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Mini of the Week 3-13-15

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Welcome back to Mini of the Week, where every Friday I will find a miniature from around the web that exemplifies an aspect of our hobby and share it with you.

Giant of the North by Christian-Hardy on Putty and Paint
I saw this guy awhile ago and couldn't find it again until recently. Now this is what I call a Chaos giant. I love how it's not all mutated and over the top, but instead looks like what I imagine a giant living with the Norse would look like. The hair and fur are really great on him with tons of movement. Hair on a giant is not something you see often, but is a nice change from the standard bald head. I mean, if you're living in the frozen north you probably wouldn't want to shave your head. This guy almost looks like he could just as easily exist in Game of Thrones as he does in Warhammer.

Beyond the top notch sculpting the paint job is fantastic as well. All of the colors are muted and realistic looking, but still varied enough to not become muddy looking. I particularly like how the face was painted. The paleness of the skin coupled with how red his nose, mouth, and ears are really convey a sense of this guy living in a cold environment. Everything about this model is just great. I found him again on a website called Putty and Paint. It's an invitation only miniature website, somewhat similar to Cool Mini or Not. It's great for browsing through some of the top artists' work out there.

Be sure to check out more views of it on Putty and Paint and show the artist some love if you like it.

Until next time,

Tyler M.


What do you think of this model? If you have any models or have seen any around the web that you feel deserve to be the Mini of the Week feel free to send them to me at tylerm@mengelminiatures.com with the title "Mini of the Week" and a brief description of how you painted it or a link to where you found it. There is also a dedicated board on the Mengel Miniatures Forum for Mini of the Week where you can discuss past entries or post of minis you think are deserving of the title.


REVIEW: End Times - Archaon

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The End Times are finally coming to an end, for better or worse, with the final installment, Archaon. Does this book live up to the quality we have come to expect from the series? Let's find out.



The packaging was again fantastic, with what I would consider, the best cover art yet. That is just a fantastic painting of Archaon. It perfectly conveys how threatening he is in a very restrained and controlled way. This is of course what makes him so deadly, he isn't just another ranting Chaos lunatic, but a highly intelligent threat to the world. I would like to point out that this is also one of the few illustrations that has gotten his horns right. Most people have drawn him with more curved horns for some reason, instead of the more angular horns he actually has. There are two books packaged inside a high quality and sturdy slipcase.


The first book has the same cover art on it as the slipcase while the second book, which contains the new rules, has a very nice picture of the Archaon model adorning it. Like all of the other releases the first book contains the story and this one clocks in at 256 pages, still slightly smaller then Nagash's 296 pages, but still suitably massive. I am still in the process of reading the whole thing myself, but considering that a pretty major character meets his end within the two page prologue before the real story even starts, it promises to have the highest body count yet. Yes, I have skimmed through it and have seen the artwork from the end of the book, and despite my best attempts, I have stumbled across a few spoilers online, so I know how it ends more or less. It's exciting and scary. I really have no clue where they plan to go from here with Warhammer. I will leave the spoilers for my Tally of Destruction article next week though.


The artwork is again great. Nagash still holds the crown for most original artwork since it was the first in the series, but I feel like Archaon does a better job then Thanquol with original art. There are some recycled stuff from past End Times books and Army Books, but enough new stuff to keep it interesting. I do feel like some of the artwork lags in quality compared to what we are used to. That's not to say any of it is bad, just not as crisp as what we have usually seen. I feel like this is a trend with GW products in general. I would bet that there usual stable of artists aren't able to keep up with their ridiculously fast production schedule and so they have had to branch out. A lot of it just reminds me of stuff I would see on Deviant Art. It's good, but just looks fan made to me, like it didn't receive a final production level polish. 


The army breakdowns before each major battle look like they have gone back to the artist from Nagash and Glottkin. I believe it's Dave Gallagher. His stuff is okay, and honestly more suited to the sketchiness of these types of drawings as opposed to full page spreads. I did prefer whoever they had illustrating Khaine and Thanquol though, it was more polished and realistic looking. 


One thing I did notice is that they seem to recycle some of the art for the army compositions. It's definitely noticeable with the book since they used the same drawing of one Dwarf character is two different places, but I also noticed them reusing art from past books. As you can see above, this drawing of Vlad is the same one used from Glottkin. This just seems a little lazy since I can't imagine it would have taken too long to sketch out a new one.


The photos of the models are again very atmospheric and they have been doing a great job of creating a sense of the cinematic with these pictures. It's a good in between of what Forge World does and what GW have done in the past.


Book two contains all of the new rules, units, armies, and scenarios. The big addition for Archaon is the new way to select your armies. Basically there are no rules anymore, the only things that matter are points values. All of the army percentages and unit restrictions are gone. Want to run an army with five lords, or made up of only rare and special units? No problem. This is to reflect the utter chaos of the closing of the End Times. Each race is just throwing everything they have it each other to survive. There is a little note in there saying that if you wish to play using the normal army selection rules from the main rule book, or the selections rules from Nagash then you are more then welcome to do so. They are not trying to force anyone to play the game this way, it is just a new option to make your games even more epic.


The new army for this edition of the End Times is the Grand Legion of the Everchosen. It's basically the Legions of Chaos list from Glottkin, but with the inclusion of Skaven. Beyond that nothing new is added to it. If you want to play this army you need End Times: Archaon, End Times: Glottkin, End Times: Thanquol, Warriors of Chaos, Demons of Chaos, Beastmen, and Skaven. That's of course if you want to use all the options open to you. You could play it with less books if you are not using and units from Thanquol or Beastmen for example.


For new characters and units we have the three new variants of the Bloodthirster. We also have the Wrathmongers, Skullreapers, Skarr Bloodwrath, Archaon, and the remaining Incarnates of Magic. I don't want to list who they are incase you are trying to avoid spoilers, but it's easy enough to find out if you want. Each of these comes with at least a page of lore, as well as a cool new illustration and a nice shot of the model.


To finish it off we have the scenarios that let you play through the events of Archaon. In this book we get 12, which I believe is the most we have had since Nagash. There are seven for just the final epic conflict alone. If you've read my past reviews you know how much I like the inclusion of these scenarios. I would still really like to play through the entirety of the End Times. Hint, hint, someone out there who wants to organize an End Times narrative campaign weekend in the US.


This really is the ultimate End Times book and is a must read for anyone who is invested in anyway in Warhammer Fantasy. Usually when they say "Nothing will ever be the same again" it's just hollow promotion, but man oh man did they mean it with this one. Like I said before I have no clue what direction the game is going to go in now. Even if the gameplay and armies remain similar the lore will have to be a drastic departure from what we're used to, or they will have to have some sort of do over where Karl Franz wakes up in a cold sweat talking about the crazy nightmare he just had. Say what you will about how it all ends but they did a fantastic job of presenting this epoch changing series to us. 

Archaon Final Score - 5/5

Now this being the final installment of the series I can look at the End Times as a whole. It's been great, constantly leaving em wanting more and wanting to know what comes next. As far as the story and presentation from Nagash through Archaon goes this has to be one of the best things GW has made. What will really cement the End Times place in GW history will be how they pick up the pieces for 9th edition. Once the new edition drops and I see how the lore continues I may have to reevaluate this score. If they do a good job and it seems like they had a plan all along then it will most likely remain how it is. If however they drop the ball and it comes across as GW not knowing what to do having written themselves into a corner, then the End Times may end up becoming the most well written and presented blunder in GW's history. Only time will tell.

The End Times Final Score - 5/5

Please, no spoilers in the comments. Next week I will have the Tally of Destruction article which will be spoilerific, so hold onto them until then.

Until next time,

Tyler M. 





GALLERY: Orcs!

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I've been working on my Tomb King on a Chariot for months and now that it's done I decided to take a break with some quick and simple Orcs. These guys were painted to a quick gaming level, but they were still pretty fun.




I had gotten the Orcs from an old High School friend who no longer plays. After taking a bath in some Simple Green and having their existing paint scrubbed off it was time to start on them.


I knew I wanted to keep it simple. I hadn't ever planned on starting this army and since I had gotten them for free I didn't want them to end up becoming a huge time sink. I plan on just painting these guys in between other projects.


I looked up the official GW paint guide for Orcs using the new range. I wanted to keep mixing paints to a minimum as well as the number of steps for each color. The green is a base of Warboss Green given a wash of a Biel-Tan Green/Lahmian Medium mix. This was then cleaned up a bit with Warboss Green again and then finished off with a highlight of Skarsnik Green. It's pretty simple, quick, and looks great in my opinion.


The metals we just Leadbelcher, wash with Agrax and then drybrush Leadbelcher again followed by a light drybrush of Runefang.


The armor on this Black Orc was just plain black and then given an edge highlight of Runefang. I just made sure to make it look scratched up. I also tried to make his skin a bit darker by giving it a wash of Nuln Oil, followed by to glazes of Beil-Tan Green. He also got less highlights.


All of the bandages and freehand designs were painted with Rakarth Flesh. I know the freehand is a little above gaming standard, but Orc glyphs are simple enough and they help elevate the quality of the models without much extra effort put in. The bandages then got a wash of Agrax followed by an edge highlight of Rakarth Flesh.



The Black Orc's face mask also got painted Rakarth with Agrax only washed in the recesses. It then got a line highlight of pure white,


The shields got a basecoat of Mephiston Red followed by a wash of Agrax. This was then tidied up with Mephiston a bit before getting a highlight of Evil Sunz Scarlet. I decided that this wasn't light enough in the end, so I mixed in some Screaming Skull to lighten it a bit. Going forward I will probably just buy the lightest shade of red to cut down on time.


The black robes and cloth was highlighted with Eshin Grey followed by a smaller highlight of Dawnstone Grey.


The brown weapon hafts and clothes were basecoated with Rhinox Hide. These got a wash of Nuln Oil before being highlighted with Gorthor Brown. I really like that brown color by the way, it is great for highlights. The bases were simply basecoated with Gorthor Brown and washed with Agrax. This then got drybrushed with Gorthor again and then Screaming Skull. The static grass is a mix of a bright green and a dead grass. 

These guys were a lot of fun, although I probably won't get around to more for awhile. I have about 1,000 points to paint. We'll see what happens with Warhammer Fantasy though...


Since I don't want to spend much money on these guys either I am looking at creating some unit fillers to bulk out what I already do have. I figured what's better for Night Goblins then a squig? I sculpted this guy from scratch. It was a ton of fun and I definitely plan on sculpting more scratch models in the future. Probably some more squigs and maybe something based off my Chariot constructs.


When I was shooting the Orcs I took the opportunity to reshoot some other models. I've gotten better at photographing models lately, plus I have gotten some better equipment. To see more of the new photos of my Tomb Prince check him out on Cool Mini or Not. Be sure to vote for him while you're there.


I have also redone the base for my Valten in preparation for the Crystal Brush competition this weekend. They should take some pictures of him there. Everyone gets to help vote for the winners on Cool Mini or Not, so be sure to look for my stuff to help me win. 


Speaking of which, you may be wondering where my finished Tomb King is? I've decided to keep it under wraps until after the competition. So you will see it on CMoN when you get a chance to vote for it this Saturday and then I will be posting up all my pictures of it next week. I'll also be sure to post links on Facebook and Twitter when my stuff is up to vote on.

If you are also going to Adepticon this weekend come and find me if you want to chat. I will be participating in the Badab War narrative campaign on Friday and generally wandering around on Saturday except for a brief Space Hulk game in the middle of the day.

Until next time,

Tyler M.
















Mini of the Week 3-20-15

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Welcome back to Mini of the Week, where every Friday I will find a miniature from around the web that exemplifies an aspect of our hobby and share it with you.

Commander Culn by David Rodriguez on Putty and Paint

Today's Mini of the Week is this great version of Commander Culn. I thought it only fitting considering how I am playing in a Badab War narrative campaign today. This model was never one of my favorites from Forge World. It was one of their first character sculpts and it shows. The pose is kind of stiff and awkward and the face was horrible. David has vastly improved the model though with the addition of a new head in place of the standard one. All of the painting is very smooth and crisp. I'm a big fan of how the face was painted. It looks very alive and realistic with all the red tones incorporated into it.

The yellows are nicely subdued compared to the standard Red Scorpions color scheme. I have always found it somewhat distracting considering how dark the rest of the colors are. Here though it straddles the line between a yellow and a non-metallic metal. The style is very close to the 'Eavy Metal style of painting, which of course is a favorite of mine. This is definitely my favorite version of Culn that I've seen. Lugft Huron would be honored to humble this model with defeat. All hail the Tyrant!

Be sure to check out more views of it on Putty and Paint and show the artist some love if you like it.

Until next time,

Tyler M.


What do you think of this model? If you have any models or have seen any around the web that you feel deserve to be the Mini of the Week feel free to send them to me at tylerm@mengelminiatures.com with the title "Mini of the Week" and a brief description of how you painted it or a link to where you found it. There is also a dedicated board on the Mengel Miniatures Forum for Mini of the Week where you can discuss past entries or post of minis you think are deserving of the title.


GALLERY: Tomb King on Chariot

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It's been a long time in the works, but King Pharakh the Vain of the second dynasty is finally ready to lead his legions forth to war from atop his mighty chariot.


If you have been following my progress on this model then you will have already read my Road to the Crystal Brush series that is broken down into Part 1, Part 2, Part 3, and Part 4. If not you can take a look back to see how it all came together. Part 1 covers the entire conversion and build while the remaining three parts cover the painting.


This guy was a lot of fun to make and was a project that I had started planning a long time ago. I first thought this up shortly after the 8th edition Tomb King release and started buying the parts for him back in 2012 for that years Golden Demons. Due to some delays in shipping I didn't have enough time to do anything with him that year so I kept putting it off. Now I'm glad it took so many years to come to fruition since it let my skills catch up with what I envisioned in my head.


I love the look and feel of the Tomb Kings, and in my mind nothing embodies them more then mummies, chariots, and giant animated statues. Not wanting to have to choose I combined all three of them together.


I don't want to repeat too much of what I've covered in the past installments on this guy so I'll try and focus mostly on the last stages of it. After I had completed the King all I had left to do was the banner. Originally I had intended to do a large, elaborate cloth banner.


I had started painting it and it just looked odd to me. It was too large and distracting for a model that already had so much going on visually. It was also a very large block of color considering how much everything else is broken up. I ditched my traditional banner about halfway through painting it and decided to go with something that I felt fit the Tomb King aesthetic better. It's not anything breathtaking but I'm happy with how it balances the model. 


I was a little worried about the color balance of the overall model once I put it together since I painted it all separately. I think it balances fairly nicely though even considering how dark the constructs compared to the chariot itself. 


I did feel like the base was a little too much of one color though, so I added two scarabs on near the back of the base. I think this helped bring a little bit of that darkness to that area.


I also think the king and chariot himself strike a pretty good balance between light and dark colors. I tried to tie the black marble into both where I could. I did this with the mask on the king and the stone slabs on the side of the chariot.


The abundance of black gems scattered around the model certainly helped too. Before I glued everything together I made sure to hit all of the gems with a gloss varnish to really make them shine. 


He has a lot more white on him then some of my other Tomb King models, mostly due to the chariot. It helps pick him out as royalty though in my mind.


Despite scrapping the large cloth banner I still wanted to include a little freehand on my new banner. Since I had such a small space I decided to just mimic the designs I had painted on his hat/crown. All in all I am very happy with how he turned out and he might very well be my favorite model I have ever painted. It's a close tie between him and my Chaos Lord from the 2013 Golden Demons.


I also went ahead and made this army shot of everything I have painted on my display board. I used a few of the tricks GW uses itself in their "army" shots. It makes my collection look very large and impressive if I do say so myself. Maybe in a future post I can go into more detail on how this picture was made.

I don't have the video yet, but that's only because this will be the best video yet and the amount of production going into it is taking a lot more work. Adam Harvey, the composer for the Ultramarines and Lord Inquisitor movies, is making a song just for this video. I've heard a sneak peak so far and it's sounding great! I am very excited to premier the video hopefully within the next week or two.

As always be sure to vote for it on Cool Mini or Not here!

Sadly he did not make it past first cut at the Crystal Brushes. It was kind of disheartening to be honest, as he didn't even make it to the online voting round, but it is what it is I guess. Hopefully the Golden Demons will come back state side and I can enter him there.  

Until next time,

Tyler M.












REVIEW: Scars by Chris Wraight

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Today I have a review of the Horus Heresy novel, Scars. I thoroughly enjoyed this book and devoured it in a matter of days.


I read this book back when it first came out and this review originally ran on Bell of Lost Souls a year ago.

In my humble opinion there are two authors who often get overlooked at Black Library in favor of the more prominent writers such as Abnett, McNeill, and Dembski-Bowden. Those 2 authors are John French and Chris Wright. They have not had a single bad novel between them but for some reason they are hardly mentioned. Seriously if you have not read Blood of Asaheim, Battle of the Fang or Swords of the Emperor by Wright or Ahriman: Exile and The Crimson Fist by French go do so now, I'll wait.

Read them?

Good. Now you see what I mean, they are phenomenal. With Scars Wright hits it out the park again. The story starts by following 2 aspirants for the Legions, one a Chorgorian, Shiban, the other a Terran, Torghun. It really lets you see the different aspects of the legion since one of them is essentially an outsider looking in, despite how integrated they try and make him. You get to see some fun aspects of the lore addressed such as how the Terrans are predominantly recruited from peoples of Asian decent, which Torghun even remarks is slightly racist on their part. They also mention why we have heard so little about the White Scars and the Khan so far in the Heresy and 40k lore in general. It is because they are often overlooked and disregarded due to their nature of operating independently of the rest of the Imperium. They would much rather blaze their own trail.

During the first half of the book we also get to see what Russ and his Wolves have been up to since Prospero and how they feel about the whole Horus tricking them into killing a brother Legion. They don't have much time to brood though as the Alpha Legion soon arrive, which is always fun. It was really nice to see Russ and Bjorn again and if anything their appearance seemed too brief and their disappearance in the novel sudden and jarring. This is my one gripe about it and I feel like they could have gone back to them for at least a paragraph near the end to say, oh hey, remember these guys? Unfortunately they completely disappear after the half way point in the book.

The Scars aren't overlooked this time though as The Alpha Legion soon show up at Chondax as well and blockade the Legion in. This sets in motion a whole series of events which forces the Khan to question all of his alliances and decide who does he trusts more, his distant and ruthless father or his charismatic brother? Without spoiling the plot of the book I can tell you that he goes in search of answers from the one brother besides Horus he truly called friend, a few run ins with members of other Legions and a familial clash that holds its own against some of the ones we have seen already in the series. As for his Legion and their tattered loyalties?

I Cannot say.
One of my favorite characters in this besides the Khan is Yesugei, the White Scars chief Librarian and a psyker to rival any of Magnus' brood. It is interesting to see him interact with people not from within his Legion since his spoken parts are then written in broken english. It is stated pretty early on the the Chogorians have a bad handle of Gothic and prefer to speak in their native tongue. When they are speaking to each other in the book it is not broken at all.

At the end of the hard cover addition there is an afterword from the author where he talks a bit about how he approached the novel which is really quite interesting. For instance this was written knowing it was going to be released in an episodic format before being published as a whole which affected they way he went about it. I always figured he had finished the whole story and Black Library decided to try out that new format and split it up. Its also worth noting that they have a new artist for the interior art which is a little sketchier. I think I prefer the old artist but this isn't bad either.

All in all I really enjoyed this book and I'm looking forward to more from Chris Wright in the future.

I give it a 5/5 - Must Read!

Now some of you may be wondering where my Tally of Destruction article for Archaon is since I promised it this week. Well, it's taking me a bit longer to write then normal considering there is a total of 28 character deaths and cities/empires that fall. For comparison Nagash had 17, Glottkin had 10, Khaine had 13, and Thanquol had 16 so you can see why it may be taking me a little longer to write this one. I was trying to get it done for today but in the end I decided it would be better not to rush it and compromise the quality of the article. I will have it for you guys on Monday though, I'm already half way through the casualty list. 

I hope this review of Scars holds you over, it was a great book.

Until next time,

Tyler

Mini of the Week 2-27-15

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Welcome back to Mini of the Week, where every Friday I will find a miniature from around the web that exemplifies an aspect of our hobby and share it with you.


Ferrus Manus & Fulgrim by Enrique Velasco on Putty and Paint

What's better then one Primarch? Well, two of course! I always love when I see a diorama with Ferrus and Fulgrim. It's such an iconic scene from the Heresy and Forge World did such a good job of sculpting this pair and making sure they work well together. This hobbyist went the extra mile though and ditched their own personal bases to put them together on one display base. It looks like it uses elements from their own bases as well as maybe some generic rocks. Bringing them closer together like this really helps reinforce the idea that they are actually fighting. 

The painting on this is just amazing as well. I love how dramatic the transitions in the colors are, like Fulgrim's purple for example. The non-metallic metal is very well done as well and is subtle enough to not overwhelm the rest of the model, which is something I have seen happen with this technique. The transition between the metal and flesh on Ferrus' arms are really interesting too. It almost looks like the metal is writhing across his arms instead of the smoother transition we are use to seeing. I don't know what more I can really say about this, it's pretty flawless and a great scene. I highly encourage you check out the rest of the pictures of the model, there is a close up on Ferrus' face that is great.

Be sure to check out more views of it on Putty and Paint and show the artist some love if you like it.

Until next time,

Tyler M.


What do you think of this model? If you have any models or have seen any around the web that you feel deserve to be the Mini of the Week feel free to send them to me at tylerm@mengelminiatures.com with the title "Mini of the Week" and a brief description of how you painted it or a link to where you found it. There is also a dedicated board on the Mengel Miniatures Forum for Mini of the Week where you can discuss past entries or post of minis you think are deserving of the title.

Archaon: Tally of Destruction

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This is it everyone, the final installment of the End Times. Now that it's all coming to an end, no one is safe. The death count in this one is staggering, almost double what it was in Nagash. Will Archaon be stopped in time, or is the world doomed? Read on to find out, but you've been warned, MAJOR SPOILERS ahead.


One last time before you keep reading, this article goes over every major death in End Times: Archaon. If you have not read it yet and want to be surprised, then turn back now. For everyone else, be prepared for the shocks that lay ahead.

SPOILERS



Kairos Fateweaver


The two headed servant of T'zeentch has been Archaon's guide throughout the whole of the End Times. Unfortunately for him, the Three Eyed King decided that he needed Khrone's might instead of T'zeentch's guile to conquer the world. For Kairos this meant his tenure in the last book was very short lived. Within the opening two page prologue to the main story Archaon split one head before severing the other mid spell. Using the blood of one of the Greater Demons of Chaos he brought forth Ka'bandha, one of Khorne's greatest champions. (Yes, it is the same Ka'bandha who broke Sanguinius' back at the siege of Terra in 40k, told you he was powerful).


Vilitch the Curseling


T'zeentch's greatest mortal champion was put in charge of the siege of Averheim by Archaon. Despite having the combined forces of Chaos and the Skaven hordes, he was unable to break the city's walls. In fact, Karl Franz led an assault out into the Chaos forces to destroy the Hellcannon batteries that were slowly tearing the city apart. Determined not to let his foe escape, Vilitch pursued the retreating human forces into the magical portal they had used to flee back to Averheim. While within the portal Vilitch was trapped, both exits closing, trapping him within the realm of Chaos. Thinking himself lost forever he suddenly found himself back within T'zeentch's realm. Confused on why he was saved by his patron when he had not requested any aide, the answer was not to his liking. Vilitch's silent and brutish conjoined brother spoke for the first time in ages, saying that it was he who requested aide. Realizing his peril too late Vilitch's mind was wiped clean as his brother, so long subservient to his will took control of the pair. You may be saying, well then he's not dead! Vilitch was the weird sorcerer hanging off of the larger warrior, Thomin, so actually Vilitch is dead (or brain dead at least), now it's Thomin's turn to shine!


Ludwig Schrwazhelm


The Emperor's champion has been absent from all of the previous End Times books besides a brief cameo in Nagash, but at Averheim he was determined to make up for it. Fighting with Karl Franz at all times, the banner of the Emperor could be seen in the thick of all the worst fights. Seeing a worthy skull to claim for her patron, Valkia singled out the champion and swooped low. After a bloody combat he knew that he wasn't going to make it through and leveled his broken banner pole at the charging demon princess. As the two met for the final blow her spear plunged into his heart, killing him instantly.


Valkia the Bloody


The champion of Khorne had started out the End Times leading the Khornate hordes in Naggaroth. There she met both victory and defeat. She utterly crushed the Dark Elves before her and ultimately forced them to flee to Ulthuan lest they waste their might against the Chaos armies. Despite this victory she also fell against Malekith in single combat, supposedly dying. Whether she actually died and Khorne brought her back or the Dark Elves just exaggerated their victory, she eventually ended back with Archaon at Averheim. Determined to redeem herself she sought out a worthy foe. After a brutal combat against Schrwazhelm she met her fate on the end of his broken banner pole as it pierced her heart at the same time she killed him. The two falling dead at the same time.


Scyla


The most famous spawn of Chaos tested his might against Ungrim Ironfist and the remaining Dwarf Slayers at Averheim. After an intense battle atop the ramparts, Scyla tumbled over the edge. Whether he died or not is not known, but it was a long way down.


Ungrim Ironfist, Incarnate of Fire


The Slayer king had come to the aide of the remaining human forces after helping Thorgrim at Karaz-a-Karak. Once Archaon had breached the walls, Karl Franz led all of the remaining knights on one last charge to try and claim the Everchosen's head. The Dwarfs stayed behind to hold the keep and meet their doom. When it seemed they were about to fall, help came from a most unexpected quarter as Balthasar Gelt flew in on his pegasus, Quicksilver. Having discarded the use of Necromancy, the wind of metal grounded itself in Gelt, making him the newest Incarnate of Magic. Using his newfound powers, the wizard added his might to the Dwarf's.

Knowing that he also had to help his Emperor, Gelt cast the mightiest spell he ever had and transmutated himself and all the Dwarfs into liquid gold which then flowed down the keep, past the Chaos warriors. The Dwarfs reappeared out of the gold where the fighting was thickest, granting the remaining humans a much needed reprieve. Ungrim hacked his way through the Chaos warriors eventually making his way to Archaon himself. Before he could challenge the lord of the End Times a wall of gold rose up between the surviving members of Averheim and their enemies. Gelt had summoned the barrier to grant them some time to regroup and flee. When it was decided that they would attempt to use the same spell that Gelt had used to bring the Dwarfs to thick of the fight it was discovered that there was too many people to take with him. Ungrim, seeing his doom before him, volunteered to stay behind with the rest of the Slayers and stall the horde for as long as they could. Thanks to his sacrifice, Gelt, Karl Franz, the Reiksguard, Brettonians, and remaining non-Slayer Dwarfs were able to make it past Archaon's horde and continue the fight. In the distance Vlad von Carstein, who had been making his way to the city's aide, saw a massive column of flame erupt from the devastated city, marking the end of the Slayer king as the wind of fire departed.


Averheim and the Empire


The last remaining city of man fell to Archaon shortly after his arrival. The Khornate warriors he brought with him flooded through the streets and overwhelmed the defenders through sheer brute force. When it seemed like the Emperor and his army had been backed into a corner they decided to declare one last charge. Knowing their only hope of victory was to kill the Everchosen and break the horde's will to fight, Duke Jerrod and Karl Franz cut a bloody swathe though the city's streets. In combat Franz was no match for Archaon, and the wind of heavens was literally knocked right out of him. Thanks to Gelt's intervention the defender were saved, whisked away to temporary safety and to seek aide and shelter in Athel Loren. Though they may have been saved, the city itself was lost, marking the end of the Empire of man in the Old World. Now the Empire lived only with its people.


Luthor Harkon


The former Pirate Lord of the Vampire Coast had found himself in service to the Lord of Undeath as one of his Mortarchs at the end of Nagash. With Archaon's invasion in full swing even the lands of Sylvania were under attack. Sending a horde of demons under the command of a semi-possessed Isabella von Carstein and the Nameless, Nurgle hoped to bring the land of the undead to ruin. Fighting alongside Mannfred, Luthor raised a vast horde of zombies to repel the invaders. After the Nameless wrenched control of the majority of the zombies away from the vampiric pair they were forced to retreat to in abandoned inn. There they met up with Vlad von Carstein and the remaining Drakenhof Templars to mount a last ditch defense.

Slowly, but surely their defenses were worn down by the combined might of the zombies and demons. Deciding that it was better to flee to safety and abandon his former sire, who had started hacking his way through the horde to get to grips with the Nameless, Mannfred flew away on his dread abyssal. Not wanting to be left behind Luthor attempted to hitch a ride, grabbing on to Ashigaroth as he departed. Mannfred had always hated the pirate vampire and casually severed Luthor's arm, sending him plummeting back down into the horde below. Short an arm and with nowhere to go, Luthor Harkon met his end at the hands of Isabella, as Nurgle's decaying energy flowed through him.


The Nameless


The Nameless has been up to a lot since we lost saw him in Nagash. During the intervening time he had claimed the body of Luthor Huss, possessing the priest of Sigmar after defeating him in a fight. He also decided that Chaos had more to offer him then Nagash and gladly changed allegiances. Now part of Nurgle's host he led the charge on Sylvania alongside Isabella. Content to use his unparalleled necromantic abilities, he hung back during all of the battles, instead impressing his will upon all of the zombies and undead he could. It was thanks to his might that Mannfred and Luthor had to retreat from their initial battle after half their army was taken away from them.

During the battle at the inn Vlad realized that if he could get to the Nameless and kill him the tides of battle would change in their favor. Fighting his way through the zombie horde he almost made it before he was overcome by the sheer weight of numbers. Wanting to be the one to deliver the final death blow to the sire of the von Carstein line, the Nameless rode forth to meet him. In a last ditch effort Vlad attempted to reach whatever nugget of Luthor Huss that still resided inside the Nameless. Taunting the former priest for giving in so easily to the powers he had sworn to fight, Vlad was able to bring Huss to the fore once more. Holy light blazed from Huss' body as he purged the Nameless from his form and banished him to the void of true death once more. Sadly the true identity of the Nameless was never revealed before his death, although it is widely believed that he is Drachenfels.


Luthor Huss


Now free of the Nameless' control, the warrior priest set about the horde surrounding him with gusto. Vlad and him fought back to back, an unlikely pair. It seemed as though they might even triumph until Isabella decided to join the fight. Leaping onto his horse, the vampire slit his throat in a single strike before confronting Vlad and supposedly killing him too. Unable to fight his one true love, even though she was possessed by a demon of Nurgle, Vlad let himself be killed. For now.


Egrimm van Horstmann


The T'zeentch sorcerer most famous for riding a Chaos dragon and being a playable special character in past editions met his end in a quick throw away line. After the wind of fire left Ungrim Ironfist it travelled the world trying to find another suitable candidate. Sensing the power, Egrimm attempted to bind the wind to himself. It worked, briefly, before burning him to ash and finding it's new Incarnate in Caradryan.


Shadowblade


The Dark Elf assassin was last seen when he had attempted to kill Malekith while under the magical control of Morathi. Now with the Elves all residing in Athel Loren under the kingship of Malekith he had returned to the side of Hellebron, his true master. Unfortunately the cult of Khaine had been outlawed due to the trouble it was causing amongst the newly united Elves. Seeking to destroy the Tree of Life, Be'lakor manipulated Hellebron into siding with him as he began his demonic assault upon the woodland realm.

This turn of events found Shadowblade once again testing his might against the Eternity King. While Malekith flew through the air on Seraphon's back Shadowblade struck. Unfortunately for him the former Witch King had been preparing for just such an occasion, making himself almost immune to all of the poisons the assassin was known to use. With power of the wind of shadow on his side, Malekith sensed the imminent attack and pivoted out of the way, suffering only a small grazing wound. For his troubles Shadowblade was quickly defeated and sent tumbling over the side of the dragon, plummeting to his certain doom.



Lileath


The last surviving member of the Elven pantheon, Lileath was now merely a mortal, having given up her immortality in Khaine. Residing with the rest of the Elves in Athel Loren, she still acted as a guide to them and an immensely powerful mage. She was the one who had set Teclis on his path of manipulating fate to try and avert the End Times by unbinding the winds of magic. In truth she had no hope for the world and knew it was going to end. Her whole plan was to prolong the coming disaster as long as possible to keep the powers of Chaos occupied while she ensured the protection of the Haven she had constructed for her daughter and her baby daddy, Araloth. The Haven was actually another world, or realm...dimension? I'm not really sure, but she put the whole plan in peril when she tried to comfort Duke Jerrod of Bretonnia when he learned she was also the Lady of the Lake. To try and placate him she revealed part of her plan and the existence of her Haven.

Unfortunately for her, a demon of Be'lakor had been nearby and overheard the conversation. Though she couldn't be sure what happened, shortly afterwards she was no longer able to feel the presence of her Haven.  Assuming that the Chaos gods had found it and destroyed it she resigned herself to just helping in whatever way she could. In the end this meant sacrificing herself to grant Teclis the power he needed to transport all of the Incarnates to Middenheim and away from Ka'bandha's blood hunt. Since her blood still contained some essence of godhood, she knew the power would boost Teclis' abilities to the levels he would need. Plunging a knife into the chest of his patron goddess, the mage gathered up all the might of the remaining forces of Order and transported them to the city of the White Wolf. Though she had caused much woe in her somewhat selfish plan, in the end she tried her best to make amends.



Sigvald the Magnificent


The prince of Slaanesh was brought to Middenheim at Archaon's behest through magical means. Leading his warriors into battle against Nagash's host, all he could think of is the myriad pleasures he could be indulging in back in his own palace. Worst of all he was forced to lead alongside Throgg, a being he thought below him. These thoughts were banished once he met Krell in battle. Here he found an equal, someone who really presented him with a challenge. The wright struck his first telling blow by scratching the pleasure prince's mirrored shield. His second blow was even more devastating, carving a brutal gash across the side of Sigvald's face and making his eye into a ruined mess.

Enraged that his perfect visage was now ruined forever he bore Krell to the ground, and bereft of his sword proceeded to pummel the wright's skull with his bare hands. After several blows his helmet started to crack and after several more the former champion of Khorne's skull was caved in, his spark of unlife extinguished. Both of his hands were completely ruined, pulped into bloody messes in his rage. While he rested next to Krell's body in a stupor, Throgg the troll king took his revenge for all the insults. A giant club to the head ending Sigvald's tale for good.


Krell


Krell is the heavy weight champion of the End Times. He is a brawler without equal and whenever he has been involved in a battle the outcome was never in question. Krell met his first death in the End Times during the siege of Khemri, getting sliced in half by a Tomb Scorpion. During Nurgle's invasion of Sylvania he took on a Great Unclean One single handily. Granted he was then swallowed, but that demon had some pretty intense indigestion afterwards. At the battle's end Nagash resurrected his fallen champion for the second time, knowing he needed his champion by his side when the end came. After Krell's third demise at Sigvald's hands, literally, the wright was left for dead. The Great Necromancer could no longer spare any of his power to bring back his followers and the former champion of Khorne was finally able to greet the void of true death, whether he wanted to or not.


Vlad von Carstein


Multiple deaths seems to be a reoccurring theme amongst the undead forces and Vlad was no exception. He died once in Altdorf against Festus but was immediately resurrected thanks to his ring. He then suffered another defeat at the end of Otto Glott's scythe. He had mistakingly partaken in some of the Nurgle lord's blood, unintentionally poisoning himself. Fleeing to safety before the final blow could be struck he retreated to Sylvania. Out of all of the vampires, he was the least happy with Nagash's rule. He had always had more in common with the living then the dead and wanted to help out the struggling Empire. When Karl Franz sent an envoy requesting aide at Averheim it was only Vlad who answered. Sneaking out of the midnight kingdom with Gelt and a small force he rode towards the last remaining human city.

He was not fast enough to bring aide to Averheim though, beyond Gelt who ranged ahead of the vampire. Turning back for Sylvania he was just in time to join Mannfred against the horde led by Isabella and the Nameless. After helping Luthor Huss regain control of his body and kill the Nameless he was confronted with his former love, Isabella. She was the whole reason he came back when Nagash sought him in the afterlife. All he had wanted was to be reunited with the love of his life. When he realized that she was semi-possessed and her memories of their time together had been tainted he couldn't bring himself to kill her. She had no such qualms though and used her new found powers to kill him in a way only Nurgle could.

It seemed as though he was dead until he reappeared in Athel Loren, taunting Mannfred who was now imprisoned. The von Carstein ring had saved him yet again, and now the poison in his blood from Otto was purged. He fought alongside the Incarnates throughout the remaining battles, often helping out anyone but Nagash. This was in part due to him needing little help and partly because Vlad had little love for him. At Middenheim he ran into Isabella once again on the ramparts. Knowing the he most likely could not escape alive, and still unwilling to kill his love he settled on one course of action to free her from the demon's clutches. Grabbing her close and swiftly putting his ring on her finger he flung the two of them from the ramparts, plummeting to the ground together. History being prone to repeating itself he impaled himself on a spike below, finally dying for good without the resurrecting powers of his ring. Of Isabella there was so sign, but something makes me think that her story may finish in the tie in novel. Vlad has to be my favorite characters from the End Times series. He is so compelling and tragic, it's sad to see him go.


Hellebron

The hag queen had joined forces with the demon Be'lakor after the cult of Khaine had been outlawed, intent on revenge against those who shunned her. After suffering defeat in Athel Loren she retreated to the safety of the Chaos held Middenheim. There she found a welcome response from the worshippers of Khorne, who saw her as one of his chosen. After the Incanates were transported to the city she was able to take out her wrath on Allarielle, Gelt, Vlad and their forces. At the height of the battle she confronted the Everqueen in a duel. Already suffering fatigue from past battle and her connection with ravaged Athel Loren, Allarielle was no match for the Bride of Khaine. As she lay dying with Hellebron looming over her ready to deliver the death blow, she tried on last spell. Casting the healing powers of the wind of life onto the hag queen, the madness that had gripped her for millennia was cast aside, and Hellebron saw the world with a clear mind. Stunned by her own betrayals, the death blow was stalled. Taking advantage of the distraction that was sure to be short lived, Allarielle grabbed a nearby spear and thrust it into Hellebron's heart, ending her trail of destruction for good.


Durthu


The ancient treeman had fought to protect Allarielle throughout the final conflicts of the End Times. His might and loyalty helped hold the line in both Athel Loren and Middenheim. During Be'lakor's assault on the Oak of Ages, it was he who finally killed the mad treeman Coeddil. He was also responsible for holding off the majority of Hellebron's horde at the city of the White Wolf, taking on a Bloodthrister single handily. He finally died, not in battle, but in sacrifice. After Allarielle's duel with Hellebron she was left on the edge of death. Knowing that it was more important for her to live, Durthu gave his remaining life force to heal her, turning him into an unmoving, petrified tree. Thanks to his sacrifice, not only did the Everqueen yet live, but it gave her the strength to cast a spell that banished the demons assailing them and giving them the valuable time they needed to come to Caradryan's aide.



Caradryan


Caradryan had become the last Incarnate of Magic when the wind of fire picked him as it's vessel. Not quite wanting to take such responsibility and be on the same level as Tyrion and Malekith, whom he saw as his superiors, he still tried to do the best he could. He was instrumental in holding off the forces of Chaos in Athel Loren. Once Teclis transported the Incarnates and their armies to Middenheim they were scattered across the city, isolated from each other. Caradryan found himself right at the entrance to Archaon's excavation pit, which pitted him against a large bulk of his horde as they tried to hold onto the entrance until the others could arrive. Knowing that even though he had the power of the wind of fire at his disposal, he wasn't going to be able to hold back the enemy single handily. Instead of hoarding the power, he dispersed a portion of it across the entirety of his army, transforming them into blazing champions of fire.

Thanks to his efforts the area was held until the remaining Incarnates could arrive. Even though they were at the excavation pit they couldn't progress yet due to a magical barrier blocking it. This gave Ka'bandha enough time to arrive with his Blood Hunt, still intent on claiming the Emperor's skull. The Emperor, always willing to potentially sacrifice himself for the sake of others, charged into combat. Without the power of the wind of heavens though, he would be no match for the Bloodthirster. After one swing he was knocked flying backwards straight through the wall of the Temple of Ulric, now Archaon's throne room. Flying in to distract the demon, Caradryan charged with his Phoenix, Ashtari. For awhile the pair were evenly matched against Ka'bandha, but as time wore on, they grew weaker. A lucky blow brought his Phoenix crashing to the ground, who was then quickly slain. The demon towered over the Elf, who even with his Incarnate powers, was clearly not a match for him. Raising one hoofed foot, Ka'bandha brought it down on Caradryan, crushing him under his bulk. With the last of his will, and knowing he was about to die, the Incarnate transferred all of the wrath and power of the wind of fire into the demon, setting his flesh and blood alight with pain and fire. Though it did not fell the Bloodthrister, he did give his fellow Incarnates a better chance with his final selfless act.


Karl Franz


Well actually it appears that Karl Franz DID die back in Glottkin. When the Emperor was knocked through the wall into the Temple of Ulric he was left completely in the dark, with no way of seeing what was around him. There was something that was drawing him towards it though, and trusting his instincts he went towards it. Finding himself before Archaon's throne he saw something gleaming that the Lord of the End Times had left behind in his haste. It was a trophy he had taken from Valten, it was Ghal Maraz, Sigmar's hammer. Upon taking hold of it the wind of heavens returned to the Emperor, with lightning striking the roof of the temple multiple times. Once he rejoined the battle it was clear to everyone that he wasn't Karl Franz, he was in fact Sigmar reborn. T'zeentch had trapped Sigmar within the wind of heavens and the magical vortex for thousands of years. When Karl Franz was killed by Otto Glott and Teclis unleashed the vortex Sigmar took control of the Emperor's body, bringing him back from the dead. If there was anyone who could stop Archaon, it was Sigmar, but first he had a Bloodthirster to deal with...


Ka'bandha


The undisputed champion of all the Bloodthirsters let loose in the Old World, Ka'bandha was tasked by Archaon with leading the armies of Khorne. He led the Blood Hunt, an army of demons, into the heart of Athel Loren, intent on claiming the Emperor's skull. Unsuccessful there, he was unwittingly caught up in Teclis' spell and transported to Middenheim as well. Due to the nature of Chaos though, his transportation was not clean and he was left in the Realm of Chaos until he was finally able to break free. Gathering the Blood Hunt around him once again, the Bloofthirster assaulted the gathered Incarnates at the Temple of Ulric. The Incarnates were unable to match the pure might and wrath of Ka'bandha and Caradryan fell in battle against him. It wasn't until the Emperor retrieved Ghal Maraz and Sigmar's power was full returned that he faced a true challenge. On Deathclaw's back, Sigmar charged straight at the demon, blasting his chest with a bolt of lightning and melting his armor. One swift crack of his hammer against the demon's skull collapsed him to the ground. Once pinned by the griffon, Sigmar  brought a second blow down upon Ka'bandha, splitting open his skull and banishing his essence back to the Realm of Chaos.


Grimgor


Grimgor had been fighting off in the east when the End Times started. After his endless supply of Skaven to fight ran out the warboss took his Waaaagh where ever he could find a good scrap. This eventually led him into what remained of the Ogre tribes, which he subjagated one after the other. It was during one of these battles the wind of beats found him, making him one of the Incarnates of magic. Although he did not know what happened or how to utilize the power, everyone who saw him could tell he was changed.

When Teclis had brought all the Incarnates to Middenheim, he had unwittingly brought Grimgor and his Waaaagh as well. The Skaven fighting against Malekith's elves had originally tried to lure the greenskins who were rampaging through the city towards the Eternity Kings forces. Better to let their enemies waste their strength on each other then on them. Malekith had tried to fight off the warboss, but decided that any victory would be too costly and waste valuable strength. Swallowing his pride, the former Witch King knelt before Grimgor, offering him his service and telling him about Archaon. He told the warboss how the Three Eyed King claimed to be the best and was trying to end the world. How could Grimgor be the best if there was no world? His plan worked and the Orcs joined forces with the rest of the Incarnates.

It was an ax blow from Grimgor that had broken the magical barrier around the excavation site. Once down in the depths of the Fauschlag where Archaon's uncovered dooms day device was, he wasted no time in challenging the Lord of the End Times. Charging at the greenskin, Archaon was knocked square on his back off of his horse, his shield dented and scratched. It seemed as though Grimgor may even win, head butting Archaon so hard that the Eye of Sheerian was shattered and his helmet dented in. That's his third eye in his helmet that grants him foresight. Unfortunately the Orc couldn't keep it up and Grimgor's head was removed from his shoulders. I think it's fair to say that Archaon was sufficiently softened up by him though.


Balthasar Gelt


Gelt's story throughout the End Times has been tumultuous to say the least. Lured by the easy power of Necromancy, he was responsible for the fall of the Auric Bastion and became a thrall of Vlad for awhile. During the battle for Averheim he came back to the Empire's rescue, now imbued with the power of the wind of metal. Now an Incarnate of Magic, he found himself fighting with the help of the remaining Dwarf's for the rest of the time. They saw him as Grungi reborn because of his mastery of metal and the effect he had on their rune weapons.

His power was instrumental in many of the battles and he made it all the way to the final confrontation with Archaon beneath Middenheim. There he tried to add his magical might to that of the other Incarnates as they tried to contain the horrible power unleashed by Chaos. Unseen by anyone, Mannfred had snuck into the cavern with them. Originally intent on aiding the forces of good, he changed his mind at the last moment. Plunging his sword into the former Supreme Patriarch of Magic, the vampire ended Gelt's life and let loose the wind of metal.


Teclis


The elf mage who had been behind all of the scheming involving the Elfs and the winds of magic found himself fighting beside the Incarnates in the end. When he first returned to Athel Loren he did so with a purpose. Bringing with him his brother's corpse and the essence of the flame of Ulric, Teclis' first stop was beneath the Oak of Ages. There, utilizing his powers and those he had stolen he brought Tyrion back to life, now no longer suffering from the curse of Aenarion. His next great feat was to transport all of the Incarnates and their armies to Middenheim. This was beyond his capabilities, and he was only able to do it thanks to the sacrifice of Lileath. Once at Middenheim, the mage awoke chained inside of Archaon's throne room. The Lord of the End Times took great pleasure in taunting Teclis, and dragged him along behind him chained to his steed. Archaon brought him to the edge of the excavation pit to witness the perils his allies faced, where Teclis revealed what he had long suspected, that Karl Franz was actually Sigmar reborn. Archaon did not take kindly to this threat and refused to believe it.

Once the Incarnates made it down to the doomsday device beneath the city, Teclin was chained to the wall. Bereft of his staff and sword, he was unable to channel the winds of magic and so could not help until freed. His main contribution was to try and chain the winds of beasts and fire to himself to add their might to the Incarnates as they attempted to contain the ever growing orb of blackness from the mysterious device. He barely able to contain the power of two of the winds and slowly started to get torn apart by their might. Once Gelt was killed he was forced to try and master the wind of metal as well. Despite his great power, this was too much for Teclis who was almost instantly torn apart into nothing, the three winds let loose and the hopes of the world lost.


Mannfred van Carstein


The petty vampire had always been bitter about the hand dealt to him. Upon Nagash's arrival in Athel Loren, Mannfred was offered up as a sign of loyalty to Tyrion and the Everqueen. The great necromancer figured they would want revenge for their daughter's death, and though it had been Arkhan who had delivered the killing blow to her, it had been Mannfred who had kidnapped her in the first place. Imprisoned beneath the Oak of Ages he was taunted by Vlad, who had once again returned from the dead. His imprisonment was short lived though as he was freed by Be'lakor in exchange for the knowledge of Lileath's existence within the woodland realm. In one final twist of the knife before departing, the vampire told Duke Jerrod the truth about their Lady of the Lake, of how she was really Lileath. This knowledge led to the elven goddess revealing the truth about the Haven to Jerrod, which possibly led to its destruction, and finally led to the remaining Brettonians leaving the alliance to fight on their own.

Once at Middenheim, the vampire found himself a tool of the Chaos powers, which suited him illy. He would have no master besides himself. After speaking to Vlad one last time before leaving him to the clutches of Isabella, Mannfred changed allegiances yet again, determined to show Chaos that he was no one's pawn. On his way to help the Incarnates beneath the city he switched sides one last time, either through the corrupting powers of Chaos or due to his own arrogance we will never know. Sneaking up upon the Incarnates as they tried to contain the black orb that grew before them, Mannfred plunged his sword into Gelt, killing him instantly. Once Teclis also perished, unable to contain the power of three winds of magic, the black orb drew all of the winds of magic into it, tearing the remaining ones from the Incarnates' forms. The sudden influx of power blinded the vampire and left his mind a wreck. The rest of the Incarnates fared little better, collapsing to the cavern floor as their newfound power was forcibly taken from them. Malekith and Nagash fared worst, as the magic sustained their existance. The Eternity King fell to the ground and has his legs crushed by a falling chunk of ceiling, pinning him in place. Nagash slowly started to unravel as the power he had used the keep himself alive left the world. Tyrion, infuriated at the loss of his brother, was first to recover. Blaming the vampire for his death, the elven prince grabbed the mindless Mannfred and plunged his sword, Sunfang, though his chest. Not intent to just stab him, he then used his swords power to set the vampire aflame. Though Archaon may have been the architect of the world's demise, it was the selfish and petty acts of Mannfred von Carstein who sealed its fate.


Sigmar and Archaon?


After slaying Grimgor, Archaon started making his way through the battle to confront the Emperor. Once the two met the combat was brutal and epic. Deathclaw was the first to fall, killed by Archaon's demonic steed Dorghar. This death was quickly avenged as the Three Eyed King brought his steed around for another charge. Meeting the assault head on, Sigmar held his ground and brought Ghal Maraz up in an underhanded swing, cracking against Dorghurs jaw and sending shards of bone spearing through the demon horses brain. Now both on foot, the pair found themselves an equal match. The duel went back and forth as they fought across the cavern but eventually Ghal Maraz was knocked from Sigmar's hands. Preparing for the death blow, Archaon brought the Slayer of Kings around to strike the Emperor's head from his shoulders. Before the blow could land however, Sigmar brought all of his magical might to bear and sent a searing bolt of lightning into the Everchosen, shattering his demonic sword and staggering Archaon. Seeing his opening, Sigmar locked his hands together and smashed them into Archaon's face, knocking him back over the edge of the hole that the black orb now occupied.

The Everchosen was not dead though, barely finding purchase along the hole's edge. After Teclis' and Mannfred's death he hauled himself back over the edge and threw himself at Sigmar. Pummeling him with a rain of blows from his fists the two were locked together as they disapeared within the growing orb of blackness that was slowly consuming the world.


The World


With all hope now gone, the orb continued to grow, first consuming Tyrion and Allarielle and then Malekith. As the Eternity King was swallowed up by the inky blackness he found himself in a realm with no meaning. He saw his entire life, reliving his childhood and all that came after, and then his memories were wiped clean, all that was Malekith gone. It does sound like even though his personality was gone, Malekith himself is still alive. This of course makes you wonder who else still lived. Technically Tyrion, Allarielle, Sigmar, Archaon, and Nagash could all still be "alive" in some sense of the word. With the power unleashed at Middenheim, the Realm of Chaos began to spill out into the real world and the polar warp gates were also destabilized. For some it seemed as though it was instantaneous, the world wiped away, for others it lasted millennia. Each being saw the world's demise differently, but in the end the result was the same. The Warhammer world was no more, wholly consumed by the powers of Chaos. With nothing left to entertain them, the four powers moved on to new worlds and new ventures. With their attention elsewhere they did not see the single spark of light that shone in the darkness. The essence of what had once been a man. Grabbing onto the remnants of a world, it held tight and a miracle began to take shape. Though this was the end, it was also the beginning...

And that's that everyone! That is a wrap on Warhammer as we know it. What the future holds, no one knows, but I for one am excited to see what comes of Warhammer. Bring on 9th edition!

As a side note, not everyone's fate was covered in Archaon. From what I've heard some characters, like Isabella, Settra, Arkhan, Thanquol, and others, are covered in the novel, Lord of the End Times. The book is on my night stand right now, so expect a much smaller follow up article to this one, in which I will cover all of the deaths from the novel that, in a few weeks. So please be courteous to others and do not mention what happens to those characters in the comments if you already know. At the very least put a SPOILER tag at the start of your comment so people can decide whether or not they want to find out now or later.

Until next time,

Tyler M.

REVIEW: Kinslayer

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The Doom of Gotrek Gurnisson is fast approaching and today I have a review of part one of Gotrek and Felix's final adventure, Kinslayer by David Guymer. It's the start of a bittersweet goodbye as the longest running series in Warhammer Fantasy comes to a close.



I have to preface this review by telling you that I haven't read much from Gotrek and Felix series, in fact, previous to this I have only read one. Having said that though, I am very aware of the series and the major characters. While I may miss some of the more subtle references, I do recognize enough to know what's going on. When Kinslayer starts, are famous duo have been parted from each other for over a year. Felix has married Kat and settled into an unsatisfying life of writing propaganda for the Empire in Altdorf. Gotrek is no where to be seen, and no one is really sure what he has been up to. Not only does Felix dislike his job, but he is having second thoughts about his marriage and spends the majority of his time reminiscing about his past adventures and drinking himself into a stupor. When Ulrika shows up in the capital looking for his aide to rescue their friend, Max, who is being held prisoner in Praag by Chaos, it isn't hard to sway him to her cause. His romantic feelings are rekindled for the vampire and jumps upon the opportunity to be rid of his dreary life and revisit his youth. 

Ulrika's motives are suspect throughout the whole story, and you're never really sure whether she is just using Felix or whether she really cares for her friends and their fates. I think the truth lies somewhere in the middle, but you'll have to decide for yourself. This story take place against the backdrop of the start of the End Times, so we also get a few cool set pieces and character cameos. To cross into Kislev they of course have to find a way to traverse the Auric Bastion, which is still standing at this point. The way this structure is described makes it sound really cool, and I found it much more fully realized in this novel then it was in the Nagash book. Along the way they also pick up Felix's nephew, Gustav, who is there mainly to act as a mirror for Felix. He represents a much younger Felix, although comes across as a little less then competent. 

Another major player in the story is Snorri, the other famous Dwarf Slayer from the series. His arc in this is particularly tragic for many reasons. You really feel bad for him as he struggles to suppress memories he would rather forget. Despite all of this, he is also the comedic relief in a way. His fighting style is more just swinging his weapons around (which includes a mace for a peg leg) and hoping they hit something, which of course, they do, a lot. The story really picks up once Gotrek, Felix, Snorri, and Ulrika are all back together again about halfway through the novel. The interactions between the gang are fun, and somewhat sad. Due to circumstances and time, their friendships have all become strained in one way or another. I feel like it's a very realistic depiction of friends who have grown apart but still care for each other.

The last stand out character for me is Throgg, the Troll King. Although he is the villain of the novel, he is very fully realized and you feel bad for him sometimes. He is completely alone in the world, the only troll who can think and speak. I also really like the way Chaos itself is depicted in the book. It's a much more adult and realistic version then we see from GW a lot of the time. The Chaos lord they face off against at the Auric Bastion really stands out to me in particular.

I don't want to go into to much about the plot here, but it's safe to say that Kinslayer was great. The whole thing had me constantly wanting to read more and I can't wait to finish off the series with Slayer. To say this is a happy story would be a lie, but if you are a fan of Warhammer Fantasy, or the Gotrek and Felix series, then this is a must read. David really nails the little details of the world that truly makes it feel alive. The characters also react in a realistic way to death, especially Felix, which is something you don't see often in Warhammer fiction. Usually everyone is very blasé about the whole thing. 

Final Score - 5/5

Until next time,

Tyler M.

Mini of the Week 4-3-15

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Welcome back to Mini of the Week, where every Friday I will find a miniature from around the web that exemplifies an aspect of our hobby and share it with you.


Hunter by Mark Lifton on Putty and Paint
Sometimes a miniature doesn't need some elaborate conversion, or crazy OSL or NMM effects to make it stand out as being spectacular. This Ogre is great for it's perceived subtlety. It looks like it could be a stock model, but is in fact, heavily converted and kit bashed. The hobbyist has just tried his hardest to make it fit in with the Ogre aesthetic and army theme. This, to me, is sometimes more impressive then the crazy over the top conversions you see out there. This requires you to match your style to an already established style, which isn't as easy as you would think. There is a real sense of personality on display with this guy too. He definitely comes across as a hunter as the title of the piece suggests. One of my favorite touches is actually on the base. I really love the tree root coming out of the earth and intertwining with the skulls. Skulls are such an iconic part of the Warhammer universes, whether you like them or not, and it's always nice to see them incorporated into a model in a way like this. It's not a pillar or field of skulls or anything, just a little pile of them amongst some leaves and dirt. Perfectly understated.

The paint job on this guy is a true 'Eavy Metal style job. It's smooth, crisp, colorful, and just has the GW vibe to it. It's one of my favorite painting styles for miniatures. It seems like the current trend is to be as dark, gothic, and realistic as you can, which is great too, don't get me wrong. After seeing SO many minis like that though, it's refreshing to see some in this more traditional Warhammer painting style. I feel like if he were places with the studio's Ogre army he would stand out as being a higher level of painting, but at the same time, fit in perfectly. What can I say, I love me some 'Eavy Metalesque painting.

Be sure to check out more views of it on Putty and Paint and show the artist some love if you like it.

Until next time,

Tyler M.



What do you think of this model? If you have any models or have seen any around the web that you feel deserve to be the Mini of the Week feel free to send them to me at tylerm@mengelminiatures.com with the title "Mini of the Week" and a brief description of how you painted it or a link to where you found it. There is also a dedicated board on the Mengel Miniatures Forum for Mini of the Week where you can discuss past entries or post of minis you think are deserving of the title.



VIDEO: King Pharakh the Vain

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Today I have my video for my Tomb King on chariot, King Pharakh the Vain. I have been working on this video in bits and pieces since I finished painting the model. I have upped the production values and effort going into this.






I hope you enjoyed it, it was certainly a lot of fun to make. I think the one thing that really helps elevate it above all of the other videos I have made is the music, which was provided by professional composer Adam Harvey (Ultramarines, The Lord Inquisitor) again. I really want to thank him, since not only did he provide the song, but he created it specifically for me and this video! As you may know, I have used some of his music for my past two videos. These were songs he had already created that he graciously let me use. When I was working on this video I asked him if he had anything that sounded like it would fit a Fantasy setting, but darker then the one I had used for Valten. I also mentioned that if it sounded somewhat Egyptian then that would be great.

After looking through his back catalog he informed me that he didn't have anything like that, but offered to make something brand new for me. After pointing him in the direction of the soundtrack from the 1999 The Mummy, he came back to me with the finished piece you heard in the video. To say I am blown away by the song is an understatement. It's fantastic and is more then I could have hoped for. I have a feeling I may listen to this song a bit while I am painting future models for my Tomb Kings. You can follow him on his Facebook page and listen to some more of his music on his Youtube channel.

The big challenge for me making this was the opening title sequence. I have to thank Erasmus Brosdau for helping me figure out how to do the sand title with my limited programs and experience. This is also my first video where I got to use my new motorized turn table to give everyone a 360 degree view of the model. The video was a lot of fun to make and I hope to keep improving what I can do with my videos for each new one. 

If you have any questions just let me know in the comments below. I will be going over how I made some of the more elaborate photos used in the video in a future post.

Until next time,

Tyler M.

TUTORIAL: Enhancing your Model Photography

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We've all seen the impressive army shots from Games Workshop, or the really cool and cinematic pictures from Forge World. Well, more often then not those army shots have a little photo editing magic to make them look that big. Today I go over how I achieved a similar effect with my two recent Tomb King pictures.






In the picture above,  I have my king leading forth a column of chariots with a massive horde of spearmen marching beside them to vanquish his enemies. While it certainly looks impressive, in actuality I only have three painted chariots, and only 16 spearmen. My display board is also only two feet by two feet, not nearly enough to fill up this picture. So how did I make my army look so much more complete then it really is? With a little planning and some photo magic.


Here you can see the image in it's most unaltered state. At this point I have already extended the edge of the display board in the bottom right corner. I have also deleted the background and started extending the board in the left top corner. You'll notice there are a lot less models.


Nothing too fancy here. I have extended the sand out all the way and added some additional coloring and shadows to areas of it. You may notice my layers on the right hand side. All I am doing is turning on and off different layers to show you how the image is compiled.


The large spearmen horde is now in there. Like I said, I only actually have 16 of these guys painted. All I did was take another picture of the board at the same angle with my spearmen in the place of where the catapult is now. I also took my King out of the way so he wouldn't block them at all. This way they would already be in a somewhat correct perspective. I then cut them out of their image and plopped then onto this one. Through some careful cutting and copying I was able to make them look like a much larger block then they really were. I also applied some blur since they are in the distance and messed around with their size a bit.


The second row of chariots are now in. I simply retook the same photo but with my chariots in the second rank position. This way when I cut them out of their picture to put in this one I wouldn't have to worry about stuff like the pillar that's in front of them, since it really is in front of them in their picture.


Here you can see them in their original picture to get a better sense of what I mean. The only thing I changed in the composition is where they are located. This lets me blend the two photos together much more easily. I just did the exact same thing with the third rank of chariots.

Now let's take a look at the second picture with a slightly different style. My Tomb King on Chariot followed a lot of the same concepts in how I went about creating it, but I was aiming for something more cinematic as opposed to an army shot. 


Here's my picture of my Tomb King with nothing done except for cutting out the background.


I extended the pyramid in the background by taking a picture at the same angle without the King in it. This let me grab a row of the bricks and duplicate them. After adding some blur and clipping the edge of it to be the right angle it looks like that's how big the pyramid actually is.


Next I added in a background by combining a few different pictures I had. The sky, horizon, and birds are all separate photos.


The foreground felt a little barren to me, so I added in some extra ruined statues and pillars I grabbed from other shots I had of this same set up.


To give it a bit more life I added in some dust to let him interact a bit more with his environment.


The last few things I added were a color filter over the whole image to give it a bit more of a warm, unified look; some "glowing steam" coming off their eyes; and a lens flare on the sun.

I am really happy with how both of these came out. The most important part to both of them was the display board I had already made. It is a lot harder to make cinematic images like this if you don't have any scenery for your models to be displayed in front of. The rest of it was just planning and forethought. Before I took any pictures I had already planned out the basic steps I was going to do in Photoshop. If I hadn't done this then I wouldn't have half of the elements I ended up using, like the top of the pyramids, the spearmen, the extra chariots, etc.

I hope this was informative or at least entertaining.

Until next time,

Tyler M.

Mini of the Week 4-10-15

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Welcome back to Mini of the Week, where every Friday I will find a miniature from around the web that exemplifies an aspect of our hobby and share it with you.



The Maelstrom by Pablo Lopez on Putty and Paint
I remember seeing this diorama two years ago when it took Bronze in the Diorama category of the 2013 UK Golden Demons. I was blown away by it then and I still am now. The whole concept is amazing and it's so refreshing to see something this high quality that uses models from one of GW's smaller games. The Dreadfleet models really are great and packed full of detail. I have only gotten a little bit into painting the main Empire ship myself. It clearly evokes the ending scene from the third Pirates of the Caribbean movie, which Pablo even admits was his inspiration. Even though it is paying homage to that scene it definitely has a distinctive Warhammer feel to it.

The painting on this is top notch and he clearly paid attention to the little details. All of the flags on the ships have been repositioned to be blowing in the corrects direction, which just really reinforces the narrative of the piece. The water effects are fantastic as well, really capturing the feel of a raging maelstrom. Some of my favorite bits are the High Elf ship being rammed to pieces and the Kraken ship bursting up in the middle. I think it's hard for some people to appreciate the scale of this. The Empire ship is easily three inches long and two inches tall. When you consider that you begin to understand how large this diorama must actually be in person. All in all, this is one of my favorite Warhammer dioramas. Now I really want to finish off my Dreadfleet set, maybe in a few years...

Be sure to check out more views of it on Putty and Paint and show the artist some love if you like it.

Until next time,

Tyler M.


What do you think of this model? If you have any models or have seen any around the web that you feel deserve to be the Mini of the Week feel free to send them to me at tylerm@mengelminiatures.com with the title "Mini of the Week" and a brief description of how you painted it or a link to where you found it. There is also a dedicated board on the Mengel Miniatures Forum for Mini of the Week where you can discuss past entries or post of minis you think are deserving of the title.


REVIEW: The Lord of the End Times

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The final novel in the End Times series is here and it doesn't disappoint. Everything has been leading to this and the series goes out with a bang, with almost every character from Warhammer's past getting a mention.

Josh Reynolds kicked off the novel series for the End Times with The Return of Nagash, so it's only fitting that he closes it out as well. Besides just being a great book and an entertaining read, Josh also ensures that he does plenty of fan service in the novel. Almost every Chaos special characters ever mentioned in Warhammer's history pops up in some way or another. I only recognized a handful, but I'm sure veteran gamers will catch a lot more than I did. The story opens during the events of Thanquol, with Boris Todbringer's final hunt of Kharzak One Eye acting as a prologue. It's a fantastic way to kick off the book and I am pretty happy that we got to see such an iconic part of the lore in a story format. From there we head into the fall of Middenheim, which takes up the first third of the book.

It's all told in an extremely engaging manner and really manages to flesh out that battle more. In Thanquol I felt like parts of it felt a little rushed and that the city fell a little too easily. Here we get to see the gates fall, the Skaven burst up from beneath them, Gregor Martak fight the enemy and quarrel with his allies, and my personal favorite, Valten, taking names with Ghal Maraz. In the sourcebooks you never get to see why he is so powerful and why everyone follows him. You are just told that he is the Herald of Sigmar and is awesome. In this novel though, it's shown to you instead of just told. He really is a great fighter and an inspirational leader and takes on several Chaos champions one on one. In fact, that happens a lot to him, as the Chaos gods throw every champion they can in his path. They are trying to kill him before he reaches Archaon because that's how much they fear his power. We even get to see him take on Wulfrik the Wanderer. Also, know that those of you who felt cheated by Valten's death, myself included, are vindicated a little bit. Apparently Archaon wasn't too pleased with it either and broods over it the rest of the novel. Valten's head was supposed to be his and he takes his wrath out on the Skaven leaders afterwards as an example. Do not steal his moment.

From there we move on to the events of Archaon proper, picking up almost a year later, with the survivors of Averheim seeking refuge in Athel Loren. It's a little disappointing that we missed the fall of that city, as well as the siege of Sylvania, but I understand there is only so much you can fit into one novel before it becomes bloated. The majority of the second portion of the book deals with the different Incarnates of Magic arguing amongst themselves on what action to take next. The matter only becomes more muddied when Nagash shows up with his undead horde seeking an alliance. Some people may be disappointed that there isn't as much action in this part, but it really is great seeing all of their view points on matters. Vlad is a stand out character once again, and really his whole arc in this book is pretty fantastic. He is so tragic, and you really do feel bad for him in the end. You can tell all the writers have had a fun time writing him. We also get to see into the minds of Teclis, and Arkhan a bit as well as a more developed look at Gelt and the Emperor. The Brettonians get a little more of the spotlight as well and we discover what there fate was after departing the council, fans won't be disappointed.

Once the third and final act kicks in the action never lets up as our heroes find themselves at Middenheim racing to stop Archaon's plot. This is where a lot of the special characters get a chance to shine, including Harry the Hammer, or as he is known here, Harold Hammerstrom. A few others are Azazel, Abraal the Undefeated, and even the White Dwarf himself. The action is riveting and it was really hard to put the book down from this point onwards. We also get a few loose ends tied up, such as the fates of Cathay, Nippon, Ind, the Chaos Dwarfs, Settra, Arkhan, and Issabella. If you really want to know what happens to a lot of the stuff not mentioned in the source book then you need to pick up this novel. Like I said before, it's great fan service.

I don't want to spoil the story too much so I'll leave it at that, but I highly recommend picking this book up. It's a great story and fills in a lot of the blanks from the End Times saga. Josh handles all of the established characters very well and yet again, his own characters, Wendel Volker and Canto Unsworn, almost steal the show. It even plucks at your heart strings a little, with the love stories of Vlad and Issabella, and Arkhan and Neferata. It's also sad to see all of your favorite characters finally end. This is the last story set in the Warhammer world as we know it, chronologically at least. I still have Deathblade and Slayer to read. Still, the end of an era.

Final Score - 5/5 

Until next time,

Tyler M.



End Times The Novels: Tally of Destruction

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The End Times are done as far as the main source books are concerned, but the carnage continues in the novels. Most of the time they cover events already covered in the main books, but there are a few more kingdoms and heroes who meet their end only in the novel series. Warning, if you haven't read The Return of Nagash through The Lord of the End Times, then there are SPOILERS following!



I need to preface this by saying that I have yet to read Deathblade and Slayer, so any deaths from that are left out. I am also leaving out anything from Kinslayer since the Gotrek and Felix series is kind of separate from the main Warhammer story. I also highly encourage you to buy these books and read them for yourselves. Even though these are the main deaths from them, there are plenty of other characters I may not have recognized as being important as well as it just being a great novel series. There are also a few characters in The Lord of the End Times who aren't covered in the sourcebooks, such as Settra and Isabella, whose final fate is dealt with in the novel.

WARNING, SPOILERS FOR THE ENTIRE END TIMES NOVEL SERIES!



Gobbla


This one hit me right in the feels. Skarsnik's loyal pet, bodyguard, and friend met his end during the goblin's final battle at Karak Eight Peaks. Seeking to save his master, Gobbla devoured a Skaven Warlord who was threatening Skarsnik. Unfortunately for the squig that warlord wasn't going to take it lying down and he cut himself out from inside Gobbla. The Skaven did not live long after that, but it was enough to kill Skarsnik's pet. Oh man, the emotions in this scene were just too much. Poor Skarsnik didn't know what to do with himself after his friends death. I never would have imagined that a goblin could care so much. He's almost more human then a lot of the human characters we meet. Now excuse me while I go hug my dog and tell her she'll be safe, no nasty Skaven will get her...


Wulfrik the Wanderer


The Chaos gods were determined to stop Valten before he could fight Archaon in single combat. They were so scared of the Herald of Sigmar killing the Everchosen and ruining their plans that they threw almost every champion they could at him, offering them immense power if they could kill him. Valten's small army came across three chaos champions in a courtyard during their retreat from the gatehouses to the Temple of Ulric. One of whom was Sigvald, who merely lounged against a building watching the other two champions duel for the right to fight Valten. Not wanting to die against Valten, Sigvald merely taunted him and left. Of the other two there was Wulfrik and Valnir the Reaper. After Wulfrik dispatched his Nurgley adversary he squared off against the Herald of Sigmar. Unfortunately for him his head met the business end of Ghal Maraz shortly after the duel started. Wulfrik's wandering was at an end.


Brunner the Bounty Hunter


The Old World's most infamous bounty hunter has a small cameo in The Lord of the End Times. During the final defense of Middenheim, Wendel Volker joins up with the remaining survivors, one of whom happens to be Brunner. It appears that Middenheim was the place to be, with every surviving Empire solider seeking safety behind either its walls or Averheim's. As the final assault on the Temple of Ulric is under way, Brunner and Volker decide that if they can kill Archaon they can break the horde's will. Seeing an opportunity Brunner draws his pistol and fires a warpstone shot off at the Everchosen, actually unseating him from his horse and punching a glowing green hole through his armor. Unfortunately the next pistol jammed and then he was face to face with a very angry Archaon. The Slayer of Kings made short work of the bounty hunter, despite his bravery. That's how Brunner the Bounty Hunter ALMOST saved the Old World from the forces of Chaos.


Eldyra


The former Elven princess was made into a Vampire by Mannfred back in Nagash. Her timeline is a little muddied since in Khaine we were told that she had become the elven goddess of death and was helping create another dimension for all the elven souls. We hadn't heard anything more about her since then, but in The Lord of the End Times she was in the company of Vlad in Athel Loren. She was tormented by her half life, and after a short conversation with Tyrion, and much to Vlad's dismay, the Dragon of Cothique mercy killed her upon her request.


Greasus Goldtooth


The over tyrant of the Ogre Kingdoms gets a very small mention in the final End Times novel. Grimgor, empowered with the wind of beasts, subjugated much of the Ogre tribes to his will. Of course Greasus wasn't going to have that, but after single combat with Grimgor his objections were silenced when his own mace was used to bash in his head.


Cathay


Far away Cathay has always been a mystery in the Warhammer world, with very little mentioned about it. The End Times is no different, but we at least learned what its fate was. With all of the Orcs and most of the Ogres behind him, Grimgor tore down the Great Bastion and brought the eastern kingdom to its knees.


Nippon


With Cathay gone, not much stood in the way of Grimgor who then moved on to the island nation of Nippon. At the finale of the End Times the east was green, completely overrun with orcs.


Chaos Dwarfs


The last to feel Grimgor's wrath before he was teleported to Middenheim was the realm of the Chaos Dwarfs. The Black Orcs, including Grimgor, had their origins as slaves to the Chaos Dwarfs. Now with a vast army, new allies, and the power of one of the winds of magic at his disposal he decided to teach his former slavers a lesson and tore their cities down brick by brick.


Borgut Facebeater


Those of you who were around during the Storm of Chaos campaign are familiar with this name. Borgut was Grimgors second in command, and almost as tough. After the last Chaos Dwarf city fell, Borgut decided that he had had enough with taking orders and challenged his leader to a duel atop the newly conquered Chaos Dwarf ziggurat. He never really stood a chance and Grimgor disposed of his trusted lieutenant and only friend.


Ind


Although we don't find out if the Kingdoms of Ind ever fell before the end came, we do know that they were aflame due to the armies of Chaos. Arbaal the Undefeated, along with a few other champions were tasked with destroying the far away kingdoms before being transported to Middenheim for the final confrontation by the Chaos gods.


Throgg


The Troll King found himself pitted against Nagash and his minions as the battle for Middenheim unfolded. Teamed up with Sigvald, he was reluctant to work with the champion of Slaanesh who constantly insulted him. After Sigvald killed Krell, Throgg took the opportunity to brain the Slaaneshi prince. After this he faced off against the Lord of Undeath himself. As powerful as he was, he stood no chance against Nagash and found his death on the end of Nagash's sword, which reduced him to dust. It's hard to regenerate from that.


Harry the Hammer


Some people might not know who Harry the Hammer is. I'm not sure how much lore he really has, but he is definitely famous as far as Warhammer goes. He is the Chaos warrior who graces the cover of the first edition of the game, making him suitably iconic. He also got his own miniature to celebrate the 30th anniversary of the game. In the novel he goes by the name Harold Hammerstrom and doesn't get much more then a cameo. Facing off against Vlad he puts up a fight before falling to the vampire in the end.


Arbaal the Undefeated


Another old special character for Chaos, this champion of Khorne rides into battle on the back of a massive Flesh Hound. Before the final battle he was one of the champions tasked with destroying the Kingdoms of Ind. At Middenheim he got the honor of facing off against Caradryan and actually gave him a run for his money. You don't earn the name "the Undefeated" for nothing. If Caradryan hadn't been an Incarnate he probably would have won too, but he was no match for the power of one of the winds of magic and had his head chopped off. That is of course not until after he also lost a few limbs and kept fighting to the bitter end.


Azazel


Azazel is a very powerful demon prince and an old friend of Sigmar's. When the Emperor is flung through the walls of the Temple of Ulric the demon instantly recognizes him and does the one thing that is every megalomaniacs undoing, he starts monologuing. If Sigmar hadn't reclaimed Ghal Maraz, and with it, his full power, then Azazel may have won. With the wind of heavens at his disposal though Sigmar made short work of his old enemy, pinning him to the ground before smashing his skull in.

Well that's it everyone. I'm sure I missed some characters, most likely because I didn't realize they were actual named characters from the Warhammer lore. Let me know in the comments if I missed anyone and I'll add them in. Try and keep it spoiler free though for the Gotrek and Felix series. Out of curiosity, would anyone be interested in me compiling all of these tally articles together into one ultimate list?

Also, be sure to pick up each of these books, they really are great and I highly recommend reading all of them. Be sure to read my reviews on them, The Return of Nagash, The Fall of Altdorf, The Curse of Khaine, The Rise of the Horned Rat, and The Lord of the End Times, and buy them on Black Library. You can also click the End Times tab at the top of the page to see all of the articles related to the end of the Warhammer world as we know it.

Until next time,

Tyler M.

Mini of the Week 4-17-15

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Welcome back to Mini of the Week, where every Friday I will find a miniature from around the web that exemplifies an aspect of our hobby and share it with you.




Untold Honor by Raffaele Pica 

This is such a dynamic and engaging piece, it takes your eyes a few minutes to absorb all of the details. When I first looked at this the River Troll caught my eye immediately. The paint job on it is just great. It really conveys a kind of fishy look to his skin, plus all the grim and slobber on it really bring it to life. That's not even mentioning the subtle conversion work done on it. There's nothing to fancy, just some reposing to put him into a running pose and a few trinkets on his strap. I really like how he is gripping the hammer, with one hand not fully around it yet. Another little detail you might miss is the chain flailing out from his manacle. It's subtle, but helps reinforce the movement of the model. The same goes for the splashing water around his one foot. 

Next I noticed the Dwarf, who looks to be none other then Gotrek! I'm assuming this guy is almost 100% scratch built. The musculature on him is spot on and really make Gotrek look like a brawler. It's a nice change from the usual some what pudgy look dwarfs have. This is a Slayer who has taken down more monsters then most Slayers see in their lifetimes and should look the part. The skin tone is fantastic and has all the right tones in the right places. These subcutaneous tones are what really make a model look alive. That just means the reds and other colors that show through from beneath your skin since it is somewhat translucent. The tattoos also have the same quality, appearing as if the ink is below the top level of skin, like they would be in real life. 

I haven't even mentioned his pose, which is stellar. I still can't figure out how he is attached to the diorama. Last, but not least, is the environment itself. It has just enough detail to appear convincing as a real locale and also be interesting, but without overpowering the models. This is an important balance to get right. I really love when underground scene like this also show the surface level, even though it's not needed. It just really make it seem like a cross section of a scene. There are also plenty of little details for you to find scattered around it, from the roots of the tree, to the skeleton propped up against it, to the crow perched nearby. This is also key to a diorama like this, scatter little easter eggs all around that reward your viewer for taking a closer look.

All in all this is a fantastic diorama with plenty of movement, detail and a top notch paint job to boot.

Be sure to check out more views of it on Putty and Paint and show the artist some love if you like it.

Until next time,

Tyler M.

What do you think of this model? If you have any models or have seen any around the web that you feel deserve to be the Mini of the Week feel free to send them to me at tylerm@mengelminiatures.com with the title "Mini of the Week" and a brief description of how you painted it or a link to where you found it. There is also a dedicated board on the Mengel Miniatures Forum for Mini of the Week where you can discuss past entries or post of minis you think are deserving of the title.


REVIEW: Angel Exterminatus

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Today I have a review of Graham McNeill's Horus Heresy novel Angel Exterminatus. It's been out for awhile now, but I realized I have never posted this here.

When Fulgrim first came out I was blown away and didn't know how he could top it, then came A Thousand Sons and again I thought the same thing. Well folks, hes done it again. Angel Exterminatus blew me out of the water. The thing that amazed me the most is how well he has fleshed out the character of Perturabo, a Primarch that until this point had very little back story.

The plot of the novel revolves around Fulgrim enlisting his brother's help in tracking down a mysterious super weapon of the Eldar called the Angel Exterminatus. The catch is that its located in the very center of the Eye of Terror. Luckily Fulgrim has enlisted the help of a mysterious stranger who claims to be able to safely guide them through the mother of all warp storms. The journey is not easy though as they are hounded by a small group of survivors from Isstvan V who are determined to stop the traitors and take revenge on the death of Ferrus Manus.


The real meat of the story though are the characters. We get to see several familiar faces from Storm of Iron and the beginning of how they ended up the twisted maniacs they become in 10,000 years. Forrix acts as the straight man for most of the story, not really changing much over the novel and being Perturabo's reliable right hand man and the only stable member of the Trident; the Iron Warrior's version of the Mournival. Grendel also makes a quick appearance and is more of a cameo then anything else. Kroeger has the largest arc out of the Iron Warrior marines and is his typical brutal self. He acts as our window into the upper workings of the legion. The only Emperor's Children marine who gets much of an arc is Lucius, although Fabius and a certain surprise character also feature prominently. Overall they are more of supporting characters for the IV legion. The loyalists who are following the traitors into the Eye of Terror consist mostly of Iron Hands, one Raven Guard and one Salamander. I am pretty happy with how he depicted each legion and you get to start seeing the Iron Hand's decent into their obsession of hating organics.

Like I said at the beginning the most impressive part of the novel is how well fleshed out Perturabo is as a believable character. McNeill gives him a real sense of being the under appreciated Primarch that he has always been described as. The brilliance that lays underneath his blunt and brutal exterior really makes you feel for him and all of his talent that was never utilized. Even though he is one of the traitor Primarchs he really is the good guy of the story. His reason for betraying the Imperium stems from guilt and honor and, at this point in the heresy anyway, he is no different from one of the loyalist Primarchs besides where his loyalties lie. Fulgrim at this point is well on his way to the full Slaanesh worshiping psycho of the 41st millennium.


Going into this book I didn't know what to expect since it was not based on an established event of the heresy and also featured one of the least fleshed out Primarchs, but I have to say, it is now in my top 10 Horus Heresy books. My one suggestion though is make sure you have read The Crimson Fist, Reflection Crack'd, and of course Fulgrim before starting this or you will not understand a lot of past events that are mentioned frequently. I tried to be as vague as I could with my descriptions of this book because the real joy of it is discovering each of the characters and their journeys for yourself.

I highly recommend this book: 5/5

Until next time,

Tyler M.

GALLERY: Tomb Kings Hierophant

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Hot off the heels of my King on Chariot I moved on to another character for my army, my Hierophant. I had said that I was going to paint easier models for awhile, but the allure of working on a character model was to much to ignore.



This guy was a lot of fun to both make and paint. You may not recognize the model, and that's because it's made up of a few different kits. His body is from the Casket of Souls' priest, his arms from Settra, his head from the standard Liche Priest, and a few other random bits from the Tomb Guard kit and a good helping of green stuff.


Like my Typhus conversion, this model would have been much harder to make if it wasn't in Finecast. The one thing I was determined to do going into the project was to make him float. Stealing in idea from my Casket of Souls I decided to go with some magical, ghost skulls keeping him afloat.


Going into the painting portion of it I kind of winged it. I'm not a huge fan of the stitched together, flayed skin clothes that some of the older Tomb King models have. I knew I wanted to paint them to look more like leathers, plus I had already painted my Casket priest with a skin colored skirt. That was another challenge going into this, trying to differentiate him from my Casket model. Although he is heavily converted, the body is pretty much the same. 


I stole the colors for the skirt from my Tomb Prince. It's meant to either be a leather or maybe really old, aged flayed skin. For his outer robe I went with an off white to tie him into my army color scheme. This left me with a bit of a dilemma for the skin though, as the skirt and my usual mummy skin color scheme were too similar.


To try and separate the two more I added some grey into my skin mix. It made it lighter and drier looking and I really like how it turned out. The gold and brass were painted in my usual way.


All of my other colors were also painted in my usual methods. It's always interesting trying to find the perfect balance of white, gold, and turquoise. The little knick knacks he has on his belt were pretty fun to paint. The severed hand is a perfect little detail to break up the front of the model and add some visual interest. I have also discovered that I really like painting vials of liquid.


What's a magical Tomb King without some OSL glow coming from his eyes and mouth? Nothing, that's what. I painted this at the same time as his ghost skulls.


These were painted with a basecoat of Ulthuan Grey and then washed with Scorpion Green (Moot Green). I deepened the green a bit in some areas with some Snot Green (Warpstone Glow) and washed the eyes and nose with Dark Angels Green (Caliban Green). After this I blended back up to Ulthuan Grey and then highlighted it with pure white. There was a lot of back and forth in this step, and I probably came back to touch up these skulls at least four times throughout the rest of the model. 


He was a lot of fun to paint, and he's definitely my second favorite model in my army at the moment. We Tomb King players don't have a lot of options for Liche Priest models, so I was determined to make my Hierophant (the high Liche Priest) as unique as I could. 



Last but not least, I can't forget about the video. The music is once again provided by Adam Harvey, you can follow him on his Facebook page and listen to some more of his music on his Youtube channel. Enjoy!



Be sure to vote for him on Cool Mini or Not here.

Until next time,

Tyler M.










Mini of the Week 4-24-15

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Welcome back to Mini of the Week, where every Friday I will find a miniature from around the web that exemplifies an aspect of our hobby and share it with you.



Crimson Fists First Company Captain by Yellow One on CMoN
The name is Bondius, Jamieus Bondius. I'm sure almost everyone has seen this model by now, the 2015 Crystal Brush winner, and rightfully so. The detail on this guy is astounding. It's hard to tell from the pictures, but the marine himself is about six inches tall. I was lucky enough to see this in person and even then it's hard to take it all in. Of course it has a ton of gorgeous and extremely intricate free hand on it, including the cape, which is practically a mural. Once you get past all of that though you start seeing the little details that he paid attention to, like the hundreds of tiny scratches all over the armor. It's the small things like this that bring it to life.

This model is painted so well that you almost forget that it's 100% scratch built. There is so much detail sculpted on to him it's insane. The most striking detail is his face. It stands out right away. Who would've thought that Daniel Craig would become a Space Marine? 

I don't know what more I can say about this. I would highly recommend that you follow the link to see the rest of the pictures, they're not to be missed.

Be sure to check out more views of it on Cool Mini or Not and show the artist some love if you like it.

Until next time,

Tyler M.

What do you think of this model? If you have any models or have seen any around the web that you feel deserve to be the Mini of the Week feel free to send them to me at tylerm@mengelminiatures.com with the title "Mini of the Week" and a brief description of how you painted it or a link to where you found it. There is also a dedicated board on the Mengel Miniatures Forum for Mini of the Week where you can discuss past entries or post of minis you think are deserving of the title.


INTERVIEW: Josh Reynolds, the Lord of the End Times

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I did an interview with Josh Reynolds back after The Return of Nagash came out. Now that the End Times series is wrapped up I catch up with him again to pick his brain about what it was like to write about the end of the Old World and all that it entailed.




Tyler: First off let me say, great job on The Lord of the End Times, it was a great finish to the End Times saga. Let’s start with the obvious question, how does it feel being the one who got to wrap up the Old World’s story?

Josh: I'm trying not to think about it. It's a bit like being chosen to volunteer for a Forlorn Hope, you know? You've got a fifty-fifty shot at glory or ignominy.


Tyler: When you were writing The Return of Nagash did you know you were going to be writing this book as well, or is this something they approached you about later?

Josh: They approached me a month or so after I had completed the edits for Return of Nagash, I believe. At the time, I thought I was only going to be writing the one book.


Tyler: What was your first reaction when Games Workshop revealed to you what the ending to the End Times would be?

Josh: Lots and lots of profanity. They didn't reveal it to me until I had been working on the book for about six weeks. In hindsight, that was probably wise...it helped me to get in the proper mood for those final few chapters.


Tyler: One of my favorite things about this last book was how many extra characters you fit in. You had literary characters like Goetz, and Brunner, as well as in game characters that haven’t seen the light of day in a few editions like Abraal. Was this something that was important to you, wrapping up as many loose ends as you could?

Josh: Pretty much. It was a way of giving a decent send off to some characters I enjoyed writing about, and a chance to write some characters I had always wanted to do something with. A bit bittersweet, in the end, but I enjoyed it while it lasted.


Tyler: There were a few storylines started in the source books, like Settra and Isabella for example, that were left to you to finish in the novel. How much freedom were you given with these storylines, or did GW pretty much tell you how they planned on them to end?

Josh: I was given a list of some things that the editors at BL thought rated at least a mention (Settra, Aliathra's curse, the White Dwarf) to add to my own checklist of stuff (Chaos Dwarfs, Abhorash, etc.), but it was left up to me as to how, or even if, I worked them in. I was pleased as to how many I managed to fit in, but simultaneously disappointed by those I had to leave out.


Tyler: In the novel Archaon states how he want to end the world so it can start anew. In the source book he never really talks about the world restarting after he ends it. Was this something you added or something GW gave to you? Also, how do you think Archaon envisioned the new world, a world devoted to Chaos, or a world free of all gods, or something else?

Josh: That was me reading too much into the background material. I wanted Archaon to have some purpose beyond kicking over the checker board, so to speak. And...I don't know, really. Perhaps he hoped for a world where men weren't manipulated by the gods, as he had been.



Tyler: You have said a few times that you aren’t extremely invested in the Warhammer lore, yet you seem to have a pretty thorough knowledge of a lot of the more obscure characters. Was this all from research for these books, or are you more of a Warhammer fan then you are letting on?

Josh: I don't have to be invested to want to do a good job. There's thirty years of material there and you should at least try to get as much in as you can. To do otherwise isn't fair to the creators who came before, or to the fans, in my opinion. So, I did what I could. I hope I did it justice.

Tyler: Lately you have been answering a lot of fan’s questions as to the fates of lands and characters not mentioned in any of the books. Even though your answers are not official, and merely your interpretation of events, it is definitely appreciated by fans left hanging by the death of their fictional world. What made you decide to tackle all of these questions?

Josh: Like I said, there's thirty years of lore there. That's thirty years worth of characters and thirty years worth of people who love those characters. But there wasn't room or time to do justice to all of it in the novels or the game-books. Answering those questions costs me nothing save a few minutes of flipping through army books, and people seem to enjoy it, so why not?


Tyler: You have talked about book ideas you had to abandon due to the End Times a few times. Now that the Old World is gone and any future novels that were going to be set in it are permanently shelved can you share a few of the ideas and plans you had?

Josh: Oh I had a bunch...a Warhammer Heroes duology centred around the rivalry between Boris Todbringer and Khazrak One-Eye; a Time of Legends series based on Gorbad Ironclaw's invasion of the Empire; a series of short stories about Canto the Unsworn and his adventures in the Chaos Wastes (including an Expendables-style team-up featuring a number of notable Chaos champions, like Aekold Helbrass and Count Mordrek the Damned); more Zavant Konniger stories; something with Chaos Dwarfs--I dunno what, really, I just have a bunch of notes; a book about that one time Arkhan the Black and Khalida teamed up to invade Sylvania; Gotrek and Felix's adventures in Mousillon; a Warhammer Heroes novel about Grimgor Ironhide...I could go on.


Tyler: Who was your favorite character to write in The Lord of the End Times?

Josh: Canto the Unsworn. He's a jerk and a coward and a murderer, but I loved writing him.


Tyler: Was it important to you to wrap up the Arkhan/Neferata love story?

Josh: Not so much to wrap it up, as to at least acknowledge it. It's another one of those long-running plotlines that I wanted to try and bring some closure to.

Tyler: Even though you have no knowledge of what 9th edition and the future of Warhammer lore holds, what would you like to see happen with this presumably new world that is birthed from the ashes of the old?

Josh: I dunno...maybe have the non-Chaos gods play a bigger part in things. Also, Fimir. Whatever happened to those dudes? Let's bring them back.


Tyler: Any final thoughts or words for the Old World?

Josh: We'll always have Marienburg.

You can follow Josh Reynolds thoughts on his personal blog, Hunting Monsters, as well as on Facebook and Twitter.

Until next time,

Tyler M.
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