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Mini of the Week 10/24/14

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Welcome back to Mini of the Week, Halloween edition, where every Friday I will find a miniature from around the web that exemplifies an aspect of our hobby and share it with you.

Nagash by BloodyBeast.com on CMoN

Where would a Halloween themed month of minis be with out the Lord of Undeath himself, Nagash. I have been searching for a high quality paint job on the model on Cool Mini or Not since it was first released. While there have been some decent ones, nothing really caught my eye. Too many people were relying on an airbrush to do all of the hard work. Then I found this gem. The glow effect on this guy is just outstanding. Everything looks bright and like it could actually be glowing. Although I prefer the green tinted ghosts myself, these blue ones are great and really work well within the color pallate used here. Blue and orange are two great colors to use together (Advertisers think so to. Seriously, look at the majority of video game and movie posters from the past few years) with Nagash himself acting a neutral in all black. 

I like the studio paint job, bu there is something more menacing about black armor over purple. The base is really good as well, reinforcing the undead theme with graves and occult markings. It wasn't until the second time I looked at this that I noticed that the alter thing he is floating over is actually a wounds marker, that I presume turns (Check out the fallen tombstone pointing towards it). The glowing orange/red book is a interesting choice for Nagash, since he is usually associated with cooler colors, but it works really well. This is definitely the best Nagash I have seen yet.

Be sure to check out more views of it on Cool Mini or Not and show the artist some love if you like it.

He also has made a 360 degree video of the model that I highly recommend checking out here.

Until next time,

Tyler M.


What do you think of this model? If you have any models or have seen any around the web that you feel deserve to be the Mini of the Week feel free to send them to me at mengelart@gmail.com with the title "Mini of the Week" and a brief description of how you painted or a link to where you found it.





Armies on Parade 2014

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For the past two weeks I have been working on my display board for the Armies on Parade competition and this past Saturday was the big day!



Last week you saw my board in progress so I won't bore you with more of the same on how it was built.


I started out painting it by airbrushing the stone with Tallarn Sand as a basecoat. I followed this with a second airbrush of Karak Stone. I did this in a purposefully patchy pattern to give the stone some variation in color.


Anything that had texture, such as the pillars, statue, and in between the pyramid bricks got a wash of Agrax Earthshade. All of the stone then got a drybrush of Karak Stone followed by a light drybrush of Ushabti Bone.


The sand was painted with a trio of bulk acrylic paints I got at a craft store. I painted the sand with a patchy look of ochre and a khaki. I did this while the paint was still wet so it blended together nicer. This was then drybrushed with what would be the equivalent of Screaming Skull.


I picked out some areas with Hawk Turquoise and then faded it with Karak Stone. The gold was painted is my normal manner.


The last things I did was paint the rim of the display black and painted some cracks onto the main walkway. I did this since I decided it was not ruined enough looking as the rest of it (it was actually my wife's suggestion, I really like what it added). Well enough talking, here are some pictures of my army displayed on it. 







So now you may be wondering how I did? Well I came in second. I really wanted the Gold, but the customers have spoken and picked a Space Wolf army over mine. I took some pictures of the other entires while I was there. This was at the Rochester Hills, Michigan GW store. Enjoy!



This was the first place winner. I think the display is cool, and the models he had finished look like they are pretty good. Unfortunately the majority of the army wasn't even fully painted. There are plenty of details left undone and even some areas of bare primer. I would really like to see this once it is completely done, and I think it could really be a contender, I just don't think an unfinished army should qualify to win though.


My army.


This was the third place winner, another Tomb King player! I was kind of shocked, I didn't know there were that many of us out there. I wish I had that many chariots...


A really nice Lord of the Rings display. I really like it and think it deserved to place. LoTR is just not popular enough though amongst the people voting.


Some awesome Dwarfs from my friend Nathan. 


Space Marine/Empire army? Not sure.


My shiny new trophy.


With some friends.

Well that's all for now. I plan on building an entire table in sections like my display board so I can use it in games, so look for that sometime in the future.

Until next time,

Tyler M.



















REVIEW: Quatermaster App

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What's Quatermaster you may be asking? It is the simplest, and best army list writing tool I have encountered so far, and it can fit in your pocket! Today I take a look at what makes this App so great and why you should be writing your lists on it.

I first came across Quatermaster when I was listening to the Bad Dice podcast. They talked about it frequently and I always struggle to gather enough enthusiasm to make my lists in Excel, so any program that makes this job easier and more fun for me is great. When I first went searching for it I have to admit I was almost scared away by its price of $9.99 USD. That is a lot for an App in my opinion, and more then I have spent on any to date. I decided to take the risk though and download it, and I wasn't disappointed.


When you first get the App it has no game systems or army files on it, but there is a simple button to add them. It will take you to a website outside of the App, where first you must download the game system, and then you can pick any of the army files available. All of this is free, you don't pay for any add ons past the initial fee. As you can see above, pretty much everything is available, and it gets updated frequently and quickly. Once you have selected the file to download it will say "Open file in Quatermaster," you click it and it's installed. As simple as that.


Once you have your files downloaded you are ready to start creating. By clicking the "+" sign in the top right corner you create a new army save file. In the screenshot above you can see all of the ones I have already created. I can edit any of these by selecting them. 


Once you start a new army you then have to pick your template.


Once your template is selected you can give the roster a name and away we go.


Depending on the game system you have selected it will either be broken up into Lords, Heroes, Core, etc. or HQ, Troops, Elite and so on. To select a new unit you just click on the entry and pick the unit from the list.


You can increase the size of the unit from here and also give it a nickname if you want.


You also have the option to change their wargear or any unit upgrades by clicking on the arrows along the right side. The only downside to this App is that it doesn't give you descriptions for any of the items or special rules, so you still need the Codex/Army Book for that. They obviously did this for legal reasons, but it's not much of a hindrance, especially if you are familiar with your army.


After you have finished building your list you have the option of sharing it. You can send the Quatermaster file to other people, but this can only by opened by people who also have the App. Alternatively you can Publish it, which then allows you to print it or email the file so anyone can read it.


This is how the file looks after you publish it. Along the bottom you can see the options for emailing, printing, and copying. It lists the unit's stats as well as the points cost, upgrades, wargear, or special rules associated with it. The presentation is very clean and easy to read, much better then a simple old Excel file.

The cost for the App may be steep, but it really is great. Not only is it good for building and publishing army lists for upcoming games, but it's also really easy to kill time with it and experiment on new list ideas. I highly recommend this to anyone who plays any table top game supported by it. I tried Army Builder back in the day as well, and I think Quatermaster has it beat for ease of use and presentation.

Final Score - 5/5

Until next time,

Tyler M. 













Mini of the Week 10/31/14

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Welcome back to Mini of the Week, Halloween edition, where every Friday I will find a miniature from around the web that exemplifies an aspect of our hobby and share it with you.

Nurgle Forgefiend by Savagemind666 on CMoN
Sometimes you forget how horrifying Chaos is. I think it has something to do with how jaded the average gamer who has been in the hobby for awhile now is towards it. It's just an every day demonic model to us at this point. I first saw this model probably about a year ago and instantly loved it. The Forgefiend is a great model but I could never figure out how to make it Nurglely enough without some major conversion work. What's great about this model is how "subtle" the conversion work is. There is a lot of it, sure, but it's all very small, just very persistent over the whole model. This definitely looks like a Forgefiend and there is no mistaking the touch of Nurgle on it. It really looks like something that Games Workshop could have sculpted themselves if they had wanted to make these machines god dedicated.

The color choices are perfect as well. The yellow boils and pale, pink flesh compliment the green in such a great way. There is something about how he painted the metal on this too that I really like. It's very dark and deep and the weathering on it, is again, subtle, but persistent. Let's not forget about that base. I'm assuming it's all scratch built, and all the more impressive for it. You can never go wrong with rusty metal and sludge for a Nurgle model. This mini really makes me want to copy this conversion and paint job for my own Death Guard, which I think is the ultimate indicator of how successful a conversion is.

Happy Halloween!

Be sure to check out more views of it on Cool Mini or Not and show the artist some love if you like it.

Until next time,

Tyler M.


What do you think of this model? If you have any models or have seen any around the web that you feel deserve to be the Mini of the Week feel free to send them to me at mengelart@gmail.com with the title "Mini of the Week" and a brief description of how you painted or a link to where you found it.

Miniature Painting Masters: Todd Swanson

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Welcome back to The Miniature Painting Masters Series where we sit down with some of our hobby's most prolific and well known painters. In this installment we talk with painting legend Todd Swanson, a multiple Golden Demon and Slayer Sword winner. I guarantee you that you will recognize the majority of his models, that's how influential he has been.


Todd has been a staple at American Games Days for years now, with his last appearance being in 2012. His style is instantly recognizable and his conversions are inspiring. I had the honor of competing against him at the 2012 Chicago Games Day. We both entered into Warhammer Single Figure and while I came in second, he placed first and took home the Slayer Sword, and rightly so. This installment of the Miniature Painting Masters series is even more of a special treat then normal since Todd has supplied me with a plethora of images to use, many of them behind the scenes and W.I.P. shots. It's not every day you get to see how some of your favorite miniatures were made.

Todd's First Mini

Tyler: How did you first become a member of the miniature wargaming and painting hobby?

Todd: I was an avid comic book collector back in the late 80s. My local Comic book store in Lewiston Maine was Reggie’s Corner. This was an amazing store with a variety of comic book & wargaming products on display. They had a miniature section that I never paid much attention to until one day I just got bored with all the same old comic books and I had $5 burning a hole in my pocket, so I decided to look through the blister packs of lead miniatures. The first miniature I ever purchased was from a company called Heartbreaker. It was a 28mm creature very similar to a Skaven. I thought it was cool to scrape some of the areas away with an x-acto knife as this exposed fresh lead and made that section shinier. I would scrape the straps, armor plates creating contrast in shine on the miniature. Over the next couple of weeks I bought several other characters from the Heartbreaker line and did the same thing. I thought they looked pretty cool and I displayed them in my room. That was pretty much it with miniatures for a while until my best friend Eric C. introduced me to Heroquest. They game was incredibly fun! I had no idea there where games out there for the miniatures beyond D&D. I would love the way the levels would unravel and how cool the board looked with the furniture and tiles. I was definitely more interested in the visual side of gaming and was falling in love with miniatures. The Heroquest miniatures where the first that I ever painted and I completed the entire set. I really didn't have a clue what I was doing at the time and I remember using toothpicks to apply craft paint. I started exploring Reggie’s Corners war gaming bookshelf and discovered White Dwarf Magazine. The only reason I even picked it up was that I recognized the Games Workshop logo from the back of the Heroquest box. The fifth edition of Warhammer was out and the High Elves were being re-released. The rest is history and I have been hooked ever since.


Tyler: Do you play any of the games at all and if so how do you approach painting a display model and painting a gaming model differently?

Todd: I still play Heroquest now and again with friends. I consider it a really simple game now but it is very nostalgic and I enjoy it very much. I am really looking forward the 25th Anniversary edition due out this year from Game Zone Miniatures. For modern games I am really impressed with the latest version of Space Hulk and play that when I get a chance. It’s a great visual game with amazing miniatures and board tiles. I also like how fast it is to set up and play once you have the rules down, which is really important for me since I have very little free time. I haven’t painted a gaming model since I did the Heroquest set. Since then I have only painted miniatures that I like with no larger purpose in mind like building an army. I don’t paint gaming models but I think I might enjoy painting a model fast and not have to worry about a perfect blend.

Todd's first Golden Demon entry

Tyler: How long had you been painting at what you would consider a series level before you won your first award? (Golden Demon or other) and can you take us through a little of your thought process on how you prepared that winning model?

Todd: Well I started painting my Heroquest set 22 years ago. But things changed in a major way for me back in 2004. I had always looked at White Dwarf’s Golden Demon coverage with awe. I never imagined that I would ever be at that level or that I could win. One day something changed and I thought to myself why couldn't that person be me? That year I put my heart and soul into a Vermin Lord conversion which took 150 hours to complete. I gathered up a group of my best friends and we made the trip from Maine to Baltimore for my first Games Day. It was an incredible trip and I will never forget how amazing it was. But the main reason I was there was to enter the Golden Demon and at the end of the day I didn't even get an honorable mention. I was crushed! I remember the ride home and how depressed I was. I didn't let that stop me though and I kept painting and continued to push myself. I went back in 2006 and won the Slayer Sword!


I was in complete shock of course as my goal was only to get a trophy. I still remember holding that sword over my head and looking up at it at the awards ceremony, it was surreal. I couldn't believe the called my name! So, I had been painting seriously for two years before I won my first major award.

Just one member of the Slayer Sword winning unit.

I won the sword that year with a Beastman Warherd that took around 300+ hours to complete. My strategy was to paint every aspect of the models to the best of my ability and it definitely paid off.



Tyler: What is your favorite model or models that you have painted?

Todd: That would be very hard for me to say. I spend so much time planning and researching my projects. They usually take a long time over several month or years and when I look back at the miniatures I have finished I remember the things that were going on in my life at the time. I have incorporated some very personal items into my projects so most of my miniatures a very precious to me on a personal level. But as I enjoy the process of creating miniatures so much I would have to say that my favorite miniature are the ones I am currently working on. I am always pushing myself and enjoy the challenge.


Tyler: Can you name one major change in the painting world that has impacted you the most since you started (basing changing from green flock to an integral part of the mini, more subdued colors, source lighting, etc.)?

Todd: The game changer for me was when I stated buying nice brushes. I remember when I first started using them I couldn't believe how much better and precise I could paint. Currently I am using Da Vinci Maestro kolinsky brushes. The other major change would be the discovery CMON. I have collected & studied pictures from the site for many years. I think one of the skills I gained from this was that I developed an eye for quality miniatures. At the time I was not painting at the level that I wanted but at least I recognized that I wasn't and could keep pushing myself. CMON is also a huge source of inspiration and the forums have really helped to create an amazing community of very kind and talented painters.


Tyler: How do you feel the rise of the internet has affected the way people paint their models or the general direction in which miniature painting has gone?

Todd: I think as a whole the community is getting very talented. There are so many great painters now that I can’t even keep track of them. When I first got into the hobby there where 20 people or so who were amazing. Now there’s 1000+ and it’s because very talented people are sharing their projects and techniques with the world on the internet. I think the future will bring many more talented painters and the community will continue to grow. It is a very exciting time!


Tyler: Which miniature painter(s) inspire you the most?

Todd: I get inspiration from so many painters that I would really be hard to say. Instead I will mention the painters that really got me inspired when I started painting at a competition level back in 2004. Artist like Chris Borer, Ben Bishop, Liliana Troy, Tim Lison, Zach Lanier, Allan Carrasco, Jen Hailey, Jakob Nielson, Jason Richards, Jeff Wilson, Sebastian Archer, Davis Rodriguez, Natalya Melnik, Victor Hardy & Vincent Hudon to name a few. At the time these were the people who were developing a lot of the ground breaking techniques that we see today.

I love that plinth

Tyler: What direction do you think miniature painting is going to go in next in terms of style and techniques?

Todd: For me the area that is currently evolving the fastest is all the super realistic freehand textures. I think in many areas miniature painting has hit a wall but the painters that are experimenting with techniques from other types of art and bringing them to their miniatures will be the ones that continue pushing the hobby along.


Tyler: You have a very distinctive style that you have developed and refined over the years. What drew you to such a bright and bold style when the painting meta seems to be shifting to muted and dark?

Todd: There are so many amazing styles of painting out there and they are all very inspiring. When I paint I just trust my instincts and do what feels good to me. I never try to adhere to a particular style. But I have always been the biggest fan of the 'Eavy Metal style and I guess that influence shows.


Tyler: Games Workshop seems to have decided to make the Golden Demons a UK only event this year. Do you think this shrinks the hobby a bit for painters since it limits the number of people able to attend, either geographically or economically?

Todd: People love to paint and even if Games Workshop didn’t exist that would not change. I do think however that The Golden Demon has been around for a long time and that a lot of us have grown up with it so it has kind of been something to strive for. Now that the US Demons are gone I think that painters will find someplace else to focus their attention on like Crystal Brush or Reaper Con or Gencon. I don't think it will shrink the hobby just redirect some of us to new things.


Tyler: You participated with one of our previous Miniature Painting Masters, Chris Borer, in a White Dwarf painting challenge utilizing the plastic Chaos Terminator Lord. Can you tell us a bit about how that got started and what it was like?

Todd: This was during a period of time that I would consider the golden age for Games Workshop and Golden Demon in the US. At this period there were four Games Days in the US, Baltimore, Chicago, Atlanta & Los Angeles and GW was willing to put on very cool special competitions that would help promote the Golden Demon painting competition. I am sure that other GW staff were involved but John Shaffer and Dave Taylor organized the competition which comprised of each of the four US sword winners competing against each other. We were all mailed a plastic kit and a unique descriptive paragraph about the character you had to create.


The rules were simple, you could only use the parts that came with the kit and your own sculpting conversions, and you had one month to paint it before you mailed your finished worked back to Games Workshop. This was a very exciting, fun and stressful painting competition. I remember waiting impatiently for the package to arrive in the mail. We knew ahead of time what model we would be painting but not the descriptive paragraph which was a major factor. So when the box arrived I had to start brainstorming the composition of the miniature. The stressful part was that it had to be to a high standard and if you had made a mistake you would have time much to fix it.


After you mailed it in GW would photograph your entry and put it up on their website where the public would vote for their favorite. I remember how anxious I was to see what the other sword winners had created. I was actually involved in two of these competitions. The first was with the New Orc Warboss kit in 2007, and the second was the new Chaos Terminator Lord in 2008. It was great to see how incredible varied the results could be from the different artist.


Tyler: Two of your Golden Demon winners are Plague Marines. What draws you to the followers of Nurgle?

Todd: I must admit that my heart belongs to Chaos, but if you look at the miniatures I have painted they have been very diversified. From Orcs to Lictors to Trolls. I really love the Festus mini that I painted but never planned to paint another like it. The Mortio Grulgor miniature started out as a demo mini that I used in the classes I taught for painted weathering technique.


One year games day was fast approaching and I already had that mini half done and I was looking for the path of least resistance to have an entry. When I look at my collection it is actually a regret of mine that I have two Nurgle miniatures as there are many other races that I want to try my hand at. On the bright side I do feel that on my second attempt I improved the painting but mostly the conversion work.


The base as well as many other parts are scratch built. I am very proud of the base!


Tyler: Most people are probably only familiar with Games Workshop models form you, are there any other model ranges you enjoy to paint?

Todd: The only miniatures that I have painted to a competition level are from Games Workshop. I have only really cared about The Golden Demon competition so naturally all the miniatures I have worked on have been geared specifically for that. Now that they have left the US I kind of feel lost and in need of direction. I am a big fan of Reaper Miniatures and think that something from their line will be the next thing I paint.


Tyler: The Crystal Brush awards introduced a $10,000 prize for best overall a few years ago, which is the largest cash prize for any miniature painting competition in the world. How do you think this affects our hobby?

Todd: I have mixed feeling about The Crystal Brush. On the positive side it has really brought a lot of attention to the miniature painting community. The organizers fly people in from around the world to compete in the competition and to me this shows that they are working hard to have the best competition in the world. I am impressed with their efforts. The down side is that the average painter won’t even bother to enter as they know the competition will be insane with slim chances of placing. From what I have heard the number of entries has actually dropped since the first year. I really has become a battle of the best of the best. I also feel that that a lot of the painters are only in it for the money which kind of cheapens it for me. People entering the Golden Demon for example do it for the love of the hobby as there is no prize beyond the trophies. At both of the Crystal brush competitions I have attended I have seen some of the winners give away their trophies because they didn't want to have to make room in their luggage. How many times have you seen someone giving away a Golden Demon after the show?


Tyler: Painting to a competitive level is a very time consuming activity. How do you find time to balance life, work and painting?

Todd: Sadly the answer is that I don’t. As I have gotten older the number of responsibilities that I have has greatly increased. I just don’t have the time that I used to and if I am finishing one mini a year I am doing well. I have seen a trend since I have been in the hobby and it seems like most great painters come and go after about 5 years or so. It seems like the ones that have been around longer have managed to somehow make a career out of it. I look at my list of inspiration artist from the previous question and see that most of them have disappeared from the painting world for now and that is very sad for me. I am guessing that we have similar histories. We paint a lot in our late teens and early 20’s then get married have kids buy a houses ect., then we don’t have the time for competition level miniatures. My hope is someday I will have more time for the hobby as I miss it very much. I was very thrilled last year when David Sopper won the UK Slayer Sword as it showed that painters can get back into the hobby after many years away and get back on top.


Tyler: After winning five Slayer Swords and 13 Demons you probably know better then anyone what it takes to win. What do you think must go into making a winning entry?

Todd: Having won Golden Demon trophies and the Slayer Swords I have come to realize that some of my notions of what makes a winning miniature are correct. There is no guide to follow that states what it takes to win, but I have a strategy that has worked and I am going to share some aspects that I think has helped me to win at the Golden Demon.

Model Choice: Choose miniatures that you absolutely love. If you are passionate about what you are painting you will want to do a better job. Choose miniatures that are superbly sculpted. I have always thought that the painting is limited by the sculpture of a miniature. I have spent hours looking through the Games Workshop website choosing the best models available.


Conversion: I feel that conversion is very important as it makes the miniature unique. It is very important that you do a quality conversion so that the finished model looks like something that Games Workshop would produce. You don’t want your conversion to look like a conversion! When converting a miniature I study it and think “how could this model be improved” and go from there.


Painting: This is a painting competition after all, so this is the most important. Quality is the paramount aspect of painting for me. This means there are absolutely no mistakes anywhere on the miniature. This is very time consuming but is well worth it if you are serious about winning a demon. Quality also entails doing your best to have seamless color transitions when blending. Don’t hesitate to repaint something if it does not turn out as planned. On many occasions I have repainted areas that I spent hours on because it did not come out right. Always look for a place to incorporate freehand design or freehand textures on a miniature. This is where you can really make your miniature stand out and make it unique. Be as creative as you can with freehand and spend some time doing sketches before you apply your idea to the miniature.

Time: Quality work takes time. I spend about 100+ hours on all of my entries.


Tyler: Any final thoughts?

Todd: I you are new to the hobby don’t let all the amazing stuff you see out there discourage you. Just remember that all great artist had to start somewhere and that what you are seeing is probably from the years of them refining their craft and a lot of hard work.

Be sure to check out a selection of his work at Crooked Eye Studio.

The custom base he made for Mortio Grulgor will be sold as a resin cast over on Chris Borer's website, Full Borer Miniatures, in the near future (mid November), so be sure to keep an eye out for that. I will also have a review of it on here when it comes out.

Todd gave me so many pictures for this article I may put together a second post sometime soon that shows off the rest of what he sent me, so keep an eye out for that. There are even more W.I.Ps, which always interest me.

Until next time,

Tyler M.

REVIEW: End Times - Glottkin

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Following up on the Nagash book is the highly anticipated part two of the End Times series from Games Workshop. This time it focuses on three brother known as the Glottkin, Nurgle's mortal champions in service to Archaon. Together they intend to bring the Empire to its knees.


The presentation for this book set is just as high of quality as the previous one and I can't wait to have the whole End Times set on my book shelf. The two books come presented in a sturdy slip case with the "beautiful" Glotkkin artwork on the front. I am really liking the direction they are taking with the cover art for Fantasy. It has that sleek, minimal Apple look they were going for with the new 7th edition Warhammer 40,000 stuff but I feel as though it ties into the aesthetic of its franchise better. The 40K stuff just reminds me of the box art for a cheap CCG that will disappear in a year or two while the new Fantasy art looks much more professional and appropriate for its setting. I think it's the distressed style that does it.


The new addition to the series comes with two books, one for the story and lore, while the other contains all of the new rules. For those of you who got the Nagash book this is nothing new, but it does make it much easier to lug around to games since you can leave book one at home. This time around both books are roughly the same size, with the lore taking up a little more space. It's not nearly as massive as the Nagash one was, but that doesn't hurt it that much. I always want more story, but they still tell a highly engaging and game changing story with the space they have. You also save a good chunk of change on this installment since it is thinner, $66 compared to $80.



It again features some top notch artwork. While some of it is recycled from previous books, the new stuff is just great. I especially love the double page spread in it showing the Brettonian's charge into the forces of Nurgle. I really like all of the "cover: pages they use for the start of each chapter. It's similar to the Nagash one, but a slightly different style.
They are the only reason I would ever consider buying the limited edition version since you get those as art prints. I hope that they release them as individual posters at some point.


Unlike Nagash, this book's story is much more focused. We have none of the sprawl we saw in the first book, instead it focuses entirely on the forces of Chaos and their invasion of the Empire. It opens in the frigid North with Archaon recruiting a new champion to lead his forces of Nurgle, luckily for him he finds the Glottkin. His whole plan is to let the forces of Nurgle throw themselves at the Empire and either crush it or weaken it enough that the rest of his army can follow behind and clean up the mess. The brothers Glott in turn then recruit Gutrot Spume and the Maggoth Lords to act as their lieutenants and spearhead the other two prongs of their assault. The whole storyline takes place concurrently with the invasion of Nehekhara by Nagash. Without giving too much more away, it's safe to say that the Empire will never be the same again.


The writing in this is just as good as the last one and it really had a grand, epic, and cinematic feel to it throughout the whole story. The body count was a lot smaller then the first edition of the End Times, but it was just as game changing. Some of the most interesting parts were the bits of story where Festus was working. Apparently demons of Nurgle like to talk in a riddle-like sing song, which adds a ton of character.


The second book contains all of the new rules. The star of this set is the Legions of Chaos army which combines the Warriors of Chaos, Demons, and Beastmen. This, to me, is what a combined army is all about. If anything deserved to be grouped together like this, it's Chaos. While they all benefitted from this, the Beastmen came out on top. I don't play any of these armies, so my knowledge is a little restricted, but even I can tell they got a ton more new toys to play with. Most of the units now have access to Marks of Chaos and all of their Champions and Characters now get to roll on the Eye of the Gods table. They also now have the Reign of Chaos table each magic phase, which I believe was only available to Demons previously. Another addition is the Chaos Ascendant rule which gives benefits to patrons of a particular god. Last, but not least for them, is a new spell that all Chaos sorcerers have access to which allows them to summon demons.


While Nagash had rules for fighting underground and on haunted battlefields, Glottkin gives us rules to fight in the tight confines of a city. It definitely seems interesting and fun, and I would love to get it a spin sometime soon.



What would an End Times book be without some new units and characters? We of course get the big guy himself, the Glottkin. The new trend seems to continue with a combined profile for the monsters and the riders. In this case it's even more unique with three characters rolled into one. Since there is only one profile the different attributes of the brothers are reflected with a special rule for each one. The Maggoth Lords follow suit, each having a combined profile. Wrapping up the forces of Nurgle are Gutrot Spume and a new profile for Festus, now called the Empowered to represent his growing favor with his deity.


One of the most interesting characters to me is Karl Franz Ascendant. A new profile for the Emperor showcasing his empowerment by Sigmar. Besides having some ridiculously tooled up weapons and abilities, he also now has a combined profile with his griffon, Deathclaw, which makes him much more survivable.


Wrapping up the whole set is the collection of scenarios for the campaign. There are six of them which follow the forces of Chaos' assault on Marienburg all the way to Karl Franz's triumphant return. I really wish I had all the armies needed to play through it, and while I'm at it the Nagash campaign too. They all seem like a lot of fun and would make a great campaign weekend.


I am really excited about the entire End Times series in general, in a way I haven't been about Fantasy in a long time. Games Workshop continues to impress with the Glottkin book, and while I'm talking about it, the models are amazing, yet again. I am already putting away some money so I know I can buy the next book in the series when it comes out. Seriously, you need to find a way to get ahold of this book. Which brings up an interesting, and annoying fact about this whole release. The US Games Workshop site had sold out of it before the end of the first night. Luckily I was able to get one at a local store, but I really don't know what GW is thinking with the limited supply. I understand keeping stock low to make it seem more desirable, but this is just ridiculous. The only answer I can think of is that they greatly underestimated the demand a Fantasy product would have. I'm assuming the print order for this went in before Nagash was released. Hopefully they now have had enough time to see how much people love this series and will increase the production run on the third book.

Final Score: 5/5

Until next time,

Tyler M.


Mini of the Week 11/7/14

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Welcome back to Mini of the Week,  where every Friday I will find a miniature from around the web that exemplifies an aspect of our hobby and share it with you.


Grom the Paunch by Rusto on CMoN
It's always cool to see an older model get an update with an amazing conversion. Grom the Paunch is a classic goblin special character known for his unusual size and heftiness. This hobbyist has really captured the character in a realistic and intimidating manner. I could really imagine this guy running havoc through an Empire battle line. Not only is the sculpt for Grom himself top notch, but he has really captured a sense of movement and dynamism with the chariot. The Fenrisian wolves are some of the most versatile and beautiful sculpts to come out of GW in the past few years. I'm sure every goblin player rejoiced when they saw them, no more horrible wolf riders or chariots. The addition of the Fanatic hanging on for dear life to the wolves is a really nice little touch as well. It's also a good tool to show the size of Grom from comparison.

What can I say about the painting besides that it's flawless. He has achieved a very realistic, desaturated look with the goblin skin. Sometimes the green that GW has chosen as their orc/goblin skin tone can look too cartoony, but he nailed it here. The additions of free hand around the model and blueish hue to the wolf's fur really help to tie the whole model together. I don't know what else I can say about this mini, it's just as close to perfect as you can get. Just for comparison here is a picture of the original model.


Quite the improvement, eh?


Be sure to check out more views of it on Cool Mini or Not and show the artist some love if you like it.

Until next time,

Tyler M.


What do you think of this model? If you have any models or have seen any around the web that you feel deserve to be the Mini of the Week feel free to send them to me at mengelart@gmail.com with the title "Mini of the Week" and a brief description of how you painted or a link to where you found it.

Glottkin: Tally of Destruction

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Another End Times book, another round of earth shaking deaths and revelations. Although Glottkin can't compete with the body count from Nagash, it still has some pretty important, shocking, and just awesome deaths in it. Let's get started.



Marienburg


When you think of the Empire there are a few cities that immediately spring to mind; Altdorf, Nuln, Middenheim, and I'm betting Marienburg. The most infamous port city in the whole of the Old World. It is famously the only city in the Empire to secede and be granted its autonomy due to how wealthy it is. It is also the first to fall. The part of the plague fleet led by the Glottkin personally made Marienburg its target. As they approached the port wall, the brothers launched their plague jar, gifted from Archaon, over the battlements unleashing a torrent of grave moss over everything. It choked the water ways and crumbled the walls allowing the chaos fleet to sail in unmolested. The Empire forces put up as much of a fight as they could but ultimately fell foul of the Nurgle forces.

The living weren't the only ones who claimed the city as their own though and Mundvard, the vampire lord of Marienburg, took the fight to the Glottkin as well. Although the undead gave them a much harder time since they were unaffected by the toxins in the air, after Mundvard himself was defeated the army quickly began to crumble. With the city almost in their grasp, the Glottkin had one more obstacle to overcome as they faced a counter attack from relief forces of the Empire. Now with the Glottkin acting as the defenders of the port city, the men of the Empire stood little chance and in the end the city was firmly in the grasp of Chaos. Leaving the city a rot infested ruin, the brothers Glott continued towards the jewel of the Empire, Altdorf.


Talabheim


Yet another well known city of the Empire, Talabheim, was next to fall to the forces of Nurgle. The Maggoth Lords of Ice Peak assaulted the city walls with only a small contingent of warriors from the Brass Keep, confident in their abilities. This time however, the defenders were ready, and although the forces of Chaos inflicted a hefty toll they were pushed back beyond the walls. Returning to the forests in defeat, they encountered Epidemius and a horde of demons, sent by Nurgle to help his chosen. Knowing now that they wouldn't be able to defeat the forces of the Empire within the city they unleashed their own plague jar, bringing down a torrent of pus, bile, and anything else nasty you can think of. Forced with the choice of staying behind their walls and drowning in pus or confronting the forces of the Maggoth Lords out on the open plain in front of the city, they chose the latter.

Now with the playing field leveled the men of the Empire stood little chance against the newly bolstered horde. Although they put up a spirited fight, in the end the city was lost, with a good chunk of their fighting force fleeing for the safety of Altdorf.


Carroburg


Little is mentioned about this fight, but the city of Carroburg, famous for their great sword regiments, lies directly in the path of the Glottkin. With the Empire needing to bolster their defenses at the capital, Carroburg is left to its own defense and ultimately falls.

Couldn't find a picture of him, but found this sweet
conversion by Leander on Herdstone instead.

Taurox the Brass Bull


Since I don't play Beastmen I didn't realize this guy was an actual special character at first. A towering effigy of Khorne, Taurox is a Doombull made entirely out of living brass. He joins the Maggoth Lords at Talabheim and then follows them to Altdorf, leaving a wake of ruin in his path. Fighting before the gates of the Empire's capital he slaughters entire regiments before being brought down by a single arrow from Markus Wulfhart that found a weak spot in his neck.


Ku'gath Plaguefather


Ku'gath is a greater demon of Nurgle, and one of his favorites at that. He took a particular interest in Festus' work in Altdorf and helped in trying to bring the Garden of Nurgle there. Once the realm between worlds was worn thin he co-lead the assault on the Temple of Shaylla with the Leechlord. When the former King of Bretonnia, Louen Leoncour led the counter-charge with his Pegasus knights, Ku'gath took him on in a challenge. It's safe to say that the Great Unclean One bit off more then he could chew as Leoncour, despite getting thrown through several buildings, beat him into the ground. It was definitely the best fight of the book. Not only was he beaten by sword and Hippogrif, but the king's blood actually burned the demon since it was so holy. In the end Ku'gath died with the king's sword in his heart as he slowly disintegrated into the pavement. Knowing he's a demon, it's safe to say this death is far from permanent.  


Louen Leoncour


Oh, did I mention that he apparently didn't die in the last book? So it appears that Leoncour survived his battle with Mallobaude in Nagash. He was just assumed dead, but actually stumbled his way back to Courrone. Since he no longer had his throne due to the return of Gilles Le Breton, he decided to lead an Errantry War to the aid of Altdorf. The Brettonians charged into the chaos horde outside the city, very similar to the charge of the Rohan. Leoncour led his spearhead of Pegasus Knights into the city itself to fight the heart of the contagion. Here he fought Ku'gath, soundly beating him. He wasn't able to revel in his victory for long though as Festus came to avenge his partner in crime. Palming a vial of acid into his face, Festus then went to work on the horribly disfigured king with a bone saw, hacking through his neck. After the Leechlord lifted his severed head into the air to dishearten the defenders, it's safe to say the Leoncour is dead for real now.


Festus


The Leechlord was instrumental in the forces of Chaos' plan for Altdorf. Tasked with bringing the Garden of Nurgle into the mortal realm, he toiled underneath the city's streets for months in his laboratory. Having finally succeeded he was gifted with demonhood, becoming Festus Empowered. At the battle of the Temple he had to face off against Vlad Von Carstein after taking down the former king of Brettonia. At first it appeared that Vlad was no match for the newly empowered Leechlord, and he was infact killed, turned into dust within his own armor. However, Vlad being undead and all and having his special resurrection ring, didn't stay dead for long.  After rising from the dead he grabbed a stake of wood, unsheathed his sword and charged Festus. The good doctor fell for his ploy and blocked the sword strike ignoring the wooden stake. Being empowered by the bountiful, life giving powers of Nurgle, when the wood pierced his flesh it immediately renewed it's growth, turning it into a verdant oak tree. The newly grown tree split Festus apart as it expanded, however since he had just gained demonhood I wouldn't be surprised if we see him again.


Kurt Helborg


The captain of the Reiksguard was forced into the role of de facto ruler of the Empire with Karl Franz missing. Ill suited for the subtle politics of government, he ruled with a strict, yet fair hand. He was the one who had to make the decision to accept the aid of Vlad in exchange for gifting him the title of Elector Count of Sylvania, a choice the weighed heavily on his shoulders. When the Emperor returned at the height of the battle, Helborg rode in defense of his liege lord. As the Glottkin attacked the trio of Kurt, Karl, and Vlad they were all put on the back foot. After Vlad fled the battle Otto redirected his attention at the Emperor. Throwing himself between the pair to save Franz from a deathblow, Kurt caught the sword in his hand, losing several fingers in the process. Getting ready to renew his assault, Kurt instead took a rusty sword to the eye. The Reiksmarshall died doing what he was best at, saving the Emperor from death...


Karl Franz


Kind of. Shortly after the death of his champion, Karl Franz lost his arm to Otto Glott. He continued fighting for awhile, but it wasn't long before a strike went past his guard. Cleaved from the shoulder down through his torso, the Emperor Karl Franz finally met his death. Only moments later though, a twin tailed comet plummeted through the heavens striking the ground where the Emperor fell. With the power of Sigmar flowing through him, Karl Franz rose from the dead and swiftly turned the tables on the Glottkin. Unable to compete with the power of a god incarnate, the trio fled the field of battle in the form of a swarm of flies. Now seemingly the living embodiment of his god, Karl Franz once again sits on his throne in Altdorf, awaiting the moment when Archaon strikes, and it doesn't seem like he has long to wait...


Being much more Empire centric this time around, the body count was more contained. Despite this, every one of them is pretty profound within the Warhammer world. Who wants to start taking bets on who's next?

Until next time,

Tyler M.


RETRO REVIEW: The Blades of Chaos by Gav Thorpe

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The Blades of Chaos is the second book in Gav Thorpe's fantasy trilogy, and it easily follows the excellent debut by upping the action, drama, and exploration of the Warhammer world. If I remember correctly, this book is actually the reason I started reading the series way back when.



At the end of The Claws of Chaos, our hero Kurt was heading north with the Norscans while Ursala was left in the care of Ruprecht, the late witch hunter's chief lieutenant. In the second book we move ahead a handful of months and find Kurt as the new champion of his tribe. He hasn't taken over leadership of them because he respects their leader too much and is happy with being their chosen. Despite this he constantly has to face challenges to his status as some of the Norse refuse to accept a southerner as being more worthy then they are. Each of these are dealt with fairly easily, their heads added to the tribes totem. We get an interesting look at Norse culture, which turns out is about a lot more then just Chaos, Chaos, Chaos! They are a real people, with real traditions, and real needs. Kurt himself now has a wife and child whom he loves and wishes to protect more then anything else. It's quite interesting seeing this dynamic because you just don't think of the Norse as having families. For so long they have just been the faceless marauders that follow the champions of Chaos south, but now they are so much more.

Unfortunately for Kurt, being more powerful then everyone else isn't enough. He can't just sit on his laurels and raise his child, no matter how much he would like to. He has to lead a raid and bring plunder and glory back for his tribe, something even his wife supports. This is one of his first big steps into adopting his new found culture. Having been inspired by Jakob's stories of Araby he decides to lead a raid down to the far away land. If he is going to raid and plunder then it is going to be the most plunder and the most legendary raid he can manage. Heading out into the Sea of Claws with two of the tribe's long ships they start their journey south. This brings up another aspect of the Norse that is often overlooked. They are a race of sailors and are just as comfortable on a boat as they are on a horse.

Knowing they had to placate the gods before heading out into the open ocean, they raid a nearby Empire settlement and sacrifice the entire populace to Chaos. When this is discovered by a sea patrol the captain is infuriated and hunts down Kurt and his gang. Seeing they are heavily outgunned, Kurt's only chance of survival is to flee, but to do so he must stall the Empire. This is where Jakob comes into play. A vastly powerful spell is cast that forms a monstrous wave very reminiscent of the sand wall from The Mummy which gives them enough time to escape. The best part of this to me was how drained the shaman was afterwards, in fact he was almost dead from the effort. Again, it really humanizes the forces of Chaos. Yes they have access to magic and ancient lore, but it's not something to be used lightly by mortal.

While all of this is happening, Ursala and Ruprecht are hiding out in the Wasteland near Marienburg. Ursala is a wreck, and blames most of the events from the last book on herself. She wants nothing more then to just be left alone so she can wallow in despair. Soon fate intervenes though, and the duo are brought into the city itself to join an expedition east. The expedition is led by a mysterious woman who seems to be hiding some dark secret but claims to be hunting for an ancient artifact that will help to reunite the fractured Empire under one ruler. Without giving too much away, their expedition takes them across the Empire, encountering Orc war bands and eventually into the company of Dwarves. All of the characters they meet along the way feel fully formed and real and the action is just as riveting as what the Norse face. What could have easily been a B story manages to hold its own with Kurt's.

Heading back down south, Kurt and his gang land on the barren coasts of Nehekhara instead of Araby and we get out first novelized look at the Tomb Kings. Again, I don't want to give away the story, but the action the ensues is truly epic and it doesn't end in the desert either. Once they return North, what should have been an easy journey turns into anything but. In the end we are left with a much stronger Kurt and a very promising story twist that sets up the final act of the series perfectly.

I really enjoyed the book for not just the action, but for all of the cultures and corners of the world it explores. It really broadened the Warhammer world for me back when it first came out, and showed that there is much more going on then just what transpires in the forests of the Old World. Just like in the first book, the level of magic and high fantasy present ramps up as the story progresses with the third book set up to be something that's much more familiar to fans of Warhammer. It successfully lets you enter the world as a normal human with everything that means and leave it as a champion of the magical and archaic. I didn't even mention what happens to them out on the Great Ocean or the events within the Dwarven Hold. It is really hard to go through this book and not give it all away. I just want to tell you about all of the cool parts, which is the majority of the story. I guess you will just have to read it your self to find out.

Just like its predecessor, it may be older, but it's still available as an eBook for $11.99 or you can buy the whole trilogy in a real, paper book (my preference) for $29.95, which is the cheaper option if you want all three books.

Final Score - 5/5

Until next time,

Tyler M.

Mini of the Week 11-14-2014

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Welcome back to Mini of the Week,  where every Friday I will find a miniature from around the web that exemplifies an aspect of our hobby and share it with you.



Eshin Skaven by Max at Stockholm Warpaint
This diorama perfectly captures the feel of the sneaky Clan Eshin. The Gutter Runners models are some of the most dated in the Skaven range, so it's always nice to see someone do a more updated version of them. The re imagining of the Skaven range back during the 7th edition release are some of my favorite models and these guys fit right in. I really like the fact that he made it a pair of Skaven as opposed to the easier solo model. They just aren't a race that likes to travel alone. The conversion work on the models is subtle and fits right in with the existing GW range. That is the best type of conversion in my opinion, something where you really need to look hard to find what's different. The weapons are from the new Spirit Host models since they have an Asian feel to them, and are in fact what inspired him to make this whole diorama in the first place.

The display base is almost a third model in its own right. I can really picture this being a part of the sewers in the Empire. It has just the right amount of detritus that it doesn't overpower those fantastic cobblestones. The painting is top notch as well. It's very similar to the 'Eavy Metal style, but takes it a step further with grittiness. It reminds me of the models you see from an 'Eavy Metal painter's personal collection. It's just as clean and smooth, but has a little more freedom since it's not for advertising purposes. I have always liked the Skaven and have a few of the Island of Blood models laying around, this diorama may just inspire me to start on them sooner rather then later.  

Be sure to check out more views of it on the Stockholm Warpaint site. They have a really in depth look at how it was painted and built too.

Until next time,

Tyler M.


What do you think of this model? If you have any models or have seen any around the web that you feel deserve to be the Mini of the Week feel free to send them to me at mengelart@gmail.com with the title "Mini of the Week" and a brief description of how you painted or a link to where you found it.


PAINTING: Todd Swanson's Crafting a Demon Winner

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When I interviewed Todd Swanson the other week for the Miniature Painting Masters series he sent me so many pictures of his models to use that there was no way I was going to fit them all in that one article. Today I have a selection of those pictures for four of his Golden Demon winning models with never before seen in progress shots.

The WIP pictures I received are what really enthralled me the most. It's not often you get to see how some of the top Golden Demon winners prepare and go about their models. I also got Todd to come back and give us a little bit of info in his own words about what went into making these award winning models. Enjoy!

Aloe-Wrynn



Todd: When the new Dark Eldar were released I had to have the Lelith Hesperax miniature. Almost immediately after opening the miniature I knew I wanted to convert her to a wood elf. There is actually a lot of conversion work here. The base is custom as well as the sprite, most of her hair, arms & weapon.











Mortio Grulgor


Todd: I had a lot of fun working on the banner for this miniature. At the time I hadn't seen servo skulls carrying a banner and thought it would be a cool idea. With Chaos I could have a little fun and have skulls from other races so I converted a Kroot & Ork Skull with a Nurgling riding it. I started this mini as a warm up piece for my Miniature Mentor video. I also used it as the demo piece for a class I taught at Baltimore GD 2009. It was never intended for competition but I kept adding to it and changing it over time. I entered it in the Crystal brush in April and then I Deremeled out the original face and put in a new one as well as sculpted the banner.







Ragnar Gutsnagga



Todd: This was my Slayer Sword Challenge entry from 2007. I really pushed myself with the base concept and sculpting on this one. This was a stressful fast paced project but I was really happy that I won the Slayer Sword Challenge that year. I didn’t have time to do all the things I wanted to do to the mini before the Slayer Sword Challenge deadline, so I added the banner and other items before I entered it in the Golden Demon. I did a lot of conversions on this mini including the base that is almost 100% scratch built. I spent close to 200 hours on the mini.










Plaguelord Festus



Todd: This was my Slayer Sword Challenge entry from 2008. This was the first 40K miniature that I had painted to a competition standard. Before that I was strictly into fantasy miniatures. If the model had not been chosen for me for the Slayer Sword Challenge then I never would have painted it on my own.






I don't know about you, but this stuff fascinates me. I might be able to get even more WIP pictures out of Todd, so maybe we can have a Part 2 to this with even more of his models.


Until next time,

Tyler M.


REVIEW: The Fall of Altdorf

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The second novel in the End Times series, The Fall of Altdorf is written by Chris Wraight. Knowing his track record that means it has to be a slam dunk, right? Well, almost, and it's not necessarily his fault.

The novel starts off strong. We are thrown into the start of the battle at Heffengen, which is actually from the Nagash book for those keeping count. We get to see Karl Franz himself as a major protagonist for the first time, and I think Mr. Wraight nailed it. He comes across as the perfect mix of highly competent, confidant and endearing. When you write a character such as this you always run the risk of not being able to live up to the hype, but the way Karl Franz is portrayed I can definitely see why people follow him into battle. The first few chapters follow the events of that battle, but in more detail. The other major player for the Empire, Kurt Helborg, gets his fair share of screen time here too. Scharzlhelm, Huss, and Valten all get a little bit of attention as well, but this is mainly the Reiksmarshall and Emperor's show.

Helborg and Scharzlhelm are Chris Wraight's old stomping ground, having written both of them for the Swords of the Emperor, an amazing series by the way. While we lose some of the subtlety with the pair since he doesn't have as much time to delve into the psyches here, it's still nice that he gets another go with them. Despite this the two heavy hitters of this book are actually Louen Leoncour and Vlad Von Carstein. I think part of what makes them so interesting is that they are characters we haven't seen much of before, especially Leoncour. The former king of Brettonia is tasked with leading an Errantry way to relieve Altdorf and a large portion of his story is the trek over there. We also get to see him struggle with his new position, since he is no longer king. These might not sound like the most attention grabbing scenes, but this is where Chris shines through; character development. The battles are great and all, but I love delving into the minds of the heroes I'm reading about. I really wish there were more chapters focusing on Leoncour.


Vlad is a rather tragic figure as well. He may be evil and one of Nagash's mortarchs, but what he wants more then anything is his lost love Isabella, and an Elctorship of course. He must convince the rulers of the Empire that he is the lesser of two evils and sometimes he even convinced me. I was rooting for him, thinking he's not that bad of a guy, but then he'll go and raze a town to the ground to gather more "reinforcements." He really is a character who falls clearly in the grey, although maybe a shade darker then most. He is evil, but really not the bad, maybe. It's very ambiguous and messes with your perception of him throughout the book. While some may see this as a failure to properly define him, I think it was fully intentional. You aren't supposed to know how you feel about him.

The Glottkin are the only villains that we really spend any time with. They are fun enough, and while kind of shallow personality wise, I never grew bored of them. Festus also gets a little bit of time in the novel, but it was always in small chunks. The last major player in the story is Martek, the new Supreme Patriarch and the voice of reason. He acts as the every man, even though he is a wizard, and must butt heads with Helborg over what's the right course. To him Altdorf is the people and he wants to do what he can to save them, while to everyone else it's the city.

Now let's talk about what went wrong. I want to preface this by saying I don't believe any of this is Chris Wraight's fault. I'm sure this novel was written at the same time, or even before the Glottkin book was. Games Workshop is trying to get these new End Times releases out as quickly as they can and it makes me think that Chris was probably working off of a basic outline when he wrote this. There are a lot of inconsistencies between the two books which would pull me out of the story whenever I came across them. Some of the most glaring are the complete absence of the Maggoth Lords, instead their section is just lead by Epidemius. Another is a name change for Gutrot Spume, who is called Autus Brine here. The way pretty much every character death occurs is also different, some of which are minor changes while some are more noticeable. There are even some characters who die in the book who are still alive in the "real" story and some who live who are actually dead. The most trivial of these discrepancies is the Ghruk, the largest of the Glottkin has a full right arm instead of a lamprey mouth.


This novel could really have benefited from a longer page count. A lot of the fighting had to be condensed to make room for the meatier parts of the story. It also could have benefitted from a post edit to bring the discrepancies in line. It's a real shame that GW didn't put the effort into making sure the two stories lined up more closely since Chris Wraight is one of their best authors. Here's hoping that in future editions they edit it to fit in more. I'm sure it took a lot of readers out of the story when they had to stop and say"Wait, huh, what?" The ending also seemed very rushed, and what could have been an epic showdown instead became a "and then this happened" moment, similar to all the aliens dropping dead at the end of The Avengers. I'm sure this had a lot to do with deadlines and page count. When you consider that Chris just had Stormcaller come out for 40k you have to wonder when he managed to fit this novel in.

While the inconsistencies were distracting and a bit of a let down, the story itself is very well written. I will never get bored of seeing how Chris Wraight brings his own unique touch to characters we know and love. I can't mention enough how much I loved Leoncour and Vlad in this story. If you go into it knowing that some of the details are quite different and just approach it as a story to be enjoyed then this book is very good. Just know that at the end of the day the events in the Glottkin book overrule this novel as far as story cannon goes. I hope to see more Vlad and Karl Franz from Chris in the future.

Final Score - 3.8/5 (I wanted to give it a 4, but just couldn't due to the discrepancies. It most likely would have been a 4.5 without them.)

Until next time,

Tyler M.


Mini of the Week 11-21-14

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Welcome back to Mini of the Week,  where every Friday I will find a miniature from around the web that exemplifies an aspect of our hobby and share it with you.



Neferata by Awaken Realms on CMoN

I have been searching for a well painted Mortarch of Nagash for awhile now, and while there have been a few that were pretty cool this is the first one to really catch my eye. Neferata is probably the least seen of the three as well, which makes this model even more interesting. Now I'm not a huge fan of minis that have been, what I call, "over airbrushed." What I mean by that is if you can glance at the mini and know for sure it was painted almost entirely by airbrush. It just seems a little lazy to me. The airbrush is a tool in your tool box that should be utilized, but with moderation. It's the same as people who over rely on washes or drybrushing. This Neferata straddles that line. She definitely leans more heavily towards the airbrush side, but the hobbyist has done enough additional painting on top to help elevate it.

Despite that whole rant there, the painting is actually pretty good. It's not the level of skill displayed though that makes this the Mini of the Week for me, it's the color choice and overall atmosphere. It really nails the creepy, undead vibe for me. The glowing runes are a great accent to the dark, purple armor. I think my favorite part is the color choice for her skin and the bone of the beast. It's a kind of dusky, grey/brown. It's something unusual that's not seen often, but really works well with the rest of the model. The Mortarch models are so characterful, it's nice to finally start seeing some eye catching example out there on the web. This Neferata is a great example of a model where the planning, atmosphere, and color choice helped elevate it above others.

Be sure to check out more views of it on Cool Mini or Not and show the artist some love if you like it.

Until next time,

Tyler M.

What do you think of this model? If you have any models or have seen any around the web that you feel deserve to be the Mini of the Week feel free to send them to me at tylerm@mengelminiatures.com with the title "Mini of the Week" and a brief description of how you painted it or a link to where you found it.

NEWS: The Mengel Miniatures Forum

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Today I have some big news, the launch of the Mengel Miniatures Forum! A dedicated discussion space for all things painting, modeling, and hobby related.

There is even a board just for the Mini of the Week where you can either discuss past entries or even post up models you think are worthy of being in the spotlight.


I am very excited about this new addition to the Mengel Miniatures network. I have big plans for the forum in the future including painting challenges, competitions and more. The link to the forum will always be in the top right corner of the site, or you can find it directly at forum.mengelminiatures.com. Don't forget that besides the main site and the forum there is also the Facebook page, Twitter account (@mengelminis), an Instagram account (Mengel_Miniatures), and very soon, a Youtube channel.

As one of my friends who helped me test out the forum pointed out, now is the time to get in on the ground floor and claim that username you have always wanted! So head on over today and join the community, let's get this ball rolling and start the forum off with a bang. I can promise that the first big event for it will be coming soon and it'll be something any painter will want to participate in.

Until next time,

Tyler M.


GALLERY: Screaming Skull Catapult

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When I first started this project the Screaming Skull Catapult was not very high on my list of things to paint, but it actually was a lot of fun. Not only do I have some high quality pictures for you, but I also have some experiments in how I will present my projects in the future.




This model was pretty straight forward to paint. For the most part it was a lot of painting the same things I have painted in the past for my Tomb Kings. It was a lot of bone. A. lot. 


To make it easier I broke the bone down into sections, painting one "monster" at a time, one skull column at a time, and the claw arm on its own. Next was the wrapping which are based with Chardon Granite. I am carefully rationing out this paint since it is essential to my Tomb King scheme. I have to start coming up with a back up plan for when I run out. The mummy skin was painted the same way I painted the priest for the Casket. It turned out a little less grey, but that tends to happen when your main color is a mix of paints. It's hard to get it to be 100% consistent across several models. To be honest these two mummies were what I was looking forward to the most. They are such interesting parts of the catapult.


Once the catapult was done it was on to the crew. These models are so characterful, I wish the whole Tomb King skeleton range looked like these. I have an extra set of the crew due to some miscasts and I'm already thinking up ways to convert them to use them in my army. I'm thinking that champion will have a twin riding in a chariot. 


Again, it was a lot more of the same as far as the colors went. The addition of the loin cloth really helps balance out the colors since I can paint it white and tie it into my army's scheme more. 


I took some pictures of it in front of a black backdrop for a change. I think it really makes it pop. I am going to plan on using both a black and white backdrop for future models.


Oh, I forgot to mention the vulture. This guy is just full of character and really adds that extra bit of detail to it. The Screaming Skull Catapult tends to come across as cheesy and old school to some people, but after painting it I have to disagree. While I love all of the new models as well, you can really tell the difference in between these older, hand sculpted models and the newer computer generated ones. There are tons of little quirks and hidden details on it. The hand of the sculptor comes across a lot more.


Now this is part of my experiment I was talking about at the start. I hope to get a real motorized turntable soon so I can take 360 degree videos of my models, but until then I can make these GIFs. If this is something you would like to see more of let me know in the comments below.



Last but not least, the video. This is my first video I have made so I am still learning the tricks for it. I am using only free software at the moment and my choice of songs was somewhat limited by legal issues. If anyone knows some good royalty free (or cheaply licensed) songs that would fit both a Fantasy and 40k theme let me know. I hope to get a motorized turntable and HD camera at some point, so these videos will only improve from this point on.

Until next time,

Tyler M.









Mini of the Week 11-28-14

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Welcome back to Mini of the Week, where every Friday I will find a miniature from around the web that exemplifies an aspect of our hobby and share it with you.



I am Two Bullets by Rusty Robot on CMoN
You have to love a well done diorama. Let's get the painting out of the way first, it's top notch. Everything is painted to an extremely high standard with very muted and realistic colors. While the painting is great, what really make this mini stand out is the composition and conversion work done. There is so much character in every part of this diorama. The attention to detail is astounding. For instance, look at all of the little bits and bobs in the trench system. This would have been easy to ignore and leave at a bare minimum but instead he has made it look like something that's really lived in.

Some of my favorite details are the water, leaves and soda cans. There is one near the spotter and there is also one crushed up in one of the puddles. Again, this just adds so much life to it. The only thing that throws me off a bit is the inclusion of some modern day mentality into a 40k piece. Besides just using 40k models this is clearly supposed to be set in the dark millennium due to the Imperial Eagle on the trench. Some things, like the soda cans, seem a little out of place in such a grim dark setting. I know they probably have a soda like equivalent in the far future, but it's just something we have never seen or read about. You may be thinking, didn't I just say I really like the cans and now I'm saying how they look out of place? I am a little torn on them. They really do add a ton of life and detail to the scene, I just think its the Coca-Cole-esque paint job on them that's throwing me off. Regardless, this diorama is really great, and at this point I'm just nit-picking.

Be sure to check out more views of it on Cool Mini or Not and show the artist some love if you like it.

Until next time,

Tyler M.

What do you think of this model? If you have any models or have seen any around the web that you feel deserve to be the Mini of the Week feel free to send them to me at tylerm@mengelminiatures.com with the title "Mini of the Week" and a brief description of how you painted it or a link to where you found it. There is also a dedicated board on the Mengel Miniatures Forum for Mini of the Week where you can discuss past entries or post of minis you think are deserving of the title.


INTERVIEW: Josh Reynolds

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Black Library's pool of authors is constantly growing. One of its rising stars is Josh Reynolds, best known for his Blood of Nagash series and The Returns of Nagash. Today I was able to sit down with him and see what goes into the process of bringing some of the Warhammer world's most infamous villains to life.


Tyler: Lets start from the beginning, how did you first start working for Black Library?

Josh: My super-secret origin story is pretty boring...I submitted a novel pitch to them on a whim, during one of their open submission periods. I was submitting a lot of things then, so it was one among a multitude, but they liked it, and several years later, here we are.


Tyler: Can you explain the process that starts off a book? Do you approach BL with a completely new idea of your own, or do they give you the basic premise (for example, a book focusing on Imperial Fists) and let you come up with the rest?

Josh: Both. Sometimes I pitch something, sometimes they come to me with a concept that needs fleshing out. I prefer the latter, if only because it's a lot easier to get something commissioned when there's already a need for it. In both cases, however, there's a lot of back and forth with the editors as the book's plot and characters are hashed out.


Tyler: What has been the most rewarding story for you to write?

Josh: I...have no idea. I've never thought about it, honestly. I tend not to compare stories; each one is a thing unto itself. Which one just came out? That one, whatever it is.


Tyler: What other Black Library novel, series or author inspires you most right now?

Josh: Chris Wraight. Love that guy. Also, I would like to be Jim Swallow when I grow up. Dude writes Star Trek stuff. How cool is that?

Tyler: One thing I hear a lot is how important it is as an author to continually read other people's works, what are you reading now and what are your all time favorite books? (from any genre)

Josh: I have a lot of favorite books--way too many to list. I often head back to the stories and novels of Manly Wade Wellman, PG Wodehouse and Dorothy Sayers when I need some inspiration. At the moment, however, I'm reading The Black Death, by Marion Polk Angellotti--a collection of adventure stories loosely based on the career of the condottieri, Sir John Hawkwood.


Tyler: You seem to have a special affinity for vampires and the undead. What draws you to them?

Josh: Can I say money? I probably shouldn't say money. No, but seriously, I've always been fascinated by vampires, from Stoker's Dracula, to Benson's Mrs. Amworth. I like smart monsters...ones that you can't be put down with a well-timed silver bullet or a cleverly placed mirror. Vampires tend to be the smartest monsters around, at least in popular fiction.

Tyler: Was the Blood of Nagash series something you pitched or did Black Library approach you with the idea?

Josh: Black Library approached me, actually. Still not sure why, mind, but I'm glad they did. I had a lot of fun with those characters.


Tyler: You are now involved with the novelization of the End Times, kicking off the series with The Return of Nagash, what is it like being involved with something so monumental and game changing?

Josh: Mostly, I was a little puzzled as to why I was included. When you've got heavy hitters like Gav Thorpe and Chris Wraight, why do you need a guy like me? At any rate, I try not to think in terms like 'game-changing'. That way madness lies. A job is a job is a job. All you can do is write the best book possible, at the moment you're writing it.


Tyler: You have yet to write a feature length novel for Warhammer 40,000, is this something you hope to do in the future?

Josh: Sure. I'd love to try my hand at the grim darkness of the far future for two hundred pages or so.

Tyler: Which setting inspires you more, 40k or Fantasy?

Josh: Honestly? Whichever one I happen to be working in at a given moment.


Tyler: You have written several short stories and one full novel for the Gotrek and Felix series. What challenges do you face as an author writing a pair of characters who have been around for so long and been predominantly handled by only two authors?

Josh: Very carefully. You have to balance what's come before, with your own way of doing things. With Gotrek and Felix, I wasn't being paid to write a straight pastiche of Bill King or Nathan Long, so it was a matter of presenting the characters in the style I was most comfortable with. So...more humor, more dialogue, etc.


Tyler: There is one book left in the Blood of Nagash series, what do you hope to tackle after it's completed? Can we expect to see more of the Master of Undeath and his followers from you?

Josh: Probably not. I've written all I'm going to write about Nagash and his cronies, I think.

(Sadly, it came to my attention after the interview when I was talking to Josh some more, that the third book in the Blood of Nagash series has been canceled with no plans at the moment to finish it at a later date.)


Tyler: Now some lighter questions; Khalida or Neferata?

Josh: Neferata, definitely.


Tyler: Arkhan or Mannfred?

Josh: Still Neferata.

Tyler: Any final thoughts?

Josh: Buy Ovaltine. Also, why not buy my books? I have many to choose from, all of which you can see on my website

Until next time,

Tyler M.

REVIEW: End Times - Khaine

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The End Times: Khaine came out last week to add yet another phenomenal chapter to the End Times story. The Rhana Dandra has come, and the Elven nations will never be the same again.



Like all of the End Times books so far, the presentation on this one is top notch. The cover is clean and eye catching and the slip case really packages it together well. There's not much I can say about this book set's presentation that I haven't said about the Nagash or Glottkin. I really like this direction for Fantasy and I hope they continue it with future releases. It'll be interesting to see if they switch to this cover format for future Army Book releases. I don't know how I would feel about that. Like I said, I like the End Times look, but I might want them to restrict it to campaign and main rule books. The Army Book cover is too classic to change. I'm not sure though, if they do it well enough I could be convinced.


Book one contains the story of the Rhana Dandra, or basically the End Times for the Elves. This story is the closest thing to a Greek drama that we've had so far. It's all about gods and family ties, betrayals and shocking deaths, and above all, tragedy. The quality of writing is right up there with what we've come to expect. I have never been a big Elf fan, so a lot of the names are lost on me unless they are major characters, but I'm sure any Elf players out there would be more familiar with them.


The one thing that bugs me about this story is how isolated it is. Since all of the action takes place almost exclusively on Ulthuan it almost feels like a seperate story from the End Times. Glottkin still had ties to Nagash with Vlad, Leoncour and a couple of battles, but Khaine is left to stand on its own. This is not too surprising considering that the fact that Ulthuan is an island makes isolation almost impossible to avoid. It would have been nice if Athel Loren was included, as this would have tied it into the other two stories a bit more. Instead, the Wood Elves come to Ulthuan to aid their brethren in the war for the throne.


The artwork is a little sparse in this compared to the last two, but we do get some nice two page spreads as well as a few other new pieces here and there. The one thing that is a big improvement to me is the artwork for the army compositions before each battle. It looks like they switched artists and it is much cleaner and crisper. I wish Nagash and Glottkin had this artist at their disposal. The story is certainly epic though and I look forward to seeing how it ties into the conclusion of the End Times. GW has got me hooked on this series. You can tell that they certainly enjoy writing it and the amount of freedom it gives them in regards to the lore.


Book two contains all of the new rules, such as new army lists, characters, and scenarios. The big addition with Khaine is the inclusion of End Times magic. It's basically a toned down version of the Storm of Magic system. Each lore gets a new End Times spell and the whole magic system gets a massive overhaul. The number of power dice generated each turn is now 4D6, the number you can use per spell is a random D6, everyone knows the entirety of their lore, and several other changes. It's pretty exciting stuff, but the biggest let down for me is that they have made it "somewhat" optional to use.


You only have to use this new magic system if the scenario calls for it, if one of the new Elf lists is being used, or if you just want to. This sadly means that it probably won't see too much play, since most people are afraid to play the game in a new way. I really liked how the 50% Lords and Heroes from Nagash got FAQ'd into the main rules along with the Lore of Undeath. GW should have taken a firmer stance on these new rules and made them permanent.


We get three new army lists with this book, one for Malekith's forces, one for Tyrion's, and one for the overall winner (I'm not going to give it away here). Like the previous army lists, these new ones combine several army books together with some new characters and new special rules which replace the ones from the army books. Now you can combine your Dark Elf, High Elf, and Wood Elf collections together to represent the entire race united in defiance of Chaos.


The characters included are not actually new, just new versions of older ones. We get to see a more powerful Malekith, a blood raged Tyrion, and an empowered Imrik and Alarielle. It's a little disappointing that we didn't get any new models with this release. Either some brand new ones or newer sculpts or outdated models (pretty much all of them). I wouldn't be surprised if we see a new Malekith when ever the next Dark Elf book comes out (or would it just be a new Elf book?). I feel like they missed an opportunity to create a new unit that is kind of a super powered Pheonix Guard/Black Guard equivalent since those two units are basically just opposite sides of the same coin.


The scenarios again follow the campaign from start to finish and are a great addition. Most people probably won't play them, but they are a fun little extra at the back of the book. I still want to have an End Times weekend, or at this point, weekends, where people play through the entire campaign from start to finish. I hope Adepticon will run an End Times narrative campaign next year, I know I would sign up for that.


All in all, End Times: Khaine is another great addition to the series. If you are a fan of the Elven races then this book is game changing. The tag line isn't "Gods will die" for nothing. For all Warhammer fans out there in general it's a great story and will affect the entire Fantasy world in the end. The quality doesn't seem to be dropping at all, which bodes well for the last two(?) book in the series. All of the rumors are pointing towards End Times: Skaven being next. Let's just hope GW gives us a bit more breathing room between releases so we can recover and get ready for another $66+ book.

Final Score: 5/5

Until next time,

Tyler M.

Mini of the Week 12-5-14

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Welcome back to Mini of the Week, where every Friday I will find a miniature from around the web that exemplifies an aspect of our hobby and share it with you.

Heldrake of Slaanesh by Monstroys on CMoN

Today's Mini of the Week is a superbly painted Chaos Heldrake. You can tell right away when you look at this that it's dedicated to Slaanesh without it being over the top obnoxious with it's colors. That is always a risk with Slaanesh. He's not a god known for his subtlety. The glowing effect on the mouth acts as a nice central focus and all of the painting is smooth and crisp. I also like how the main color is something half way between a purple and a pink, leaving it a little ambiguous.

Where this model really stands out for me is the base. It adds so much movement and narrative to the piece. You can just imagine this derelict wall collapsing as the Heldrake swoops through it to catch its prey. It really gives you a sense of the power and speed of this thing and helps bring it to life. There's not much more I can say about this mini. It's a great piece and very well executed. Death to the false Emperor!

Be sure to check out more views of it on Cool Mini or Not and show the artist some love if you like it.

Until next time,

Tyler M.

What do you think of this model? If you have any models or have seen any around the web that you feel deserve to be the Mini of the Week feel free to send them to me at tylerm@mengelminiatures.com with the title "Mini of the Week" and a brief description of how you painted it or a link to where you found it. There is also a dedicated board on the Mengel Miniatures Forum for Mini of the Week where you can discuss past entries or post of minis you think are deserving of the title.

Khaine: Tally of Destruction

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With each new End Times book comes a new swathe of destruction cut across the Fantasy world. Famous and well known characters bite the dust and entire lands crumble into history and Khaine was no exception.



I think this would go without saying, but SPOILERS below!


Naggaroth


The home of the Dark Elves comes under attack from Valkia the Bloody and a crazed horde of Khorne worshippers early on in the End Times. Although Valkia is temporarily slain by Malekith at one point and parts of the horde repelled, numerous cities fall to Chaos. Instead of wasting his race's strength on fighting numerous battles with Chaos and ultimately being the lord of a ruined kingdom, Malekith decides to abandon Naggoaroth. 

Rounding up the entirety of the Dark Elves minus a small force that stayed to defend Ghrond and Hellebron's blood crazed followers, Malekith set sail for Ulthuan. Betting the survival of his people on their ability to retake their ancestral home. Not wanting to leave the forces of Chaos anything to take they slaughtered all of their slaves and set fire to their cities. Although the land itself still stands, all of the cities and signs of civilization are nothing but ruins, now haunted by Valkia's horde.


Malus Darkblade


This one stung a bit. It's the equivalent of Gotrek or Felix dying (which may still happen). Darkblade was tasked with leading the main assault on the beaches of Ulthuan. While assaulting the walls, Morathi tricked him into letting the Demon bound within him free, turning him into a Greater Demon. This ultimately helped them win the battle and afterwards Morathi helped bind the demon back inside Darkblade's flesh. 

Later at the battle of Reaver's Mark the demon took over again while he was fighting Tyrion. To add insult to injury, his faithful Cold One Spite was crushed underneath the bulk of the demon as he transformed. While he put up quite a fight, Tyrion ultimately killed him, ending malus Darkblade's tale for good. Although there still in one more Darkblade book scheduled to come out in February. The description sounds like it will tell the tale of his invasion of Ulthuan, so who knows if he's really dead. When Chaos is involved, anything goes.


Finubar, the Phoenix King


Finubar, the latest in the line of the Phoenix Kings, was isolated for months in his personal chambers, with no one able to contact him. As his island nation burned Tyrion finally took charge and had Korhil chop down the door to the King's chamber. Inside they found Finubar dead, apparently for quite awhile. We later find out that Teclis let Malekith in who murdered him. Although they claim that he didn't put up a fight at all due to his guilt for faking the initiation rights of becoming the Phoenix King.


Kouran Darkhand


Kouran Darkhand, the captain of Malekith's Black Guard led the assault at the battle of the Blighted Isle. He slaughtered his way through the High Elf lines, even killing a prince. Eventually he met his match though in Alith Anar, the Shadow King. Facing off in a duel Kourna couldn't keep up with the king and died with a sword through the chest.


Ariel/Isha


Ariel, the queen of the Wood Elves and earthly manifestation of the goddess Isha, became heavily infected by Nurgle. Alerielle the Everqueen came to Athel Loren seeking help for her daughter who was in the clutches of Mannfred. In exchange they asked her to help heal Ariel. Although she was unable to save her, when Ariel passed away a portion of her being fused with Alerielle, imbuing her with her powers.


Orion/Kurnous


Orion was the king of Athel Loren and the manifestation of the god Kurnous. After his wife died he knew that if he went to sleep for the winter as he normally does that he would not revive come spring. Instead he choose to stay awake and lead the Wood Elves in defense of Ulthuan from the now blood crazed Tyrion. At the battle of Withelan he faced off against the prince himself. When they finally met in battle Orion grabbed Tyrion by the neck and repeatedly punched him in the torso, cracking his ribs. Striking back with the Widowmaker, Tyrion chopped off on of his horns. Gathering the last of his strength, Orion shoved his spear into the rent in Tyrion's armor caused by Imrik's lance and snapped off the tip. With one final blow, Tyrion ended the god of the wood's life, his body turning into ash.

Vaul


The Elven god Vaul had taken the form of a blind blacksmith named Daith in the Wood Elf forces. At the battle of Withelan he finally revealed himself to Araloth and strode into battle one last time. Taking out an entire unit of Sisters of Slaughter he was caught off guard by one of the Sisters who was faking dead at his feet. All Araloth could do was watch as the Elven god fell on the field of battle.


Korhil


Korhil, the captain of the White Lions, sided with Tyrion early in the conflict. Once his prince had possession of the Widowmaker and the Elves started to be poisoned by the blood lust Korhil was right along side him. Once the captain was separated from the sword he started to regain his senses and knew that as much as it pained him, he had picked the wrong side. Seeing no other option he stole the Widowmaker and set off to deliver it to Malekith. Unfortunately for him Morathi's forces caught up with him, but not before he joined up with Hellebron. During the battle though he was captured and brought back as a prisoner. Tyrion spent an entire night torturing him, leaving him crippled and without eyes. The next day he was executed by being beheaded with his own axe by the brother of a prince he killed when fighting off Morathi's forces. 


Tyrion


Once Tyrion obtained the Widowmaker the blood lust of Khaine quickly began to turn him into something much darker. At the battle of the Isle of the Dead, he assaulted Malekith's forces, hoping to claim the throne of Ulthuan once and for all. When the two met in battle before the Great Vortex Tyrion had the upper hand. Malekith was beaten into submissions, no match for the Avatar of Khaine, and finally his chest armor was breached by the Widowmaker. Bleeding and exhausted the former Witch King stood defiant before the Dragon of Cothique awaiting the final death blow. Fortunately for him it never landed as Alith Anar let loose with an arrow that pierced the crack in Tyrion's armor and stuck him in the heart. As he toppled over dying the madness that had afflicted him left. So passed the heir of Aenarion, Defender of Ulthuan, Dragon of Cothique.


Morathi


Morathi, mother of Malekith, betrayed her own son early on and sided with Tyrion. Using her magic she bewitched the Prince and bent him to her will. Once he came under the shadow of Khaine she no longer needed to trick him and became his lover and confidant. At the final battle after she saw her lover fall she lost control and began to attack Teclis. Determined to make all pay she dove headlong into the Vortex and killed all of Caledor Dragontamer's mages. As the winds of magic spun out of control Slaanesh began to push himself through the hole in reality. Not wanting to let her get away, Caledor held her tight as Slaanesh's massive claw gripped them both and pulled them into the Realm of Chaos. Although she is most likely dead, you never know when it comes to Chaos.


Caledor Dragontamer


The creator of the Great Vortex was still alive all these millennia later, still inside the Vortex sustaining it, although time flowed differently for him. When Morathi attacked him and his mages he made sure to hold her tight so she couldn't escape. He faced the claws of Slaanesh with her and was dragged into the god's realm for who knows what fate.


Teclis


As the Vortex failed, Teclis quickly tried to finish his plan, to bind the winds of magic to mortal avatars. Many of the winds escaped, including the wind of Heavens which bound itself to someone in the Empire. Acting quickly he bound the wind of Life to Allerile. He meant to bind the wind of Fire to Malekith to cement his rule as the Phoenix King but it escaped his grasp and instead had to settle for Shadow. The last wind he bound was the wind of Light which he bound within himself. With the Vortex no longer sustaining the island it began to slip beneath the waves. The remaining Elf forces fled through the worldroots to Athel Loren. Teclis stayed though, cradling his brother's dead form in his lap. The last to leave was Imrik, who offered Teclis a seat on his dragon. Refusing the offer, the last Imrik saw of the mage was him holding Tyrion tight as the waves overtook them. I am somewhat hesitant to believe that Teclis is actually dead since he has the power of an entire wind of magic at his disposal. Only time will tell.


Ulthuan


As the magical vortex dispersed the powers that held Ulthuan together failed. No longer sustained by magic the entire island nation began to crack apart and slip beneath the waves. Luckily for both the High and Dark Elves, the Wood Elves were there to open up paths in the worldroots, and the entirety of the Elven race fled their ancestral home. With both Naggaroth and Ulthuan gone, the vast majority of the Elves now call Athel Loren home with Malekith as their Eternity King and Allerielle as their queen. Hydras and Phoenix make the same glades their homes as Treeman and Dryads. The beastman within the forest are hunted down, almost to extinction, and the poor Bretonnians now have to deal with the malicious Dark Elves raiding their lands. The future of the Elves is certainly up in the air at the moment.

With the next book rumored to be focusing on the Skaven who do you think will be next to fall to the Tally?

Until next time,

Tyler M.




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