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RETRO REVIEW: The Heart of Chaos by Gav Thorpe

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Apparently all I remembered from the first time I read this book was the final battle. I had in my mind that this was just a big action scene, but there's so much more to it. Both Kurt and Ursala embark upon their own personal odysseys that eventually bring them back together in the highly entertaining conclusion to the Slaves to Darkness trilogy.

The book opens pretty much right where we left off in The Blades of Chaos, with Ursala pursuing a campaign of genocide against the coastal towns of the Norse. Make no mistake, this is truly a genocide. While her intentions may once have been pure, Ursala is now hell bent on killing any Norse she encounters as part of her vengeance against Kurt. Her army has gone along the entire coast burning any villages they find and slaughtering everyone, man, woman, and child. Even Ruprecht, her ever loyal companion starts to see her righteousness slowly morph into something darker.

As they rested near their most recent conquest, a large Norse force finally catches up with them and forces them into their first real high stakes battle. During the conflict, Ursala learns from a champion she defeats that Kurt is still alive, and in fact, the leader of the Norse. The Empire is victorious, but just barely. With their supplies largely exhausted, they are forced to call it quits and head back home for the winter, much to Ursala's dismay.

Upon arriving back in Marienburg, the trio of Ursala, Ruprecht, and Johannes - a knight who is infatuated with the maiden of sigmar - are forced to flee the forces of the count who now wants his sword, Ulfshard, back. As the group flees the city they decide to head to Talabheim on a boat. While on their way there Ursala is granted a vision. She knows Kurt is going to be leading the horde down South and takes it upon herself to personally stop him. The vision takes them to Wolfenburg, the capital of the Ostland. This point the story shifts gears a bit and becomes more about court politics as Ursala tries to trick the Count into aiding her. It's a nice break from what we normally see with Warhammer novels. You really start to become a little afraid of her as you see her manipulate everyone around her to get what she wants. You really get the feeling that she could care less about anyone elses' lives, or even the fate of the Empire. All she wants is vengeance against Kurt. Of course she doesn't believe that, she thinks everything she is doing is for the good of her people.

While all of this is going on in the South, Kurt is still reeling from the death of his wife and child. He is determined to make the Empire pay and take Ursala's head as his prize. Even though he is mighty, now known as the Sutenvulf, or Southern Wolf, he knows that it will be a difficult task to unite enough of the disparate tribes to his cause. At the urging of Jakob, Kurt and a few of his closest friends and most loyal warriors head North, seeking the Gate of the Gods and the favor of the Chaos gods themselves. This was one of my favorite parts of the book as what they encounter becomes stranger and stranger the farther North they go. Along the way they befriend a Chaos Spawn, encounter a blood thirsty group of Khornate warriors, and we even learn a little more about the cultures of the tribes who live so close to the touch of the gods. Again, this is part of what makes this whole trilogy so great to me. Everyone in it is presented as a fully formed person who is part of a realistic culture. The warriors of Chaos don't just live off the good will of their gods and the blood of their enemies, no, they hunt the great Elk who roam the frozen tundras of the North. It's just little touches like this that bring the story to life. This is world building at it's best.

Of course all normality ceases as soon as they cross the threshold over the Realm of Chaos. From this point on, everything becomes a mix of Salvador Dali, Lovecraft, and John Blanche, and it's absolutely brilliant. It's almost a little sad when these warriors we have been following throughout the whole trilogy start to mutate and warp. They see it as a blessing of course, but to me it was almost as if the characters we knew were dying, and new ones taking their place. Your whole perspective of the world begins to shift when the blessing of the gods is upon you. For example, Jakob, who had been cowardly and self serving previously, now is more of a vessel for the god's will, acting as Kurt's herald. It's a logical progression for his character given the circumstances, but still a little sad. They will never be human again.

Kurt himself goes on an even stranger journey as the gods pluck him from his companions and give him a spirit quest of sorts. The whole episode seemed reminiscent of a peyote induced hallucination. It was very fitting for the other-worldliness of Chaos and revealed a few very interesting things about Kurt and his past.

Without giving too much away about the rest of the story, I think it's safe to tell you that Kurt and Ursala do eventually meet again on the field of battle. The final battle is suitably epic and has plenty of smaller character moments scattered throughout. It's a hard thing to balance, but Gav does it perfectly. It feels both grand and sweeping while also being close and personal. When you think about the body count left in the wake of these two lovers' quest for vengeance, then their story is even more tragic. Entire peoples and nations crumbled due to the betrayal of love between these two.

The whole trilogy is great and a truly gripping story about the fate of these two and the intricate games the Dark Gods play. At the end of it all you'll be asking yourself who was really the pawn of Chaos, Kurt or Ursala? The Heart of Chaos was a truly epic send off to the series and I want to say it's my favorite of the three. It's really hard to pick though, they are all so good.


Just like its predecessors, it may be older, but it's still available as an eBook for $11.99 or you can buy the whole trilogy in a real, paper book (my preference) for $29.95, which is the cheaper option if you want all three books.

Final Score - 5/5

This trilogy is one of the best sets of books from Black Library, in my opinion. It's a unique take on the Warhammer Fantasy world, approaching it more as a real world and less as a Fantasy setting. The love angle is also something we don't see often and it's handled just as dark and tragically as you would expect from Warhammer. I highly recommend that you read the entire trilogy, you won't be disappointed. I'm really tempted to bring the Sutenvulf to the table as a model now.

Slaves to Darkness trilogy Final Score - 5/5

Until next time,

Tyler M.

Mini of the Week 12-12-14

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Welcome back to Mini of the Week, where every Friday I will find a miniature from around the web that exemplifies an aspect of our hobby and share it with you.

Black Templar Crusader by Totem Pole on CMoN

I first saw this mini on the Games Workshop flicker feed and it immediately stood out to me. It's so clean and vibrant, despite all of the weathering and blood. To me it feels like a 'Eavy Metal style mini taken to the next level. It sits somewhere between their style and what's more popular on the web right now. I really like the warm tones he used on the white shoulder pads, it brings some nice contrast to the black. The chainsword and bolt pistol act as nice spot colors along with the eyes, although I do feel like maybe the blood on the sword has been overdone a little bit.

I'm just a huge sucker for the 'Eavy Metal style. It might not be as technically advanced as some of the more muted, "realistic" styles out there, but it just looks great. It's always nice seeing someone emulate that style and put their own spin on it. The weathering is top notch, especially the micro scratches. It seems simple but it's actually pretty hard to do. It's not very easy making something look random and natural. The one part of the model that I feel is lacking is the chest eagle/skull. It just doesn't match the rest of the quality. It doesn't distract the eye too much though and overall I still really like this Black Templar. For the Emperor!

Be sure to check out more views of it on Cool Mini or Not and show the artist some love if you like it.

Don't forget that there is now a dedicated section on the Mengel Miniatures Forum for the Mini of the Week where you can discuss the latest model or suggest one of your own. There is an event coming up sometime soon that any painter will be highly interested in with opportunities for awesome prizes and other cool rewards. You'll have to be a member of the forum to participate though. It's free to sign up and only take a few seconds, so why not join today?

Until next time,

Tyler M.

What do you think of this model? If you have any models or have seen any around the web that you feel deserve to be the Mini of the Week feel free to send them to me at tylerm@mengelminiatures.com with the title "Mini of the Week" and a brief description of how you painted it or a link to where you found it. There is also a dedicated board on the Mengel Miniatures Forum for Mini of the Week where you can discuss past entries or post of minis you think are deserving of the title.

HOBBY: Knowing When to Adapt Your Project

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We've all done it, started on a project with an idea that may have been a little over ambitious. There comes a point where you must either concede and adapt or push through and finish it regardless. The trick is knowing when to pick which option.



This has happened to me several times. I'll go into a hobby project with some grand idea and about half way through realize it either won't work or I just don't have the skills yet to pull it off. The later is the harder to admit. While you need to practice something to get good at it, a competition model or center piece for your army may not be the best choice to practice on. It always hurts to paint a model to the best of your ability and there is just that one part the doesn't live up to the rest of it in quality.

My concept I made in Photoshop

When I started on this Chaos Lord for the 2013 Golden Demons what I originally envisioned was somewhat different from my final model. As you can see he was originally intended to have a banner. I even bought the parts for the banner and started painting it. The problem came when I got to painting the design on the banner. I couldn't come up with an idea I liked enough. I like my banners to fit in with the idea of Warhammer being a "real world." That means none of that heavy metal inspired stuff that shows off your freehand skills so well but makes absolutely no sense for a warrior of chaos to be carrying. I don't think they know who Iron Maiden is.


Without any solid ideas I knew the banner would end up hurting the model more then it would help it. So I ditched it, half painted and all. At this point I ordered some of the Chaos Knights weapons and found a suitable ax head to replace the banner. Luckily for me I had painted the model in parts, which meant the banner top was already separate so I didn't need to tear it off. By knowing when to give up on my initial idea and adapt to something new the model ended up being a very strong piece and is still one of my favorites that I have done.


You can see there are other things I changed along the way as well, such as adding fur to the cloak and the base from lava to snow.


My entry that actually ended up winning that year, my Plaguebearer squad, had a somewhat elaborate display base. You can see my initial sketch above. I made the whole trench and elevated ground and decided that it just wasn't working. The idea was fine, but it was the materials I had used to make it that didn't work. The edges just weren't smooth enough. So after asking around for some advice I started from scratch. 

My aborted attempt.
This time I took a little more time getting the basics right. I used wood for my frame instead of plasticard so I was able to sand it as smooth as I needed. All of the other ideas and concepts carried over into the new one. 


It took a lot more time to completely re-do it, but who knows if I would have won if I had just kept going on the first attempt. I know for sure that I wouldn't have been as happy with the final model. 

Lately I came across this issue again with my newest project. Without giving too much away, I had to completely re-do one part of the model three times before I was happy with it. If you follow me on Twitter or check out the Forums you'll know what I am talking about (hey, what a great reason to do both of those things!). It may be hard to admit defeat and either start over, or at the very least tweak your project, but more often then not it will result in a stronger finished model. When you are already investing all of this time and energy into painting you may as well ensure you're happy with it in the end.

In other news, I have added an End Times button to the top of the page. Now you can now easily peruse all of the End Times related articles on the site with one click. Once the End Times wrap up this may go away, but we'll see how popular it is.

Until next time,

Tyler M.



GALLERY: Valten, Exalted of Sigmar

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I have had this model for almost a decade now and have never had a good reason to paint it. With the End Times and republishing of his rules I figured now was as good a time as any. This guy was a lot of fun to paint and yet a complete pain at the same time.




This model was the culmination of several other painting projects. What do I mean by that? Well, I don't think I would be nearly as good at painting the blue if I hadn't worked on my Astral Claw Sternguard beforehand. Same with the gold. I learned a lot on how to handle those colors from my Marines. Angron didn't hurt either, since I had to teach myself the best way to use colored glazes to enhance the gold and brass when I painted him.


I painted the gold using Gehenna's Gold as my main color with Balthasar Gold acting as the basecoat and darker recesses. I also used a good amount of Lahmian Medium in my washes to get a much subtler effect. I will probably do a step by step tutorial in the future the next time I paint this much gold. A quick break down is Balthasar, washed with an Agrax/Lahmian Medium mix. This was then layered with Gehenna's and highlighted up by mixing in Runefang Steel. I also used glazes of Reikland Fleshshade and Leviathan Purple (the old GW purple wash) on parts of it to add more dimension and variety to the gold. The areas that had a "hammered" texture on them got a few more glazes then the rest to make them stand out more.


I wanted to make sure his cloak looked just as good as the rest of him. With something this textured and metallic the tendency is to rely on a drybrush to do most of the work for you. Instead I highlighted and shaded each individual scale. It's safe to say it took me awhile. I went for a blue tinge on it as well to give it that magical quality it deserves. The folds in the cloak made me pause for a moment as I tried to figure out the best way to shade them without destroying all my highlighting there. In the end I opted for a thicker wash of blue to keep that ethereal look but still give it deeper shadows.


I really like painting blonde hair since it's not something you see done very often. Usually when you see blonde hair on a model it tends to turn out more yellow then it would in real life. I found a guide in an old White Dwarf that taught me my current method. It's basically two colors, the old GW Desert Yellow and Ushabti Bone. I don't know what I'll do once I run out of Desert Yellow.


The hammer was the biggest pain for me. I originally wanted to paint it like it was glowing, similar to the new Karl Franz artwork in the Glottkin book. I painted once and was so unhappy with it I didn't even share any of the pictures with anyone. After stripping the paint off the hammer I painted it again, with a slightly toned down glow. I thought I could make it work and I messed around with it for a few days. 


You can see that I even painted the glow on the rest of the model. In the end I just wasn't happy with it. It was bringing down the quality of the whole model so I stripped it for a second time and painted it again, this time with no glow. That also meant I had to go back and repaint all of the areas on him that had a glow effect already. It took a lot more time to keep redoing it, but in the end it was worth the effort. This is what inspired my article on Monday. I am very happy with how he turned out and if I had just left it as is I would never have been happy with it. 


His base was fun to experiment with as well. I wanted to do something foresty since I have been doing so much sand and snow lately. I had the clump foliage and grass clumps but wanted leaf scatter as well. Secret Weapon Miniatures make some great leaves to use on bases, but I didn't want to wait a week or two to get it in. My solution was oregano. I ground it up and sprinkled it on the base. While it doesn't look like leaves, it certainly looks like the random vegetation you would find on a forest flow. Cheap and he smells great.


He also helped refine my photography and hopefully now I will be getting quicker at taking pictures of my models. It's all about learning how to use what equipment you have to the best of its ability. The black backgrounds are great for more dramatic photos while the white really shows off the colors and paint job. They both require a different amount of lights and set up, but together I think they really show off the model.


Valten is already up on Cool Mini or Not so make sure you vote for him. He is also for sale on Ebay, so if you want to have the Herald of Sigmar leading your Empire forces against Nagash, the Glottkin, or Archaon, go check out the auction here. There is also a link to it on the CMoN page. I almost don't want to get rid of him, but alas, that is why I painted him. Remember that I also take commissions. You can find a link to my commission info up in the top right corner. At the moment I can only take on smaller projects, such as single models or small units. If you are interested please send me an email at tylerm@mengelminiatures.com and I'll give you a quote.

Of course I have my new video for him as well. I am constantly trying to improve the quality of these. Soon I will have a real turntable to do actual videos, but until then I have some new editing software to help me. You may also notice the awesome music accompanying Valten. It has been graciously provided by none other then Adam Harvey, the composer from the Ultramarines movie and The Lord Inquisitor. You can follow him on his Facebook


If you would like to see these projects come together as I work on them be sure to register on the Mengel Miniatures Forum and follow me on Twitter. I post progress shots on both spots and go into more detail on them on the Forum.

Until next time,

Tyler M.






Mini of the Week 12-19-14

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Welcome back to Mini of the Week, where every Friday I will find a miniature from around the web that exemplifies an aspect of our hobby and share it with you.

Nurgle Maulerfiend by Kouzes on Blog de Kouzes

What can I say about this model except, wow! This guy is amazing. It's the perfect example of using a Fantasy model for 40k. The transition is almost seamless, you wouldn't even think this started life as a Fantasy mini. It certainly helps that the Maulerfiend armor plates fit so well with the Maggoth Lord model. The flesh is painted in such a fantastically rotting manner. It really is convincing. Nothing shows off disease and bruises better then pale skin. I would have added a bit more rust and chipping to the armor myself, but it looks great as is.

One of my favorite additions to the model is the use of the Maulerfiend mechanical tentacle as it's tongue. It mimics the original organic tongue so closely that it almost looks like it came that way. The mucus hanging off of it certainly helps too. Last but not least the base on this guy really helps to tie the whole thing together. The splashing of the water adds a sense of movement and weight to the mini while the, for lack of a better word, poopy color of it reinforces the Nurgle aspect of it. The only thing I would have added is something to show off the size of the Maulerfiend such as a skull near his feet. This model just has it all, with every part of it working together perfectly. Grandfather Nurgle would be proud.

Be sure to check out more views of it on Blog de Kouzes as well as some in progress shots and tips on how he did certain parts of it.

This is the first Mini of the Week that was suggested to me on the Forums, so thank you to user EdLo for bringing this guy to my attention! If you have a mini you think is worthy of being showcased go to the Mengel Miniatures Forum and post it in the Mini of the Week board. There is an event coming up sometime soon that any painter will be highly interested in with opportunities for awesome prizes and other cool rewards. You'll have to be a member of the forum to participate though.

It's free to sign up and only take a few seconds, so why not join today?

Until next time,

Tyler M.

What do you think of this model? If you have any models or have seen any around the web that you feel deserve to be the Mini of the Week feel free to send them to me at tylerm@mengelminiatures.com with the title "Mini of the Week" and a brief description of how you painted it or a link to where you found it. There is also a dedicated board on the Mengel Miniatures Forum for Mini of the Week where you can discuss past entries or post of minis you think are deserving of the title.

LORE: The 13th Black Crusade

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Do you remember when Eldrad died, or when Abaddon had obtained the mysterious object from the center of the Eye known as the Heart of Chaos? With the End Times shaking up the Fantasy world right now, I figured it would be worth pulling out this older article on the largest, most momentous event in 40k history that has now, never happened.

Since I started 40k in 2000 there have been 2 major events, Armageddon and the Black Crusade. Both were world wide campaigns that lasted an entire summer and whose outcomes were ultimately decided by the games played by hobbyists everywhere. The only difference between the 2 is only one of them still exists in 40k lore. For one reason or another Abaddon's greatest victory seems to have been retconned out of existence. Before I get into the politics of its real world situation lets take a look back at how the crusade unfolded.


Betrayal

At first there were only hints and whispers at what was to come. Space Hulks began spewing forth from the Warp into the Cadian Sector carrying with them the Plague of Unbelief. A deadly virus that killed all who contracted it and spread quickly through the fleet before making its way to many of the planets. These worlds quickly fell into anarchy and Chaos cults sprang up as those previously killed from the virus soon reanimated as Plague Zombies. These disparate populations were whipped into a fervor by a man claiming to be the Voice of the Emperor, an elusive figure who evaded all attempts at capture. All in all Chaos  

The Imperium was not blind to these ominous signs though and began massing it forces in preparation for the hammer blow they knew was going to be coming. Every Cadian regiment was called back to their home world for a muster on the Tyrok Fields. The Cadian high command recieved each regiment as it landed, and here the Volscani Cataphracts carved their name into history. In a single act of betrayal they opened fire on the Leviathan's of the Cadian high command knocking out their void shields before boarding them and slaughtering them to a man. The traitorous forces were defeated when Ursarkar E. Creed took command of the surviving Cadian forces and it was after this event that he was declared Lord Castellan. 


Total War 

Strike teams of Kasrkin were sent into the Eye of Terror to probe for clues to when the forces of Chaos would strike. They eventually became stranded on the demon world of Urthwart and as they looked up into the heavens they saw the dreaded Planet Killer approach just before it annihilated them. With the destruction of the world the massed forces of Chaos spewed forth from the Eye with two captured Blackstone Fortresses in tow. The Imperial armada was quick to try and intercept them but were outmatched and destroyed. Admiral Quarren escaped with the remnants of the Imperials but the way to Cadia was now open for Abaddon.

Typhus led his forces into the Agripinaa sector and nearly brought them to ruin were it not for the intervention of the Howling Griffons. The battles becoming a grueling ordeal of trench warfare in near inhospitable conditions. Meanwhile the Emperor's Children, Night Lords and Alpha Legion raided and pillaged across the other sectors. With the entire region embroiled in conflict Abaddon pushed straight for the Cadian system. The outer defenses of the system quickly collapsed and Chaos gained the foothold it needed, capturing the prison world of St. Josmane's Hope to bolster it's forces. Meanwhile the Iron Hand's home world of Medusa was invaded and the entirety of the Chapter was forced to defend it in the largest tank battle since Tallarn.


End Game

Abaddon unleashed a barrage on Cadia so powerful it shook its very foundations before drowning it's surface in endless tides of traitors. While the traitors besieged the surface the Imperial Navy broke the blockade surrounding many of the sectors bringing much needed reinforcements. Many of these reinforcements took the form of Space Marine Chapters. The Blood Angels assaulted the largest horde of World Eaters in living memory while the Space Wolves and Dark Angels teamed up to take on Typhus and the Death Guard. Just as things started to go the Imperium's way Erebus enacted a dark ritual sacrificing millions to engulf all of the sectors in warp storms virtually ending all interstellar traffic in the region. 

Without Imperial aid the Agripinna sector fell into ruin at Typhus' hands, he even turned the world of Ulthor into his own personal demon world outside of the eye. In a last ditch effort Eldrad Ulthuan led a strike force onto a Blackstone Fortress that was tearing apart the surface of Cadia. As he melded with the Fortress' heart he realized what a horrible mistake he had made as his soul was devoured by the Greater Demon of Slaanesh that now made it home. The surface of the planet was heavily contested and Imperial command had to abandon many of the Kasrs, or cities, and retreat to the opposite side of the world. Although Chaos had a firm control on many of the planets the Imperium now controlled the space lanes, leaving the area largely contested. 

It is rumored that Abaddon's chief sorceror travelled to the center of the Eye of Terror and obtained a near mythical object known as the Heart of Chaos for his master. What this object is and does no one knows, but it cannot be good. The Eldar succeeded in repelling Ahriman and the Thousand Sons from the webway and even recaptured several crone worlds. It is also reported that a craftworld that had been lost within the Eye since the fall has suddenly reappeared with its ghostly warriors. At some point during this whole ordeal the highly suspect Relictor's chapter was declared Excommunicate Traitoris and their space faring fortress monastery was assaulted by an Inquisitorial task force that spread the remnants of the chapter into the Eye. Even though the Tau were on the other side of the galaxy they took the opportunity while the Imperium was distracted to launch their Third Sphere of expansion which was the most successful gain by any faction.


 Aftermath and the Current State of 40k

The results of the Black Crusade campaign were somewhat controversial since it was promised that it would directly affect the future state of the lore. The issue was that it ended in a stalemate with Chaos holding the planets and the Imperium the space lanes. Despite this the results held for a few years with Games Workshop even publishing a background book on it.

This is an amazing book by the way.

Although now it seems that the entire event has been retconned out of existence. Every 6th edition book makes it seems as though the 13th Black Crusade is just about to start, a minute to midnight type situation. I personally feel like this is very disappointing since it was such an important and well done part of the lore. Games Workshop has not said for sure that it has been retconned but when Aaron Dembski-Bowden was asked about a possible 4th book in his Night Lords series he stated how it would be pretty hard since it ends right before the start of the Crusade and they are not allowed to write past that point.

The 6th Edition Chaos Marine Codex makes no mention of the crusade happening and again makes it appear that we are right on the brink. It even mentions how the Demon Primarchs are reported to be leading their legions again in preparation for the Crusade. Again this seems like a misstep to me as it has been inferred that the Primarchs had their shot and failed in the Heresy and now it is their children's turn in the form of Abaddon, Typhus, Kharn, Ahriman, etc. This seems like a much more interesting idea and the Primarchs are most likely just being talked about again due to the popularity of the Horus Heresy series. If reports are to be believed from the new Eldar codex Eldrad has also been revived with his sacrifice written out.

Despite their attempts to erase this event they have done a somewhat uneven job at it. In the novel Atlas Infernal about Inquisitor Czevak the events seem to take place after his imprisonment by Ahriman, which took place during the Crusade. There is also a rogue Relictor marine in it who makes mention of the disbanding of his chapter.


The Ciaphas Cain novels are another discrepancy as they are written as memoirs in the 42nd millenium after the end of the Black Crusade. Several of the stories take place during the Crusade as well. Creed is still the Lord Castellan in the current Imperial Guard codex and the Tau Third Sphere expansion is currently under way in their's. It seems as though GW is picking and choosing what elements they want to keep and what they want to do away with. It all leaves me a little confused as I don't know whether the Crusade is in the opening phases right now with the betrayal on the Tyrok fields and the Plague of Unbelief already having happened or if we are even before all of that. Is the Crusade's outcome predetermined? Have they merely turned the clock back with the intention of it playing out the exact same way or is it a whole new game. I would really like a definitive statement on this by GW to clear the air. I hope this is all just leading up to a repeat of the 13th Black Crusade but somehow I doubt it. I think their train of thought is all of the possible outcomes from it are more interesting then anything that could actually happen in a global campaign.

You can read a more detailed history of the Crusade on Lexicanum here.

Merry Christmas!

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Santa Logan Grimnar brings you tidings of joy...



...and the Emperor's retribution!

Merry Christmas everyone! 

To see more of this model check out Games Workshop: Chermside's Facebook page.

Until next time,

Tyler M.




Mini of the Week 12-26-14

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Welcome back to Mini of the Week, where every Friday I will find a miniature from around the web that exemplifies an aspect of our hobby and share it with you.


Konrad Curze by Warmaster Painting on CMoN
Nothing like following up some Holiday cheer with horribly mauled bodies. You can't expect much else from 40k Batman though, er, I mean Konrad Curze. All joking aside, this is an amazing rendition of the Night Haunter. All the colors are super smooth and very realistic looking. I love how it's just desaturated enough that it has that real world look to it but still pops. The lightning on the knees and shield emblems is just the right amount too. With Night Lords you can run the risk of overdoing it on the lightning effect, which is something you would definitely want to avoid on their Primarch. This model is really just the right amount of horrifying. I can definitely see people being terrified of this giant psychopath stalking them in the dark.

I think the face is my favorite part. It looks leaps and bounds better then the official Forge World paint job. When a face is sculpted as starkly as Konrad's you need to soften your shadows to make it still look realistic.This is a nice balance between more traditional miniature painting methods and the naturalistic style that Forge World goes with. What's most amazing about this mini to me is the speed in which it was painted. It was up on CMoN within a week or so of the model being released. It's not unheard of to see that quick of a turn around, but it's usually not at this quality. Ave Dominus Nox!

Be sure to check out more views of it on Cool Mini or Not and show the artist some love if you like it.

Don't forget that there is now a dedicated section on the Mengel Miniatures Forum for the Mini of the Week where you can discuss the latest model or suggest one of your own. There is an event coming up sometime soon that any painter will be highly interested in with opportunities for awesome prizes and other cool rewards. You'll have to be a member of the forum to participate though. It's free to sign up and only take a few seconds, so why not join today?

Until next time,

Tyler M.

What do you think of this model? If you have any models or have seen any around the web that you feel deserve to be the Mini of the Week feel free to send them to me at tylerm@mengelminiatures.com with the title "Mini of the Week" and a brief description of how you painted it or a link to where you found it. There is also a dedicated board on the Mengel Miniatures Forum for Mini of the Week where you can discuss past entries or post of minis you think are deserving of the title.





REVIEW: The Warhammer App

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As most of you probably already know by now, Games Workshop came out with a free App a month or so ago. The Warhammer App has had some time to develop since it was released so I figured now was a good time to give my initial review.



What is this Warhammer App you may be asking? Well, quite simply, it's a news app for Games Workshop. Every day it is updated with new stories, usually about three or four a day. These can range from the newest releases to little free extras such as mini painting guides.


While most of us probably already know what new stuff is coming out for the week, it is great for those of us who can't prowl the news and rumor sites. For me the most interesting stories are the ones about book releases or the free extras. I know that Black Library has always had free excerpts from its books for people to download, but I never really bothered before. Now that they put the option for this free download within an easily checked app and all I have to do is click a button on my phone, I have found myself reading a lot more of them.

Every now and then they also put out with cool free releases like mini painting guides or dataslates from old White Dwarfs. While some people may complain that a lot of it is recycled from older publications at the end of the day it's free, so if you do't want it, don't read it.


Another cool addition is that they now use this App to inform people when an older item is going to be pulled from production. In the past people would complain about how some of the older Forge World books and models would suddenly disappear for good from the website without any warning. Now through a quick update on the App they can let everyone know when there are only a few 100 left. It's a win for everyone.


Don't want to see the stories about the new releases? Don't worry, they have a filter at the top so you can pick what type of stories you see. You can also change it over to only show you stuff you haven't already read.

All in all this App is pretty cool. It keeps you up to date with what's going on in every aspect of the GW world and even throws you a few cool extras. Considering this App is free I don't see why you wouldn't download it if you are a 40k or Fantasy fan. The only downside is that at the moment it's for Apple only. There is a ton of potential for GW to use this App to give even more great content to it's fans and so far they have a good foundation laid out. Did I mention that it's free?

Final Score - 4/5 
It's a good start with plenty of room to grow.

Until next time,

Tyler M.

GALLERY: Astral Claws Battle-Brother Gibil

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My Sternguard squad for my Astral Claws has been a real slow burn project. I started them right when the unit came out in plastic and have been working my way through them ever since. The newest member to join their ranks is the heavy flamer toting Battle-Brother Gibil.



I had started this guy almost half a year ago. All of his silver armor was done except for the battle damage and then he was left to sit on my pending projects shelf and stare at me in disapproval. About a month ago I was waiting for something to dry and picked up this guy to entertain myself. What was meant to be a minor painting session of maybe finishing up the silver turned into a week long project that saw him completely done.



One of my favorite parts to paint on these guys is the blue. The basecoat is a mix I made up a few years ago of about one half Regal Blue and one half Enchanted Blue. I then shade it with either P3 Armor Wash on the hard surfaces or a mix of my basecoat and black for the cloth. These are then highlighted by mixing in Ushabti Bone. The armor panels are pretty straight forward but the cloth has a ton of blending and going back and forth between steps until it's just right.



The gold on this guy was also a nice way for me to get back into the swing of that color for Valten, who was painted next. My Astral Claws have really taught me how to master metallics. This is probably one of the reasons I don't like to do NMM (non-metallic metals).



Unfortunately I feel like Gibil suffers from "least interesting pose in the unit" syndrome. On his own he looks pretty cool, but compared to the rest he just lacks dynamism. This is of course due to his massive heavy flamer, which also blocks a lot of the really nice detail on his chest, knees and loincloth. While it makes him suffer a bit individually, I do think it helps the squad as a whole and gives them a member who is really solid and imposing.



My plan is to finish up the last remaining member, the Sargent, and a conversion I have made for Captain Corien Sumatris, and enter them as a unit into the Crystal Brush. I only have three months left to go and still have my main entry to complete, so we'll see how it goes. I have a few ideas for other models to enter which either require no work or just minor touch ups, so my hope is to have five or six entries total.


Below you can see the video for Battle-Brother Gibil. The music has once again been provided by the very talented Adam Harvey. You can follow him on his Facebook page. This particular song is actually from the newest trailer for The Lord Inquisitor.



When I first started this army I decided to give each and every marine a name and a small back story to make them truly unique. Gibil, by the way, is a Babylonian fire god. I thought it was a fitting name.

Battle-Brother Gibil


Gibil started his career within the Astral Claws as many did. He was a loyal and dedicated Space Marine, willing to give his life for the Emperor and the Imperium. When Huron became Chapter Master, Gibil had only just been promoted to full Battle-Brother from the ranks of the scouts. Displaying remarkable aptitude he was quickly promoted to the third company. He served with distinction, helping Huron in his quest to cleanse the Maelstrom. When an Astral Claw strike force was ambushed by the vile Eldar Gibil's squad was cut off and faced with almost certain defeat. Once the squad's flamer bearer was brought low Gibil retrieved the weapon and proceeded to immolate the remaining xenos, saving the lives of his surviving squad mates. This action saw him promoted to the ranks of the first company and the Sternguard.  Once Huron declared war against the Imperium he was reassigned to the ranks of the Retaliators. At first he was wary about the changes he saw occurring within his Chapter. He didn't understand some of the darker urges taking over his Brothers or their complete disdain for mortals. He was deeply conflicted. These were his Brothers whom he would gladly die for, but he could not abide by their choices. On several occasions he came close to trading blows with his fellow marines. After the Astral Claws began losing ground and started pulling back towards Badab, Gibil was finally given his chance at redemption.

Not wanting to follow his Brothers into damnation but unable to turn against them he sold his life during a particularly brutal boarding action. A Red Scorpions fleet had them caught completely off guard as they prepared to make the jump to the warp near the outermost edge of Badab controlled space. While the majority of the Astral Claw fleet was able to withdraw safely, the strike cruiser carrying Gibil's squad was hit with boarding torpedoes as they fled. As the loyalist marines tore their way to the bridge, Gibil stood defiant, blocking their path in the final hallway. Arming himself with his Heavy Flamer and a reserve bolter and combat knife, he stood on his own to allow his squad time to circumvent the attackers. By the time Buvalu and the others made it through the ships twisting corridors to attack the Red Scorpion's rear only a few still stood. The rest littered the floor as burnt and charred corpses. Unfortunately it was to late to save Gibil, who laid unmoving, slumped against the far wall, his promethium tanks empty and his body riddled with bolt holes. Thus was his tortured conscience laid to rest, serving his Chapter to the last and ending his betrayal of the Imperium.

Post-Badab War: While initial reports stated that Gibil died defending against a boarding action in the closing phases of the war, Inquistorial reports compiled from first hand accounts and numerous interrogations point to a much darker fate. According to several chapter serfs captured after the fall of Badab, Gibil did not actually perish. When he was found slumped against the wall, the faintest trace of life still lingered within him. Although he would remain out of action for the remainder of the war, it appears he was kept alive within the Chapter's Apothecarium in a comatose state. As fate would have it the strike cruiser he was aboard was used by the traitors to flee the Imperium's wrath. Further accounts tell of how any attempts to awake him by traditional methods once within the safety of the Maelstrom were met with failure. Not wanting to waste a valuable Astartes with so few numbers remaining, Huron authorized a dark ritual to revive Gibil. While none of this can be verified as completely true, battlefield reports indicate a horribly possessed and warped Red Corsair matching Gibil's description. This marine seems to throw himself headfirst into the enemy lines, spouting green warp flame from his twisted form. He seems intent on seeking his death and is only restrained by his Brothers bodily hauling him back with chains and sorcery. Whether this is in fact Gibil, or if any of his souls remains may never be discovered.

Until next time,

Tyler M.


Mini of the Week 1-2-15

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Welcome back to Mini of the Week, where every Friday I will find a miniature from around the web that exemplifies an aspect of our hobby and share it with you.



Dark Elf Warlock by Lan Studio

As you may have noticed from past entries I really like subtly converted models. This is definitely one of those. I could very well see this being an official GW Dark Elf Warlock model. The paint job reminds me of the 'Eavy Metal style too. Everything is very smooth and crisp, it doesn't hurt that it uses the studio color scheme either. The skin has hints of purple in it too which ties it into the cloth on the model and gives the model an overall color tint.

The OSL (object source lighting) on his arm from the flames is top notch and subtle enough that it doesn't overwhelm the rest of the model. I would be interested in finding out what parts were used to make this model, especially the torso and arms. The staff is also very distinctive and pretty much screams Dark Elf. The only thing that seems a little off to me is the choice of head. It looks good enough, but something about the mohawk and bandana just seems a little odd to me. There's not much more I can say about this model, it's just very nicely done and a great conversion.

Be sure to check out more views of it on Cool Mini or Not and show the artist some love if you like it.

Don't forget that there is now a dedicated section on the Mengel Miniatures Forum for the Mini of the Week where you can discuss the latest model or suggest one of your own. There is an event coming up next week that any painter will be highly interested in with opportunities for awesome prizes and other cool rewards. You'll have to be a member of the forum to participate though. It's free to sign up and only take a few seconds, so why not join today?

Until next time,

Tyler M.

What do you think of this model? If you have any models or have seen any around the web that you feel deserve to be the Mini of the Week feel free to send them to me at tylerm@mengelminiatures.com with the title "Mini of the Week" and a brief description of how you painted it or a link to where you found it. There is also a dedicated board on the Mengel Miniatures Forum for Mini of the Week where you can discuss past entries or post of minis you think are deserving of the title.

The First Mengel Miniatures Painting Competition!

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Today is the start of the first ever Mengel Miniatures Painting Competition! So grab your paint brushes, get your models ready, and keep reading for the rules and prizes that await.

I have been waiting to announce this for awhile now. I figured, what suits a hobby painting site better then a painting competition? So today kicks off the start of a new one for Mengel Miniatures. I am going to keep it simple for the first go around, that means only two categories; single mini and unit/large model. This can encompass any game system or miniature line. February 2nd will be the closing date for submissions and then they will be judged and the winners announced the following week.

Here is a complete breakdown of the rules:

- All entries must be something you are either working on now or something you start specifically for the competition. That means you can't enter models that you have finished a year ago. If you want to update or change an older model that would be allowed as well. This is to encourage new hobbying.

- All participants must register on the Mengel Miniatures Forum. You must make at least one post on the W.I.P. board announcing your entry. I highly encourage keeping a log of your project on the forum, but beyond that first topic post you are not required to update it further if you do not want to.

- Each participant is allowed one entry per category.

- The categories are:


Single Miniature:
Any infantry sized model that falls within a standard human size. Examples could be a Space Marine, Terminator, Ogre, Ork (or Orc) or anything roughly that size. You can also enter a mounted model as long as the mount is no larger then a horse or a motorcycle. The base can be no larger then 60mm in diameter. This is to allow some use of diorama elements if wanted.


Unit/Large Model: 
Any group of models or an exceptionally large model such as a monster or vehicle. This also includes any models mounted on monsters. Units can be on a display base if you wish. There is no limit on base size, but please keep it appropriate for the model's size.

- There will be a first, second, and third place winner for each category. All three winners for each category will get showcased on this site as well as possible other sites.

- One overall winner for the entire competition will be chosen who will receive the sold out End Times Magic Spell Cards as a prize. This is the paper version that is going for as high as $45 on eBay, not the electronic version currently available.


- There will also be a People's Choice winner selected. All of the entries will be posted on Twitter and Facebook by myself. The number of Favorites and Likes from each will be compiled and the entry with the most will be the winner. This will be announced at the same time as the rest.

- Final entries can be submitted on the Forum in the Gallery board with the words Painting Competition somewhere in the title or emailed to me directly at TylerM@mengelminiatures.com with the subject line "Painting Competition Entry".

- You must be able to prove the model is your own, either by having the W.I.P. thread on the forum showing your progress or with a picture of you holding it when it's submitted.

- All final entries must be received by end of day on February 2nd.

I think that about wraps it up for the rules right now. So start getting those entries ready. I look forward to seeing what everyone comes up with.

Until next time,

Tyler M.






REVIEW: The Curse of Khaine

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The Curse of Khaine is the latest novel in the End Times series, this time brought to us by Gav Thorpe. I think this is my favorite book in the series so far, despite my aversion to all things pointy eared.


The Curse of Khaine is unique in the fact that the story is entirely from the viewpoint of Malekith. This suits it well, allowing us to see the entire events of the Khaine story arc without anything feeling condensed or glossed over. We only see the events that Malekith was present for, which is most of them. It avoids some of the sprawl that The Fall of Altdorf suffered from and the incompleteness that The Return of Nagash had. To be fair though, the Nagash story was much longer then the other two and would have had to have been probably two or three books to cover the whole affair.

The plot line pretty much mirrors what already happened in the Khaine book. We start on Nagarroth with Malekith having to face down the Chaos horde invading his adopted land. While we don't see very much in the way of Dark Elf vs Chaos action, we do get to see a little more of the inner working of the Dark Elf race. This whole book is much more character driven as opposed to relying on large battles, although we have those as well. I prefer books like this, and it gives us more chances to see how the Witch King views and interacts with the world. One of my favorite relationships is his and Kouran's, his bodyguard and the only person he allows to carry a weapon in his presence. The action on Naggaroth ends with him marching on Ghrond to confront his mother, Morathi, and make her account for her lack of warning about the invasion. Man, what a twisted relationship.


Almost every chapter also contains a flash back to some point in Malekith's past as well. These don't go in chronological order, but always adds a new layer of understanding to what's going on in the present. It really is a great little mechanic, not only does it give you more insight into his past (I haven't read the Sundering trilogy), but it also fleshes out the main story more. One of my favorite bits is when he is recalling a time as a child when he would sit next to his father Aenarion in the throne room. It's just weird seeing someone who is typically as evil as the Witch King as a child. Not only that, but a child who is loved by his father, loves his father, and who was promised the throne. It instantly made him a more real person for me. It's a bit of humanization you don't often see in Warhammer.


Once the action shifts to Ulthuan the first action we see is the battle for Eagle Gate. The battle itself is well written and entertaining, but one of my favorite parts is in the aftermath with Malus Darkblade. It's just a small moment, and clearly meant to tie into the Darkblade book that's coming out in a month or so, but it was highly entertaining. Without giving too much away, I'll just say that Malus is very confused throughout the whole process. This battle also introduces us to Teclis and Imrik, the High Elf side of the story. Imrik is a rather interesting character. He is honorable and committed to the path he chose of supporting Malekith, but also very clearly torn about betraying his people. This also forces the Witch King to be more diplomatic then normal. His usual position of killing anyone who disagrees with him won't work here. Instead he must be careful with Imrik, keeping him separated from the druchii and making sure to not give him assignments that would test his loyalty too much. Teclis on the other hand, always seems a bit underhanded and tired by the whole affair. You are never sure what angle he is really playing, and clearly doesn't care about Malekith as a person at all. It was hard for me to sympathize with the mage until the climatic scene of the book.

I don't want to give too much away for anyone who hasn't read the Khaine book, but the plot really does follow it very closely. Some of the best parts are Malekith's duels with Tyrion and the fear he feels towards the Elven prince. They had the risk of being stale and by the numbers, but I really liked them. One of the biggest changes from the Khaine story isn't really a change at all. At one point Malekith is incapacitated for a lengthy period of time and must stay in Caledor while the war wages on without him. This means a lot of the battles from the End Times book in the latter half of the war are only mentioned in passing. It may seem like a detriment at first, but it really gives us an interesting look at Malekith's frustration of being sidelined and his struggle with learning how to be a king to not just the druchii, but the High and Wood Elves as well. He's still the same old Malekith with a short temper, but he knows he must be more even handed with his rule and look out for the best interest of the entire race. This means preserving as many lives as he can, a pretty drastic change for a Dark Elf.

Overall I really liked this novel. It has made me invested in Malekith as a character and actually care about the Elves. I'm not going to lie, they are not one of my favorite Fantasy factions, but after this book and Khaine I am really interested in seeing where they go. There is one small inconsistency with the End Times book, and that is Kouran Darkhand. His fate differs from what we read in the main Khaine book, but it's not too distracting as he doesn't feature much in the second half of the novel and is only mentioned in passing once or twice.

While the hardcover is no longer available, you can still get the e-book version and a soft cover version will be coming out on April 7th.

All hail the Eternity King!

Overall Score - 5/5

Until next time,

Tyler M.

Mini of the Week 1-9-15

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Welcome back to Mini of the Week, where every Friday I will find a miniature from around the web that exemplifies an aspect of our hobby and share it with you.

Exalted Vermin Lord by ago on CMoN
What better way to celebrate the release of End Times: Thanquol then to show of some great Skaven miniatures. Today's mini is even more relevant since it is an "older" version of the Vermin Lord. I put that in quotations since it's the Forge World version and still a great sculpt. This model lends itself to some great paint jobs with the warp stone embedded in it's side allowing for some cool glow effects. This hobbyist didn't disappoint either, with the bright green glow contrasted nicely with the desiccated flesh beneath it. 

In fact the skin is my favorite part. They achieved a really great sickly, pale, and tortured look on all of the skin. I just love how raw it gets as it nears the spine. It really conveys a sense of disease and sickness, which is of course a good fit for a giant rat. The plinth used for display is also a nice touch. It's not perfectly smooth and polished, but instead somewhat ravaged and used look, just like the Vermin Lord sitting atop it. I'm almost tempted to say I like this model more then the new Vermin Lords released by GW. It carries more of a sense of real world malice, although the new ones are pretty great too. Regardless, this hobbyist did the model justice and more with their paint job. Any Skaven horde would be honored to have this guy leading them towards the doom of man.

Be sure to check out more views of it on Cool Mini or Not and show the artist some love if you like it.

Don't forget that the Mengel Miniatures Painting Competition is up and running now. For full rules check out this post. The first step to entering is registering on the Forums and creating a post for your entry on the W.I.P. board. We already have a few entries in progress there, and they look pretty awesome!

Until next time,

Tyler M.

What do you think of this model? If you have any models or have seen any around the web that you feel deserve to be the Mini of the Week feel free to send them to me at tylerm@mengelminiatures.com with the title "Mini of the Week" and a brief description of how you painted it or a link to where you found it. There is also a dedicated board on the Mengel Miniatures Forum for Mini of the Week where you can discuss past entries or post of minis you think are deserving of the title.

Bloody Angels, Rats, & the Mengel Miniatures Store!

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Today I have launched the Mengel Miniatures Store! It is where I will post up any models I have painted for sale on eBay as well as older models I find in my collection. Don't worry, I have more then just an announcement for you today, keep reading to see some of the scions of Sanguinius.



You can find the link for the Store in the top right corner of the website, right underneath the Forum and Painting Studio buttons. Every now and then I paint up a model specifically to sell, such as Valten. These go up on eBay and now I will be posting a link, picture, and starting price on my store page. 

To kick off the start of it I have quite a few older models from my collection in there that I decided to part with. As much as I would like to hang on to all of them, there comes a point where you have to decide whether you really need them anymore. One upside to this is that it forced me to take high quality pictures of some models that have never seen the sight of my photo booth before. 


My Flesh Tearers have been in my collection for awhile now. I started them back around the time that the 5th edition Blood Angels codex came out but only made it to four models. My friends and I originally planned on going to Adepticon that year for the team tournament with a Blood Angel themed force. 


I really love the look and lore of the sons of Amit, and those new Blood Angel kits were the best we had seen at the time. I wanted to give them a brutal yet elegant appearance so they still tied into their parent Chapter.


The painting formula for them involved a Red Gore base highlighted up with Vomit Brown and a final glaze of a Purple Wash. Unfortunately the purple wash was pretty inconsistent and would sometimes leave spots and "tide marks" that I would have to fix later. 


These are still pretty close to my basic Marine painting standard that I use now, although there are definitely things I have improved upon. It mostly just involves having become better at making thinner highlights.


These guys were my first step into applying battle damage on models. It was a valuable learning experience, teaching me to refine it more. The guy above was particularly fun as he let me explore the Flesh Tearers more brutal aspects. I took the chain axe from the Bezerkers kit and sculpted a mohawk to make him look more intense.


This was also my first time that I painted a glow effect into the jump packs. I still use this same formula today. It's a light grey base coat, followed by a wash of Blue. This is then re-layered with the same grey and highlighted with white. I also made sure to put white in the "hottest" areas where the flames would come out. The final step is to give the whole thing a thin glaze of blue. It's pretty simple but looks great.


This is a force I would love to finish but I just don't see myself ever having the time. I still have my Astral Claws, more 40k Nurgle forces, my Tomb Kings, Orcs and Goblins, several Primarchs, Dreadfleet, Space Hulk, and an untold number of other random projects to get through. I do have Gabriel Seth still sitting unpainted though, so maybe we will at least see him get some paint at some point.


I also have this guy, he's probably over a decade old, so the paint job is not the best. I still really like it though. He was my attempt at converting a Hrud, back when they were still described as being Skaven in space for the most part.


The base model was some special character from the old book whose name I can't remember. I took the mechanical arm from a Necron Flayed One and the plasma pistol from the Bezerker kit. The bionic eye, base and small rats were all sculpted. I also did one or two basic Hrud models from Gutter Runners but have since lost them.


These guys and more including Valten, the Imperial Fist from my painting tutorial, a Plague Marine in pre-heresy colors and a plethora of other older models are all for sale now in the store. I won't do future posts like this specifically for the store, but if I have a particularly good model I will probably throw a shout out into whatever post is going up that day. Otherwise just check it out periodically to see what's available, I'll be updating it as models sell so it will stay accurate with what's available.

Until next time,

Tyler M.








Road to the Crystal Brush: Part 1

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For the past two years I have entered into the US Golden Demons. Sadly this year they are no more but that won't stop me from competing. Having already started on my entry before I learned of the cancellation it's off to the Crystal Brushes with my Tomb King.

This model technically started all the way back in 2012. I had just started collecting Tomb Kings and came up with the idea of a chariot pulled by constructs after I saw someone do something similar by just using the High Elf lions. The idea really stuck with me, but I wanted to make mine even more in the style of Khemri. After searching around on the GW site for awhile I came across the Ogre Sabertusk models. They were perfect for my base model. I put an order in for them at my local hobby store, but sadly the order took several months to come in and I ended up painting the Savage Orc warboss for that year's Demons.


I have been sitting on those Sabretusks ever since and when it came time for me to pick an idea for 2014 I decided to give it a go. I got ahold of the heads from the Screaming Skull Catapults to use for the constructs. Luckily they were the perfect size. Using the Warsphinx as a guide I started by swapping out the head.


I copied the rib pattern on the sides and added the cowl, cuffs and scarab decorations. This is also the project that taught me how to sculpt skull icons. There are a ton on the constructs. When it came time for the tail I used the scorpions that come with the Warsphinx kit. Again I was really lucky with how well they matched up size wise.


The last thing I added to them were the hieroglyphs in their shoulders. The actual hieroglyp piece comes from the Tomb Guard shields, which I carefully cut out. I used a dremmel to make the niche for them. It was actually fairly easy. The hardest part was making the hieroglyph piece thinner to fit. With the constructs done for the moment I moved onto the chariot and King. There was only one choice on what model I would use, Settra of course. The chariot itself isn't really converted at all. I only had to shorten the yoke a bit to accommodate the constructs instead of horses.


The king had his hat cut off and a new one sculpted. I mostly did this to distance him from Settra in looks. His new hat was based off actual Egyptian crowns with the snake bit coming from the Necropolis Knights banner top. The hardest thing for me to do was to cut his face off. I love the Settra sculpt and think it has a ton of character to it, but I knew I wanted a death mask. The mask itself came from the Tomb Guard box and had a chunk cracked off the bottom so I could still see parts of Settra's face through it.


The arms come from the plastic Tomb King that comes with the Warsphinx, the sword from Settra and the reins are plasticard. His cape is actually the banner the chariot model.


Now that left me without a banner, enter Settra's actual cape. I really like the look of the scarabs crawling all over it and since it has a larger blank space it gives me more room for free hand. The base is made from a rock I picked up in Cinque Terra, Italy. Lots of slate laying around there.


The last step I did before priming it was to figure out a way to attach the yoke to the constructs. I really wanted it to look like they were pulling the chariot and not just having the yoke floating above them like the standard Tomb King chariot. Using a piece of plastic tubing and some more green stuff I decided to make it look like it's attached directly to them instead of strapped on like it would be for a horse.


I have started painting him finally since I only have about two month left until the Crystal Brush competition. I primed the base with a bone primer, the constructs, king, and banner with black, and the chariot and wheels with grey. I chose each primer to compliment the majority color each part will be painted. This will hopefully make the whole process a little faster so I'm not working my mostly white, gold and blue chariot up from a black basecoat. 


In part two I will start going over my painting progress so far. There is a little sneak peak above and you can also follow me on Twitter where I post regular updates on it. If you have any questions about the build at all let me know in the comments and I'll make sure to answer them in a future post.

Until next time,

Tyler M.




Mini of the Week 1-16-15

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Welcome back to Mini of the Week, where every Friday I will find a miniature from around the web that exemplifies an aspect of our hobby and share it with you.

Putrid Warrior by KiK on Cool Mini or Not
What can I say, I really love all the End Times models and the Putrid Blightkings have to be one of my favorite. I haven't seen many super high quality paint jobs on them yet, since most of what I've seen out there was somewhat rushed so they could sell them within a week or so of release. This guy though is awesome. It's classic Nurgle green, which some people don't like thinking it's too cartoony. For me though, it really fits. All the colors are blended as smoothly as you would expect from a display model. The hobbyist really has some fun with the angles on the armor plates too. I love the switching from super bright to really dark as it bends around one of the edges. 

The non-metallic metals are top notch with some good rust effects and the skin is suitably diseased looking. There isn't anything that really stands out as being uniquely different from what we might see on other Nurgle models, but what is there is just really, really well done. I'm a sucker for the asymmetrical display bases as well. It makes the plinth more part of the model then just solely a framing instrument. I'm not really sure what is supposed to be going on with those glowing blobs on the dirt. I'm assuming it's just magical slime or something, but it looks good, suits the model, and shows off some glowing techniques. I wish there was just a little more to break up the brown of the dirt, but it doesn't really hurt the model at all. It could have just added a little something extra to it. The Nurgle symbol on the front of the plinth is a nice final touch too. I'm sure Papa Nurgle would be proud.

Be sure to check out more views of it on Cool Mini or Not and show the artist some love if you like it. You can also see more views of it on the artists own blog at Chestnut Ink.

Don't forget that the Mengel Miniatures Painting Competition is up and running now. For full rules check out this post. The first step to entering is registering on the Forums and creating a post for your entry on the W.I.P. board. We already have a few entries in progress there, and they look pretty awesome!

Until next time,

Tyler M.


What do you think of this model? If you have any models or have seen any around the web that you feel deserve to be the Mini of the Week feel free to send them to me at tylerm@mengelminiatures.com with the title "Mini of the Week" and a brief description of how you painted it or a link to where you found it. There is also a dedicated board on the Mengel Miniatures Forum for Mini of the Week where you can discuss past entries or post of minis you think are deserving of the title.


REVIEW: The End Times - Thanquol

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The End Times comes even closer to its conclusion with the release of The End Times: Thanquol this past weekend. As Archaon marches south the vile ratmen pour out from their underground lairs to bring the Old World to the brink of destruction.



Thanquol continues to benefit from the fantastic production values being put towards the End Times series. The cover art is great and the slipcase really makes it seem like a high quality book that anyone would want to display on their shelf. The only thing that looks slightly odd is the weird forest green color they chose to use on the binding. This may be a personal opinion, but I dislike this color the most out of any they have chosen so far. I understand that green is associated with the Skaven due to warpstone, but I would have gone with something a little more toxic looking. It is important to note that this is the first End Times hardcover release that didn't sell out within the first day and they also released the softcover version to stores at the same time. It looks like Games Workshop learned from their mistakes with the past books and upped the production run for this one.


Book one of course contains the story that is the meat of the series. Thanquol reminds me a bit more of Nagash, with the storyline veering across several conflicts and locations. Where as Glottkin and Khaine were more streamlined and isolated conflicts, with the Skaven uprising we get to see a much broader and epic cross section of the story. It starts with the invasion of Lustria in a truly epic fashion, goes to Karak Eight Peaks, on to more of the Dwarf holds, to Nuln, then to Middenheim before heading back to Lustria and the Dwarven realms to wrap up those stories.


The artwork is great again, but this time we see a few more recycled old pieces instead of newer art. Don't get me wrong, there are some fantastic pieces of art that are brand new to Thanquol, including a truly epic battle with the Lizardmen, a two page spread of the Skaven mustering their horde and a very ominous parting shot at the end that doesn't bode well for the forces of order. Despite this we also see a lot of recycled pieces from army books and even past End Times books.


Artwork from the old Lustrian campaign also makes an appearance, and if you were wondering why Valten faces off against Archaon at Middenheim yet again, it's so they can reuse the art from the Storm of Chaos campaign. None of this really detracts from the book, I was just hoping to see more new art. I think Nagash spoiled us in that regard.


The army profiles before each major battle look like they were done by the same artist that drew them in Khaine. Like I said in that review, I feel like this artist brings a lot more to the book then whoever they had for Nagash and Glottkin.


I particularly like the look of the Lizardmen in it, they really look like predatory creatures. Valten, Archaon and Golfag are some of my other favorites.


Like previously, Book two has all of the new rules, units and scenarios, but there are a few major changes this time out. First off, there is no new army list. This is pretty big considering everyone thought there would be a new "legion" army list in each book to start moving us towards the combined factions rumor we hear for 9th edition. In its place though we have the return of Battlescrolls. These are very similar to Dataslates for 40k, and we had them occasionally for Fantasy in the past, but GW seemed to have given up on them. Now they are back though, and with some cool new rules that I am very excited about. There are two formations for the Skaven; one for Thanquel and one for Queek Headtaker. There is also one formation for the Dwarfs, one for the Lizardmen and one for the Empire featuring Valten. Each of these are themed around a specific battle and event from the storyline with special rules that help reflect what happened better. You are required to take a certain selection of units, which are specified in the Battlescroll, to get access to the special rules. The coolest thing for me though is the special rule they all share, Core Formation. This makes it so you do not have to take any more Core choices in your army beyond what is in the formation. The possibilities these open up are amazing. I really hope the continue this trend and start releasing Battlescrolls for all of the armies. I would happily pay the four dollars or so they would most likely charge for it if they came out with something cool for my Tomb Kings like a Chariot themed Battlescroll or something with a bunch of constructs.


There are also a set of rules on how to fight battles in the jungles and temple cities of Lustria. This is primarily for use with the scenarios included, but it could be used for any game you wanted. This is a fun little addition like the city fighting rules from Glottkin or the underground rules from Nagash. Nothing game changing, but a fun way to shake up your games of Warhammer and add some extra narrative elements. I believe these were originally released as a digital supplement back when the Lizardmen book came out, but since I haven't read those I don't know if they changed them at all for Thanquol.


Another new addition is a set of rules on how to run a narrative campaign called the Lords of Battle Campaign system. It provides you with the framework to make your own campaign including some Strategems that you would pick for each game. They also give you an example campaign based off of the events of Thanquol called The Doom of Belegar. Again, this is nothing game changing and the tournament players may shrug with indifference, but I really appreciate additions like this. You know that the game designers at GW HQ play their games like this, forging the narrative as they like to say.


The new characters and units have their own rules and fluff included in here as well. This time we get rules for the new version of Thanquol and Boneripper, Screech Verminking and the other Verminlord variants, the Stormfiends, and a new empowered version of Ungrim Ironfist, the Slayer King. Each of these has a great illustration as well and some very atmospheric photos of the models.


Last but not least are the narrative scenarios for Thanquol. There are six scenarios that span the length of the story, one from each of the chapters. The only notable exception is a lack of a scenario for the battle at Middenheim. I have to admit, I am a little disappointed since I would have liked to have seen Valten face off against Archaon on the tabletop. It's doubly strange sine Valten has his own Battlescroll formation. As you may know from past reviews, I am a fan of these scenarios. I would really like to play all of them, so does someone want to lend me their armies?


Once again this is an extremely solid addition to the End Times from GW. The story is enthralling and well written and the additional rules provided help spice up the game a bit. We now only have one book left in the series. Whose ready for The End Times: Archaon?

Final Score: 5/5

Until next time,

Tyler M.

INTERVIEW: Gav Thorpe

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Today we have an in depth interview with one of the Black Library's longest writing authors, Gav Thorpe. Famous for secretive Space Marines, defiant Primarchs and Elves of the past and future, he shares with us what went into writing several of his novels. We also see his unique perspective on the End Times having worked on the Storm of Chaos campaign, a few tidbits about future Horus Heresy books and much more.



Tyler: Lets start from the beginning, you had a somewhat unique experience for a Black Library author, having started out in the Design Studio before moving over to full time Author. Can you tell us a bit about that?


Gav: "I was there the day..." I was working at GW as an Assistant games Developer when the Black Library imprint was started by a chap called Andy Jones. Andy was the creator of Warhammer Quest, which we assistants had spent three months playtesting with Andy, and our desks were about five metres away from each other.

Andy asked if I had thought about writing any fiction, as they were looking for stories for Inferno! magazine. I said I'd give it a go and wrote Birth of a Legend, and that's how it all started.



Tyler: Can you explain the process that starts off a book? Do you approach BL with a completely new idea of your own, or do they give you the basic premise (for example, a book focusing on Imperial Fists) and let you come up with the rest?

Gav: It's a mix of different things. Like most publishers, BL tend to work with series, be it trilogies or longer. The general scope of the series might come from them ("We'd like some more Dark Angels novels because a new codex is coming out") or from me ("I really want to write about eldar"). It's almost never more detailed than that at the earliest stage, and it's up to me to flesh out the structure of the series and the individual stories within.

Occasionally there is a far tighter tie-in to the miniatures game product, such as the End Times books for Warhammer. In this situation, BL got a bunch of WH authors into a meeting room (and via Skype) and as a group we thrashed out potential stories, or divvied up who was going to write about what. It was then up to the individual authors to work out how the background material was going to be turned into a novel, which characters to focus on and so forth.



Tyler: What has been the most rewarding story for you to write?

Gav: There's never a single story that jumps out for these types of questions. I really enjoyed Shadow King and Doom of Dragonback was a real joy to write, but it's also been great to get involved in the Horus Heresy series (which is also more rewarding in a far more practical fashion too!). I wouldn't write a story if there wasn't something I could get out of aside from being paid.



Tyler: What other Black Library novel, series or author inspires you most right now?

Gav: I really like Guy Haley's writing, we've had many conversations about style over the years and are both aiming in generally the same direction with our prose. That he's made goblins and orks properly horrific yet entertaining is an achievement.



Tyler: One thing I hear a lot is how important it is as an author to continually read other people's works, what are you reading now and what are your all time favorite books? (from any genre)

Gav: I think that's true when you are starting out, trying to find your own style and voice, looking for heroes and heroines to emulate. As you get more experienced and comfortable with your own writing it's not so much of a thing. I mostly read non-fiction and graphic novels these days, but I'm trying to keep abreast of what's happening in genre fiction as well. I'm currently reading all sorts of stuff, but highlights include Jen Williams'The Copper Promise, which is a real treat of swords and sorcery-style fun. I've just put down Volume 4 of Saga, I have a couple of fantasy anthologies I got for Christmas, as well as William Miekle's The Island of Terror.



Tyler: A lot of Black Library authors have a certain faction that they have kind of “adopted.” Your’s seem to be Dark Angels, Raven Guard and Elves. How much of this is your choice and how much of it was BL approaching you with more ideas for faction A after you wrote a successful book for them in the past?

Gav: It's mostly just circumstance. I wrote Angels of Darkness because Graham McNeill was already writing about Ultramarines, Jim Swallow had Blood Angels and Bill King was dealing with Space Wolves - as well as finding them the most interesting of the big Chapters. The Sundering was something I wanted to write, but my natural affinity is more towards dwarfs than elves. As for the Raven Guard, that was a bit more deliberate, both because they were a Legion that hadn't had a lot written about them and also because at the outset they are on the periphery of the big heresy stories so I could ease myself into the series without crashing into a bunch of existing characters and continuity. The only faction I've set out to champion in the Black Library is the eldar, which I am proud to say have become a successful subject for them to publish.



Tyler: Your Dark Angel books are some of my favorites, with Angels of Darkness considered a 40k classic by almost everyone. Can you talk a little about your choice to come back to those characters and storylines in the new Legacy of Caliban series?

Gav: Angels of Darkness was always meant to be a one-off book. Back in the early days I was keen to try out different ideas and different subjects (still am) and didn't want to commit to another trilogy like the Last Chancers or an ongoing series like the Ultramarines or Gaunt's Ghosts. The ending of the novel is poignant, deliberately ensuring those particular characters have completed their full narrative arc.

And then BL asked a few years later if I wanted to write a book for the Space Marine Battles series. It seemed an obvious choice for me to pick the war for Piscina IV which became the subject of The Purging of Kadillus. I had worked on the original campaign pack for GW and Boreas, protagonist of Angels of Darkness, came from that series of battles. It would be good to show him before he was isolated from his brothers, and I already knew how the campaign narrative functioned.

And that was meant to be it. A book and a sort-of prequel.

But then GW decided to include Dark Angels in the 40K starter set 'Dark Vengeance' and release a new codex, and it seemed insanity for BL not to have a new series of Dark Angels books to go with the inevitable surge of interest, and equally it would have been mad for me to turn down that opportunity. On top of that, by this point I was entrenched in the heresy side of things helping to smooth out the Dark Angels' storyline in the 31st millennium and this was an unparalleled opportunity to create and present the Dark Angels' story from two perspectives at the same time - the past and the 'present' of 40K.



Tyler: Speaking of Angels of Darkness, it was one of the first novels to really deal with the events surrounding the Horus Heresy. Were you given pretty much free reign with how you wanted to flesh out that backstory? How does it feel looking back on it now with the Heresy so fully fleshed out?

Gav: It was timely in a fashion, because I came up with the idea as GW were partnering with Sabertooth Games to create the Horus Heresy collectable card game. Alan Merrett was rationalising and expanding the existing lore, and through a discussion with him we hit upon the Old and New Legion dichotomy at the core of the Legions - that is, the split between legionnaires that originally hailed from Terra and elsewhere prior to the discovery of the Primarchs,and those from the Primarchs' homeworlds that later were recruited into the legions. That gave me plenty of conflict I needed for Astelan's story without delving too deeply into the rest of the events of the Heresy or definitively saying who stayed loyal or not.

The Horus Heresy provides us with an opportunity and a trap, and we have to tread carefully. It's great to delve into the myths and mysteries of those days in more detail, but in doing so we shouldn't destroy those myths and explain all of those mysteries. We've been trying hard to change some of the how and why of established events, shining new light on old lore, and part of that is to make sure that the story creates as many new threads and ideas as it consumes. With the Dark Angels I am trying hard to maintain the balance between setting out events as they happened and ensuring there is still plenty of room for personal interpretation (both of characters and readers) to decide how and why certain things happened the way they did. Just because we think we know what happened doesn't mean everyone involved had such a god's eye view.

Tyler: The Design Studio writes more about grand sweeping stories that encompass entire races, galaxies and pivotal turning point in the lore, whereas the Black Library focuses more on the personal side of things, obviously being very character driven. Having written for both ends of the spectrum, which do you prefer?

Gav: On the whole, I've always been drawn to character drama more than the space opera side of things. Warhammer and 40K are about these terrible places where individuals barely matter and yet they continue to strive to survive and make their lives relevant; where the darkness is so horrible even bloodthirsty tyrants can be lauded as heroes. For me, although the universes are about big battles, armies clashing, cities or planets dying in flames, Warhammer and 40K have still been about a personal narrative - that of the player, or the commander that represents them on the tabletop. That was the start of the whole idea - you can be that space marine captain or general of the empire.

History seems vast but is made up of much smaller stories binding together, creating direction and narrative out of the chaos of existence. Writing a 40K or Warhammer story is adding a strand to that encompassing turn of the universe, whether drawing in a squad of tactical marines or the entire craftworld of Alaitoc. The worlds exist to create stories as a writer or with toy soldiers, and I've always tried to make the background I've written subservient to that - events that are examples, inspirations, rather than definitive and enclosing.



Tyler: The rise of the audio drama is something that has been very prominent for Black Library the past few years. What were the difficulties of approaching writing for the spoken word as opposed to traditional books?

Gav: Not a difficulty as such, but there has to be an awareness of the strengths and weaknesses of the medium. It's important to use the audio aspect to your advantage, using ambient and direct sound effects rather than narrative where possible, keeping description pithy, using dialogue where possible to convey thought rather than internal monologues. There are some limitations, like keeping the number of main characters down so that the voice acting budget doesn't break, and remembering to keep scenes from growing too long and demanding extended focus from those actors.



Tyler: You recently contributed to the End Times series with the excellent The Curse of Khaine. How does it feel to finally be able to push the story forward so drastically and be a part of such a monumental part of the Warhammer world?

Gav: It's great to be part of this huge event, but if I'm honest penning Curse of Khaine was probably the most difficult writing job I've ever had. There's so much going on, it was impossible to fit everything into a single novel. Just as The Sundering should have been three more books in retrospect, just the elven arc of the End Times could have filled sic books. As it is, I had to choose a focus, and that was obviously Malekith, but there is a huge swathe of stuff going on 'off-camera' that I had to convey.



Tyler: You are in a rather unique position having written both the Sundering trilogy and the Curse of Khaine, which together pretty much encompass the entirety of Malekith’s story (so far). Does it lend a level of completeness to that character for you? 

Gav: It does. I did wonder if Mr McNeill would get the gig, since he's been writing about elves in the current timeline, but BL wanted me to tackle the elven story for just the reason you describe. We nicknamed Curse of Khaine as the fourth book of the Sundering, and I made the most of that, examining the cyclical, repetitive nature of history and elven cosmology as well as the cycles within Malekith's own life. I'm not sure how much was deliberate on Mat Ward's part and how much happy coincidence, but writing the Curse of Khaine and making links back to the Sundering with flashbacks brought home just how nicely the End Times dovetails with those events in the prehistory of the Warhammer world. It feels like a circle completed.



Tyler: Many people see the End Times as Storm of Chaos 2.0. Having been involved with both events, does it cast the End Times in a different light for you?

Gav: In some ways, resources most importantly, it is Storm of Chaos Done Right. I've not been party to the inside take of the whys and wherefores of the story itself, and I think the two events were aiming to achieve very different things although there is some common crossover in the stories - part of that being because the End Times is drawing on pretty much every miniature made in the last twenty years, including those for SoC. The main thing is that its even bigger than Storm of Chaos.


Tyler: Many of the Heresy authors talk about all of the stories they would like to write outside of “their faction.” If you could pick any faction in the Horus Heresy series to write, who would it be?

Gav: Sanguinius and the Blood Angels. I will write about them before the series is over, even if I have to hide bodies afterwards. Their story is at the heart of the themes of 40K, of nobility sacrificed, good intentions inverted, purity hidden beneath a shell of corruption. The opposite of the Dark Angels, really...

Tyler: Which setting inspires you more, 40k or Fantasy?

Gav: Both, in different ways. 40K is a huge canvas, Warhammer has a more defined space and timeline and so events and stories feel more relevant to each other.



Tyler: Any hints on future Horus Heresy or End Times books of yours you are able to give us?

Gav: I'm just starting Angels of Caliban, which unsurprisingly allows us to catch up with what's been happening with Luther, Astelan, Zahariel and friends.





Tyler: Who would win in a fight, Malekith or Corax?

Gav: Yow, that's a toughy! Assuming a magic/ psychic similarity, Corax's invisibility would be negated by Malekith's witch-sight abilities from the Circlet of Iron. As a potent sorcerer (and potentially riding a big ass dragon) I'd say Malekith edges it. On the other hand, Corax is a practical warrior and if he brings a lascannon, all bets are off.

Tyler: Any final thoughts?

Gav: Thanks for reading and thanks for the questions. Happy gaming!

You can read more of Gav's musings on all things Black Library and more at his blog, Mechanical Hamster.

Until next time,

Tyler M.


Mini of the Week 1-23-15

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Welcome back to Mini of the Week, where every Friday I will find a miniature from around the web that exemplifies an aspect of our hobby and share it with you.

Tempestus Marine by DarkKnight on CMoN
The Tempestus Scions are some really gorgeous models. They perfectly embody the high-tech military look coupled with the dark Gothic feel of 40k. This hobbyist has painted him in a rather unusual color scheme, an almost orange or yellow color. It gives him a somewhat warm feel that is toned down with the blueish metals and dark cloth. Everything is super crisp and the transitions are very smooth. There's not much to pick apart there, it's just very well done and professional looking. The weathering is top notch and gives him a worn and realistic feel. I can definitely envision this guy existing in a real world.

The red screens on his arms are an interesting choice and really stand out. Usually something like that would be a cooler color, but the red helps compliment the orange of the armor. Two of the most interesting things to me are the base and sword.

That has to be one of the coolest looking power weapon effects I have seen. It's very subtle and understated but definitely looks like it's glowing with energy. It's cool to see a non-metallic metal power weapon, I don't know if I have seen that before. The base is really nice as well and again combines the high-tech and Gothic look. The glowing green circles help complement the overall model without standing out too much. They clash a little with the red on his arms, but not enough to detract from the mini. This guy is a great display model and really captures the feel of the Scions.

Be sure to check out more views of it on Cool Mini or Not and show the artist some love if you like it.

Don't forget that the Mengel Miniatures Painting Competition is up and running now. For full rules check out this post. The first step to entering is registering on the Forums and creating a post for your entry on the W.I.P. board. We already have a few entries in progress there, and they look pretty awesome! There is only a little more then a week left to get your model in so don't delay!

Until next time,

Tyler M.


What do you think of this model? If you have any models or have seen any around the web that you feel deserve to be the Mini of the Week feel free to send them to me at tylerm@mengelminiatures.com with the title "Mini of the Week" and a brief description of how you painted it or a link to where you found it. There is also a dedicated board on the Mengel Miniatures Forum for Mini of the Week where you can discuss past entries or post of minis you think are deserving of the title.


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